Card Dungeon Cheats

Card Dungeon Hack 1.4.1 + Redeem Codes

Developer: Playtap Games, LLC
Category: Games
Price: $2.99 (Download for free)
Version: 1.4.1
ID: com.Playtap.CardDungeon

Screenshots

Game screenshot Card Dungeon mod apkGame screenshot Card Dungeon apkGame screenshot Card Dungeon hack

Description

"If you're looking to get started within the realm of roguelikes, this whimsical title could be a fantastic entry ticket." - 148 Apps

“One of the most compelling and addictive iOS games I've played in years” – Pixelated Paradise

"Card Dungeon is a bizarre mash-up of genres that works better than I'd expected. It's more about dungeon exploration than card collection, but it manages to make both quite entertaining." - Pocket Gamer UK

""A highly addicting mix of genres that ticks all the right boxes" - Games Finder

Take control of Crusader and free the lands from the hordes of the Nethermist in this turn based strategy rogue. Card Dungeon is a completely unique and handcrafted board / card /rogue-like game experience unlike anything you have played before. Easy to pick up and play for 10 minutes, but has enough depth and strategy that you will still be playing after multiple hours.

You can only do 1 thing / turn. Choose wisely.

When the game starts you are dealt three cards. The cards are used for attacks, defense, health, magic, summoning and much more. When the player defeats a monster or opens a chest, a new card may be revealed. The user then has to decide if they want to keep their current card or switch it to the new one. Progress through the levels as far as you can. When you die, you restart at the beginning. If you make it back to where you died, you get all your cards and money back.
No IAP. No in game ads. No internet required. Buy it once and get the full game as it should be.

Features:

Full 3D. Rotate, zoom and pan across gorgeous board game tiles.
Discover and equip over 1,000 cards.
Each play through genuinely unique as you transition from playing a hard hitting warrior to a summoning wizard to a trap laying rogue, etc, etc, etc. Dozens of combinations await you!
Randomly generated levels with hand placed creatures.
No defined player classes. The cards define your class!
Discover armor and weapon cards that help define who Your Crusader is this run.
Unlock trait cards which modify how Crusader acts in game. Play a cowardly, but strong Crusader. Next time play a Crusader strong with magic, but one that keeps losing money.
Record short video clips and upload your achievements and rare card finds for your friends to see. You can even record commentary directly from inside the game (requires use of camera and microphone).
21 levels packed with 40+ monsters, each with their own unique skills for Crusader to overcome.
Unique and beautiful artwork
Original score by Ian Dorsch

*Compatible with the iPhone 4S and up, the iPad 2 and up, the iPad mini and the fifth-generation iPod touch.

Version history

1.4.1
2015-08-04
This app has been updated by Apple to display the Apple Watch app icon.

v1.4.1 Fixes
- Corrected minor formatting issue.

v1.4 Fixes
- Fixed skills that cast on chests
- Fixed rare bug causing portal to not drop at end of level
- Fixed bug where creatures would stay after death.
- Rebalanced random level generation
- Fixed rare bug causing incorrect player movement
- Fixed several smaller bugs
- Optimized performance.
1.4
2015-07-30
Fixed skills that cast on chests
Fixed rare bug causing portal to not drop at end of level
Fixed bug where creatures would stay after death.
Rebalanced random level generation
Fixed rare bug causing incorrect player movement
Fixed several smaller bugs
Optimized performance.
1.3
2015-03-08
Due to popular demand, removed lava flooding at end of level.
Fixed music muting
Fixed non-passible tiles
Can't quick step over aoe any more
Fixed trait card errors, all now work as intended
Fixed crash fixes on moleshark spawn
Fixed several small bugs
1.2
2014-11-03
The first BIG update here! Packed with new features, fixes and balances.

Here's some new features for you (yes, just for you. We love you.)

When you tap the continue button games now pick up exactly where you left off. Go ahead and answer that call or write that email. Crusader will be waiting for you.

There is now a new quick movement feature to more quickly and strategically travel as long as there are no monsters around.

After you defeat the boss of the level, you will now only have a few turns to pick up the left over chests and loot the corpses you left behind as each level will be flooded with lava. RUN!

So many fixes! Here's a few of the more noteworthy:

Fixed bug with zoomed cards getting stuck
Fixed spelling errors
Fixed AOE crashes
Fixed rounding error crashes
Fixed shop keeper button layer
Changed room layout
Loot drop tweaks
Fixed incorrect teleporting
Fixed Mole Shark bugs
Fixed tutorial bubble display

Balances:

Tons of monsters and skills tweaked and balanced. Go explore!
1.1
2014-10-08
Added Features:
Increased text size in help section

Tapping cards to zoom them, increased by +50% on iPhones and iPods

iPhones and iPod can now rotate view with just one finger drag in addition to the standard method of a two finger twist

Increased screen panning speed to allow for easier viewing away from the center of action.

Skill changes to even out under- or overpowered cards

Speech bubbles no longer interrupt tutorial

Bug Fixes:
Fixed portal crashes both in main game and credits

Fixed bug where continuing a game would leave the world empty and not playable.

Fixed bug where sound was muted and not able to be restarted until manual exiting of app.

