Beat Street Cheats

Beat Street Hack 1.4.5 + Redeem Codes

Side scrolling beat 'em up

Developer: Lucky Kat Studios
Category: Games
Price: Free
Version: 1.4.5
ID: com.luckykat.beatstreet

Screenshots

Game screenshot Beat Street mod apkGame screenshot Beat Street apkGame screenshot Beat Street hack

Description

Beat Street is the first beat 'em up with intuitive single touch controls and is a love letter to the 90s beat 'em up genre!

Evil gangs are terrorizing Toko City and the citizens need your help! Fight your way through hordes of enemies and become the new hero in town.

Features:
• Online co-op mode: up to 2 players!
• Story driven gameplay
• Simple controls - anyone can play a beat 'em up!
• Unlock fighters with unique martial art skills
• Gorgeous handcrafted pixel art
• Retro music by Maxo
• iPhone X support

We recommend iPhone 5S or higher for an optimal experience.

SUBSCRIPTION PRICING AND TERMS

V.I.P Elite Fighter Subscription offers a weekly subscription, you will have a 3-days FREE trial period, after this period you will be charged $5.99. After buying this subscription, you will unlock following features: Gem & Coin Rewards, No forced in-game advertisements, and all available VIP characters for the duration of the subscription.. This is an Auto-renewable subscription. Payment will be charged to your Apple App Store Account at confirmation of purchase. The subscription is renewed unless you turn it off 24 hours before the period ends. Your account will be charged for renewal as well. You can turn it off in your account settings. Any unused portion of a free trial period, if offered, will be fortfeited when the user purchases a subscription to that publication, where applicable.

End of trial and subscription renewal:
• This price is for United States customers. Pricing in other countries may vary and actual charges may be converted to your local currency depending on the country of residence.
• Payment will also be charged to iTunes account at confirmation of purchase.
• Subscription automatically renews unless auto-renew is turned off at least 24 hours prior to the end of the current period.
• The account will be charged for renewal within 24 hours prior to the end of the current period and identify the cost of the renewal.
• Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user’s Account Settings after purchase.
Any unused portion of the free trial period, if offered, will be forfeited when the user purchases a subscription to that publication, where applicable.

Canceling trial or subscription:

You can turn off the auto-renew for the subscription whenever you want to through iTunes account. Check https://support.apple.com/HT202039. When your current trial/subscription period expires, you will be unsubscribed. The current active subscription period cannot be canceled. After your subscription expires, you will no longer be able to use elements offered in your chosen Subscription Option.

If you have any questions or comments, feel free to contact us at [email protected]

Privacy Policy: https://www.lucky-kat.com/games-privacy-notice/
Terms of use: https://www.lucky-kat.com/terms-of-use/

Version history

1.4.5
2021-03-12
Update for iOS14.5
1.4.4
2021-02-18
Fixes screen issue when playing in landscape mode
1.4.3
2021-02-16
Compatibility updates
1.4.2
2020-04-16
Fix bug that could mute the audio
1.4.1
2019-07-28
Fixed bug where touch input would be offset after completing a mission
1.4.0
2019-07-23
Get an edge with the VIP subscription! Fight with Sol and Jet, 2 new VIP exclusive characters!
1.3.4
2019-04-17
New missions! Are you ready to fight the CEO?
1.3.1
2019-01-31
Small bugfixes and added "To be continued" after mission 128 for clarity.
1.3.0
2018-07-25
* 38 missions with a new story line added
* new character URS added
* NEW: Lucky Wheel

Enjoy!
1.2.9
2018-07-23
* 38 missions with a new story line added
* new character URS added

Enjoy!
1.2.8
2018-06-12
* Several fighters have increased punch speeds
* You can now evolve fighters with smaller increments and lower costs
* Various bugfixes
1.2.7
2018-05-16
Bonus stages added in world map!
1.2.6
2018-04-09
Unlock Zoe & Poe in Lee's dream event starting April 12th!
1.2.5
2018-03-07
Soulja Boy has joined the roster of fighters!
1.2.4
2018-02-08
V1.2.3:

Happy Chinese New Year!

Play the Year Of The Dog event starting on February 14 until 19 and unlock the new character "Gui" and her special dog.

V1.2.4:
* Bug fixes
* New app icon
1.2.3
2018-01-31
Happy Chinese New Year!

