Blowing stuff up is fun, and challenge-wise this is idle easy. The only real threat is when levels occasionally start while still watching one of the many ads. Most ads can be skipped after 5-10 sec, but still annoying. The game is what it is, and anyone stupid enough to spend money on it shouldn’t get to keep money anyway. Levels, such as they are, can be completed in about an hour total, after which an “endless mode” begins. Any diversion, even to buy or change weapons, starts you back at Endless level 1. Not that it matters, since levels are interchangeable.
Put simply, it’s a low stakes, low content freebie that’s fun for a minute with no long term prospects. The physics are too poorly coded to allow for any sort of strategy whatsoever. For example, even blowing away the entire building underneath will not cause the roof to fall; it just floats in the air until hit directly, at which point it shatters exactly like a car, wall, tank, or picnic table. This lack of depth makes the game entirely disposable, but for a fifteen minute de-stress break, it’s fine. In other words: Meh.