Added sound to Skill - Summon Zombie

Improved memory allocation for faster loading and ridding of memory related crashes
1.0
2014-10-02
Initial Release.
0.9
2014-08-22
Fixed summoner character crash.
Fixed several minor bugs.
Added Rate this App.
Fixed sound muting.
Added visual effects
Fixed main menu credits and new game variable flag issues.
0.8.6
2014-08-13
Added major feature - Speech Bubbles!
Balanced Skills and levels.
Fixed summoned minions
Added ability to see what piece of armor is hit when attacked.
Fixed GUI layering
Fixed armor being too efficient by changing each attack to hit only 1 piece of armor
Reduced the amount of treasure searching cards
Added slidable panels to the help section under the options menu.
Fixed audio/skill sync
Fixed miniboss on lvl 2-1
FIxed invisible minion on 2-1
Fixed text overflow in card descriptions
Weapons now correctly show which type of damage they add too.
Fixed several small bugs.
0.8.0
2014-06-20

Download Card Dungeon on Android and iPhone for free

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Ratings

3.7 out of 5
63 Ratings

Reviews

resin007,
Very good, but some issues
This is a great game. Very fun, and a cool mechanic all around. Upgrading/leveling is pretty buggy, though: you're supposed to unlock new traits with special gems. I've found two, they tell me I've unlocked a new trait, but nope. Then the rules say that you visit a "shop" every three levels, but I've never seen it show up: lots of gold and nowhere to spend it! Maybe I'm not understanding, but if so that needs to be more clear in the rules.
But this is really fun! I hope these bugs get fixed, and then I'll be the first to change my review to 5 stars.
MosesPray,
Limited opportunity for strategic thinking.
The game has a very nice look, but after playing with it for a couple of hours I became quite frustrated with how limited my choices really were. I'm a big fan of difficult games, and was hoping that this would test my wits the way Darkest Dungeon and Card Hunters does, but hard games are only fun when winning or losing is the result of a player's decisions. The lack of choices hits you the moment you start your first game, when you have one type of hero to choose from, one choice of positive traits, and one choice of negative traits. You don't even get to name your generic knight. Anything you find in your adventure has to be used immediately, or lost forever. Since any given card can only be used about a dozen times before running out of charges, it's very easy to find yourself with access only to defensive/buff cards, and without a fresh attack card you are effectively unarmed. New cards are obtained almost exclusively by killing monsters, so if your last offensive card is out of charges you are utterly screwed. If you could trade in all of your defensive cards for one offensive card, you could keep playing. Alternatively, if dying gave you an additional trait to choose from on your next attempt, there would be some reason to try again. As it is I'm moving on. I'll likely check back in a year, but for now I'm taking this off my tablet.
Jim Darkmagic,
One of the best rogue-likes for the iPhone
It's an enjoyable dungeon crawler with lots of replay value. The rooms and maps are randomly generated, as well as the treasure drops. The unique aspect of the game is that your "attacks" break after you use them 5-8 times, which forces you to use drops from enemies. This can be frustrating the first few times, but you can have your cards restored at the red fountains. It can also be hard to notice "status" conditions on your character unless look at your enemies past attacks. The game encourages dying by randomly giving knowledge gems on enemies. Theses allow you to unlock new perks/flaws which make future runs much easier. Some cards seem much more useful than others (I used lava tile for most of the game). If you want a adventure game with lots of replay, this is the game for you!
MervinThePirate,
A Worthy Challenge
A fun and quick hack-n-slash adventure that gets more challenging mentally as you go along. Single action turns and degenerative cards makes it as much about strategy and tactics as it does about plowing into enemies and collecting loot. The cards are diverse and simple, which makes for interesting combos that can really pack a punch. The learning curve is intense (you will die many, many times) and having to start from the beginning is motivation to take your time and consider your next move. The story is somewhat lacking and there is room for cutscenes between chapters that would really help players understand why the Crusader is here. All in all it gets an 9/10 for mechanics, 4/10 for story, and 8/10 for overall gameplay. (I gave it 5 stars because I can't help but love it)
Veld,
Good but not good.
Looks great and accomplishes its goal of being a simple dungeon crawl. It's flaws are the cards don't last long. They break and you wind up just running around 1 turn at a time waiting for any monster to die on their own so you can see if they have a card. Why do cards need to break? This makes no sense. Also you can't zoom out enough to even see your next move and when you swipe to try to see as soon as you lift your finger it autos back to your last position. You have to use both hands to navigate sometimes and that should not happen. Anyhoo, if cards were stable I can see how this would be fun but right now it's just frustrating. I'm guessing all those glowing reviews are friends.
COMR4DE,
Good idea
should be a way to pan around screen without it shooting back to your guy right away, some of the equipment doesn't work right away, like ring that gives +4 to maximum health, I only got it on next floor. "Summon a demon to do ur bidding" -attacks me each turn -_- should be more shops and not only sell health/mana. Game glitches out sometimes, where enemies stuck on screen with 0 health, a lot of other little glitches, like standing on a blessed tile but not getting conditions removed, or tapping on a card and there's massive outter red boxes around them
AngerManagement,
Not maintained?
I really enjoyed this game for a few days. Beautiful style and humorous theme. However, I encountered a bug where the level complete portal would spawn in an inaccessible place. This happened multiple times. Very frustrating because you then have to restart your entire game.

Additionally, the integrated game recording library they use, Everyplay has been shutdown for over three months. Looking at the version history form this game, it does not appear to have been updated in a couple of years.

I think this game may be a zombie itself.
Vern..,
Buy it! It is worth it.
I don't have the crashing problem,they must have fixed that bug, overall one of the best games I have seen in a while.
There are not allot of dungeon games period. Much less ones that allow you to play them, walk away and continue where you left off.
Worth playing 😊
Jaggus1970,
Original Concept
I really like the concept of this game, you have to make careful decisions to survive. So far it seems like the most beneficial cards to choose are the ones that do direct damage but that may change when different perks are chosen (the starting perk available to everyone heals for 5 every turn).
-killah007-,
Great Adventure game
I always come back to play and see how far i can get. It seems like Zelda for Nintendo in a card-based game. I also like how its never the same game, if you have to start over again. Sometimes i wish there was a way the Save your spot in the game!