Play the Year Of The Dog event starting on February 14 until 19 and unlock the new character "Gui" and her special dog.
1.2.2
2018-01-10
Small update to revert the Xmas icon.
Online multiplayer will now try to pick the closest server to reduce lag.
1.2.1
2017-12-18
* Preparations for the Rad event, coming next week!
* The rats are in a festive mood and dressed up. They will drop extra coins until Christmas!
* You can now send emoji messages in multiplayer
* New Vlad figurine: chance for a critical hit on jump attacks
* General bug fixes
1.2.0
2017-12-05
* A new mode is added: Tower challenge. Reach as high as you can while grabbing rewards!
* Oni's charge attack is now a multi-hit attack
* Added iMessage stickers for Oni
* It's now possible to throw enemies into the bat enemy
* The pig enemy has lower chance of doing a roll attack
* Removed the empty scroll spaces
* Fixed bug where super attack button stopped working after reviving
1.1.9
2017-11-25
* New fighter is added to the roster: Oni, the demon girl!
* A new online matchmaking system to connect random players is added.
* All missions now cost 2 energy.
* Added option in settings to turn off haptic feedback.
* Fixed potential slowdown if the game is offline.
1.1.8
2017-11-21
A small update containing several bugfixes and fix for a potential memory leak.
Some special effects are removed for older model iPhones.
1.1.7
2017-11-16
* Some bugfixes
* Player level and health are visible in online multiplayer
1.1.6
2017-11-14
* Fully optimised for iPhone X screen
1.1.5
2017-11-11
* Added unlockable iMessage stickers. Unlock fighters and get their stickers!
* Join the Beat Street community through KTPlay
* New graphics for the worldmap
* Mission overhaul from 65-90
* Evolving a character costs less gems initially: the price is now based on the current max level
* Fixed online multiplayer desyncs inside elevators
* Fixed some backgrounds for iPhone X resolution
* Fix recording availability in ReplayKit
* Balanced Val's combo meter usage
* Increased Jun's charge attack power
1.1.4
2017-11-06
* Support for iPhone X
* Localizations for German, Italian, Spanish, French, Portuguese, Russian, Korean, Japanese and Chinese
* Mission 40-65 overhaul

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
VIP Elite Fighter Subscription
(Get access to exclusive in game content)
$5.99
Free
DD593566229✱✱✱✱✱ DB9C532✱✱✱✱✱
Gem Pack 1
(A small pack of gems)
$1.99
Free
DD475948346✱✱✱✱✱ 61F3234✱✱✱✱✱
Gem Pack 3
(A pouch of gems.)
$9.99
Free
DD455777234✱✱✱✱✱ 85BFBD1✱✱✱✱✱
Soulja Boy Character
(Clean up the streets as Soulja Boy)
$2.99
Free
DD525630829✱✱✱✱✱ 54EFFB7✱✱✱✱✱
Gem Pack 2
(A chest of gems.)
$4.99
Free
DD957505154✱✱✱✱✱ DCD4AB9✱✱✱✱✱
Elite Starter Pack
(All you need to clean up the streets.)
$4.99
Free
DD863827867✱✱✱✱✱ A17BEAE✱✱✱✱✱
Gem Pack 4
(A box of gems.)
$24.99
Free
DD271783250✱✱✱✱✱ 90FBFF3✱✱✱✱✱
Gem Pack 6
(A container of gems.)
$99.99
Free
DD456469374✱✱✱✱✱ 35423F4✱✱✱✱✱
Gem Pack 5
(A crate of gems.)
$49.99
Free
DD526401305✱✱✱✱✱ DF8BCF2✱✱✱✱✱
Daily Gem Pack
(Get 30 gems a day and become unstoppable.)
$4.99
Free
DD418241947✱✱✱✱✱ 05C5965✱✱✱✱✱

