5.5.2
2021-07-24
New Character Event [Case #13]!	
5.5.1
2021-07-23
New Character Event [Case #13]!	
5.5.0
2021-07-16
New Character Event [Case #13]!	
5.4.9
2021-07-14
New Character Event [Case #13]!	
5.3.0
2021-06-01
New Character Event [Case #13]!	
5.2.18
2021-05-26
New Character Event [Case #13]!
5.0.32
2021-03-12
New Character Event [Mall Mayhem]!
1.4.0
2021-03-11
New Character Event [Mall Mayhem]!
1.3.7
2020-12-22
New Character Event [Typhoon Tussle]!
1.3.6
2020-12-11
New Character Event [Typhoon Tussle]!
1.3.5
2020-11-13
We've added more languages into the game! 
English, Russian, German, French, Japanese, Korean,  Spanish, Italian
Major economy update!  Cap up costs fewer gems.
Dispatch system reworked.
Several bugs fixed
1.3.4
2020-09-10
We've added six new pets you can use! 
1.3.3
2020-09-05
We've added six new pets you can use! 
1.3.2
2020-08-29
We've added six new pets you can use! 
1.3.1
2020-08-27
We've added six new pets you can use!
1.3.0
2020-07-15
Oh! What's that? Chowkat just opened his new concept restaurant - The Brawl Buffet!
1.2.1
2020-04-24
New Exclusive Character Event [School Rumble]!
1.2.0
2020-04-22
New Exclusive Character Event [School Rumble]!
1.1.0
2020-03-24
Major Update!
Content:
- New Area 5 - Prison Break (15 new stages!)
- New environment hazards:
    - 
Cardboard boxes - flimsy boxes that break in 1 hit
    - Box Traps - Some enemies hide inside boxes!
    - Barbed Wires - Hazard that also blocks paths. Dont get too close to them!
    - Prison Doors - Some in-mates are ready for a brawl. Be ready to fight them.
    - 
Land Mines - Floor explosive that detonates after a few seconds when a brawler steps on it.
- New enemy type
    - The Landminer
- New Brawler - General Bantay (and boss battle 5-15)
    - Rock Type Brawler
    - Charge Attack - Dashes forward carrying enemies in his path
    - Jump Attack - Attacks three times with a dagger in his mouth
    - Burst Attack - Goes into Burst Mode for 15 seconds, gains increased damage, permanent super armor, does not flinch, does not die, has 10% lifesteal on attacks. Gen Bantay is not able to dodge or use skills in this mode.
- Gameplay:
    - Attack speed: brawler's attack speed is now per brawler type
        - Paper: Baseline attack speed [Luwan]
        - Scissors: 7% slower than paper
        - Rock: 15% slower than paper
    - Knock up Resistance: Previously, all brawlers had 3
        - Paper: 4
        - Scissors: 5
        - Rock: 6
- Brawlers
    - Mayor - Burst rework. Now deals damage in a wide area in front of Mayor instead of a line.
- Enemies
    - Puppets: Fixed those pesky puppets getting too much super armor
    - Shielded Enemy: Rework. Previously, they get out of their shield stance after two hits from behind. Now, they can take 5 hits before getting out of their shield stance. Their shield stance now also lasts longer
    - Pork Buns: Fixed super armor that remained after doing a windup punch
    - Jumping Robot: Fixed their attacks not getting canceled
    - Super Armor on Enemies; fixed bug where it did not decrease when an enemy is knocked up
    - Reworked Auto-targeting
    - Reduced dodge stamina cost from 30 to 20
- 
Major Bugs
    - Fixed ads not rewarding correctly
    - Fixed loading screen at the start of the game
    - Fixed tickets not refreshing properly
    - Changed compression to BGM that made it sound horrible on some devices
- Others:
    - Added trailing dust particles when walking and dashing
    - Permanently removed energy
    - Added localization feature - Will add more languages in the future
    - Added a way to cap FPS in options
    - Improved hitbox detection
    - Game Over Ad-Watch Revive now limited to 2 per day.
    - A ton of bug fixes and improvements
    - Fixed some bugs on tutorial flows (pets and dispatch)