Ways to hack Beat Street

Download hacked APK

Download Beat Street MOD APK
Request a Hack

Ratings

4.7 out of 5
24.1K Ratings

Reviews

ultimateloss,
Fun for the most part.
From the gameplay mechanics to the animations and personality of the different characters, it’s all so awesome. There is one aspect of the game that keeps it from being perfect and I think most players would agree that it is the pay wall. I have seen the developer respond to a review stating something like “how many coins did you pop into an arcade machine back in the day?” and this would have been a valid argument for the diamonds and coins if the price wasn’t so much more. For instance to continue after dying, if you’ve already watched all the ads that you can, it is 80 diamonds which equals 1 dollar. That’s quite a leap from one quarter to continue playing. I really don’t mind grinding for the hats and tokens for leveling up. It’s when I would have to spend between one and two dollars to continue playing. Back in the arcade days if you got good enough at a game then you wouldn’t have to spend more than a couple quarters because you only need to pop one in at the start and one after losing. This good game would really benefit from either being able to pay to increase the energy limit or to reduce the amount of diamonds to continue after dying from 160 or 80 down to 20 because that would be equivalent to a quarter. Then this game would be a real perfect example of an arcade experience for mobile done right. I love the multiplayer aspect btw.
Ishan115,
Amazing game !! Truly splendid
This game is amazing. I just finished the game 100% and am waiting for the update. I've seen lots of complaints regarding energy and the fact that we need to upgrade characters to progress. I think it's all about patience. 20 energy takes 200 minutes to regenerate i.e. 3 hours and 20 minutes. It is also the amount of time it takes for your gift to refresh and your shop to update. If you don't want to upgrade lee, then simply pick the sumo or Val. They cap at 30. And once you're done with them, pick Ana or oni (I went with Ana cuz her dash + regular attacks give a good combo). Always check the shop for tokens. And in case you get stuck on a level use some items. The tower is a great way to earn some extra token or items and doesn't cost energy. I always save coins, gems and items just in case. Use coins wisely and don't update characters unnecessarily. Increased health + attack is the best combo for the figurines. Later on you'll unlock 50 kicks as a figurine. Try to upgrade that as many times as possible. Once you reach at least level 5 with 50 kicks, then use him and buck together. You just have to be patient with this game. It's all about strategy.
rickmayne201,
200 gems for upgrading characters is insane
It costs 200 gems to upgrade a character. The only way you’re gonna get that many is if you pay money for these or grind the HELL out of them and there’s no real way to grind for them. Only way to earn gems is through chests that you can open once you receive 3 keys, the daily gift box (I think it’s 10 gems at most if you’re lucky enough to get gems as the gift is randomized), and/or through the daily challenges when the most is again 10 gems if you’re lucky to receive that as a reward.

If you’re trying to grind for these gems, you better not use them to “continue” after losing because you’ll lose gems QUICK. Especially if you’re low or have run out of energy. C’mon guy I mean you’re already making us wait to play by limiting the energy (which I’ve learned to deal with) but then slamming us with the 200 gems upgrading system?? When you don’t even give us a good chance of obtaining them without $$$??

This game is incredible and I enjoy it very very much. I love the character selection and the fact there are a TON of levels but that gem thing man. I wanna be able to use Lee in later levels but I can’t because he caps at 20 and it’s so hard to gain gems without paying so much. I will gladly pay for the full version with no energy limits and a much easier way to earn gems but I don’t see myself spending money on gems dawg sorry it’s gonna be a no for me.
DexxXIX,
Fun gameplay, hits a wall late
The gameplay in this is easy to get the hand of and is quite fun. For the most part it is not unlike other games in that you’ll need to spend some time grinding to get tokens for that next character which is pretty reasonable in terms of the time it takes. The main limitation for me on this game is that I have all of the previous characters unlocked from Ana and before and tokens just aren’t coming at all for the other characters I’ve not unlocked.
It’s got to the point where I’m maxed out my highest leveling character and I’m reaching levels that I cannot progress past without playing previous levels on a high difficulty level way beyond my character. I feel like I’ve hit a point where unless I spend a ton of money on in-game currency I’m not going to progress any further without committing lots of time to a game that has gotten less fun due to the difficulty limitations on my character. I can’t find tokens anywhere for the not unlocked characters so i essentially hit a wall and have stopped playing for the most part. It’s unfortunate because there’s many more levels for me to beat and it doesn’t seem like I’ll be getting there without paying more than I’d like.
Beauhappyday,
Very fun and nostalgic!
I’m enjoying Beat Street a lot! I’m digging the classic Beat-Em-Up gameplay and different levels of difficulty and game modes. The sprite animations are also fluid and cute for the characters, and the story is cheery, funny, and light. Good music, too! It does take a while to adjust to the touch controls, but after a bit of practice they feel smooth, and it’s a good system.

Some quibbles I have are the character portrait art - The style is not my favorite. Also, I wish there was more variety to the gameplay. It’d be fun if there were more environment pieces to interact with, and perhaps alternate paths. Also, would be cool if there were mounts you could ride at times, a la Golden Axe. I don’t mind there being an energy/gem/ad system; The developers have to make money somehow. But the biggest quibble I have is the glitches I’m experiencing when ads play - Some ads finish, and then I’m left with a blank screen, with no way to click out and receive the coins for watching them. I’d love it if this bug got fixed in future versions.
That said, I’m loving Beat Street for the most part. Hope it only gets better.
Sonynedae,
Incredible game, detestable pay wall.
I am an oldschool hard-core gamer, mostly PC now. I’ve been through all the phases, including arcade of course followed by the personal gaming console generation. I know how free to play works, I get it. But seriously, striking that balance between forcing someone to pay to play a game that is intended to be free vs strongly encouraging people to make purchases to support a game that was not free to create, is VERY difficult.

Every product we create is our baby and it’s hard not to see bias in its value when we make it, but you have to weigh your game up against the many other games in the App Store that are like it. This is an extraordinary game with so much potential. It’s beautiful and pays respectable homage to its predecessor beat em ups, but its caught behind too much pay wall.

The most successful games are the ones who are not afraid to give stuff away in this App and MMO arena. Consider examining your bias when you’re pricing this game, don’t be scared to be more generous. We will pay for this free game if you don’t force us to pay for it. The low energy is an issue, the 200 Gem pay wall for upgrading characters is an issue, the tower gives paltry rewards, etc. This is a splendid game truly, offer a paid version, or make it less Freemium.
wonderous_wonders,
Controls and bugs
I like the idea behind the game but there are some issues with this game.

As of right now I can’t even get past the title screen. When it says touch to start it just loops the title screen over and over again. So I currently can’t play. I sometimes feel frustrated because I will accidentally grab an enemy and get destroyed because you can’t cancel a grab, and then have to watch my character get trashed by 4 AI players. (At least to my knowledge it was never explained) Then there are things like barrels and electricity that shouldn’t really be in the game. Is this a beat em’ up or a platformer? Enemies can walk over spikes and not take damage but when you run over them, you take damage and fall over. Why? Maybe the damage part is okay but not falling over from walking on spikes. Other beat em’ ups like old Streets of Rage did have stuff like that to, but is was also stupid to have in those games as well. Just feel like some of the hazards need to be toned down. Rather lose to fighting than gimmicky hazards. Then the portrait art of characters look way better than the actual characters in game. So aside from what I said above, it has potential, it just really needs polished.
Coooolllyou,
Im addicted but one thing threw me off
This game is just amazing nice story telling enemies to combat and characters to play as, even. A challenge hear and there to keep it interesting it would make the art better if some enemies had their own cutscene art for when the “versus” pops up when you get to a boss but thats not what the 4 starts is for, my problem is that u grind for gems to evolve characters and personally me im not one for in-app purchases unless i really like a game, so i spent money just to get a nice hefty sum of gems to upgrade one of my fighters with 120 left and not enough to upgrade my next and recently playing i got enough for one more character to evolve, it would be nice if the cost for evolution didnt really cost a whole arm and a leg,, it diminishes the game a lik for those not willing to pay especially considering you have to throw down gems to restart a level when you die, so my point is alternate pay source for evolution would be nice like maybe 1000 coins that wouldnt be bad,, or maybe a lower cost for gems
Otto Correct,
Slowdown...
Ever since the last update the game chugs terribly on my iPad Air 2. It’s too bad as I had been enjoying beat street very much. It’s a bit grindy and the gem prices required to do minor things seem kinda high, but the overall gameplay is a delight and a great example of how to take the fun 90’s brawler genre and adapt it expertly to a touch screen platform. Unfortunately, right now it slows down horribly every time two enemies are on the screen. Hopefully this gets resolved soon.

Also, you shouldn’t have to level up the new characters as much after unlocking them. By the time you get to level 20 or so and you actually unlock the wrestler character, you can’t win a thing with her til you spend tons of coins upgrading her to the level the other characters are at. A freshly unlocked character should be playable out of the gate, it shouldn’t take a few thousand coins and a lot of item collection *after* unlocking the character to get the new character functional. That part is kind of a bummer. Still, the gameplay itself is really good, so hopefully they’ll fix the slowdown issue and dial back the freemium grind a little and I’ll be happy as can be again! :)
Fool128,
Energy system is dumb and greedy
Get rid of the bull crap energy mechanic. It’s a brawling side scroller, and is ruined by the “Oh ya, let’s add a moronic money grab pay to play money barrier, ya that sounds great, hahahah *trails off and starts drooling*”

To the developer that responded to my review: I appreciate you taking the time to read it, however here is my response to that response. If I was looking to play an arcade game, I would go do so. This is a mobile game that people want to play to pass time. This is impeded when your ability to play is literally blocked by a pay wall. I would happily pay a full ONE-TIME $5 dollar fee to be able to play the game anytime I wanted, but not every time I’ve spent little more than 15 minutes on it. The energy system you and far too many other developers have flooded the App Store with is as I said in the title of this review, dumb and greedy. You trying to compare this to spending money at an arcade is not a valid excuse for your use of a system that abuses players, it is just a thinly veiled attempt to justify your greed and disregard for people who actually want to play and enjoy your game.