CDO2: Dungeon Defense Cheats

CDO2: Dungeon Defense Hack 02.13.02 + Redeem Codes

Run a dungeon and beat heroes!

Developer: MyeongMin Kim
Category: Games
Price: Free
Version: 02.13.02
ID: com.BraveBeginners.CDO2

Screenshots

Game screenshot CDO2: Dungeon Defense mod apkGame screenshot CDO2: Dungeon Defense apkGame screenshot CDO2: Dungeon Defense hack

Description

You are now a Chief Dungeon Officer (CDO)!
Your one and only mission is to keep your dungeon running as long as possible.
Command the Demon King and deploy monsters to keep out the hordes of heroes!

◆ More than 90 different monsters
Monsters with unique attributes depending on their type, race, and role!
Summon the appropriate monsters for the best synergy between their attributes!

◆ Various items requiring strategic choices
More than 80 kinds of equipment that can be worn by individuals monsters.
More than 30 kinds of Totems that can be placed in each room of the dungeon.
More than 90 kinds of Relics that grant effects to the entire dungeon!
Choose the best items to match your strategy!

◆ Random events
More than 100 events with their own stories!
Check out the list of upcoming events and come up with the best strategy!

◆ The dungeon's fate can change in a moment
Invest in long-term research,
Make use of Goblin Bandits and pillaging to make up for scarce resources,
Have your Demon King consume monsters to raise his stats,
Make choices and see how they play out in battle!

◆ Permanent secondary attributes
Gain incredible advantages according to the level of secondary attributes.
Earn as many as you can through gameplay!

◆ Reach your limits, and beyond!
Reach 50 years to clear the game, and then carry on through Challenge Mode at a higher difficulty!
As the difficulty increases, penalties accumulate.
Try your own strategy in extreme conditions!

◆ Longer than a year, competitive mode
Competitive mode that competes with other users without a separate clear!
Rewards are given every Monday with ranking initialization.
Show off your skills under different conditions every week!

Version history

02.13.02
2023-10-23
v.02.13.02
[Others]
- Profile Images added
- "Strong Wind, Bangs All Blown Back" And three more

- If you attempt to delete the game data without recieving rewards after clear Challenge Mode, a warning window will be exposed.
02.13.01
2023-10-16
v.02.13.01
[Balance Adjustment]
- Increased the stat growth for Hero Enhancement Level 3.

- Stat increase for 'Bulk Up' event
- Health, Attack, and Defense: 2.5x -> 2x

- 'All or Nothing' event battle
- Before:
- 1: Normal Battle
- 2: Knight king participate for all party
- 3: Mage queen participate for all party
- 4: All heroes explode when they die
- 5: Battle with '??????'
- After:
- 1: Knight king participate for all party
- 2: Mage queen participate for all party
- 3: All heroes explode when they die
- 4: All hero sizes and stats increase
- 5: Battle with '??????'

- Changed the calculation for suicide bombing damage
- 100% of Attack -> 100% of Attack + 10% of (Attacker's) Health
02.12.01
2023-10-09
v.02.12.01
[Balance Adjustment]
- Adjusted the health, attack, and defense of 'Fighter' class units.

- The 'Intermittent Fasting' event will now last for 30 years.


[Other]
- In the battle start warning popup, checking 'Do not show again in this dungeon' will prevent warning messages from being displayed in that dungeon, except when necessary.
02.11.01
2023-09-25
v.02.11.01
[Balance Adjustment]
- Ghost Synergy Changed
- Base Synergy: Enemy Defense Reduction
-> Increase in X-axis Range
- Additional Synergy: Every nth attack ignores enemy defense
-> Increase in Y-axis Range

- Devil Lord type effect Changed
- Required Control -1 for all Monsters -> Required Control -1 for all Monsters, and Lord's Attack increases by remained Control of the Lord's room x3%.

- Ghost Lord type effect Changed
- Enemy healing efficiency -40% -> For all heroes, when stunned, the hero's defense decreases by 45%.

- Fighter class effect
- Damage taken from non-targeted enemies is decreased by 30% -> 40%

- Beast Totem
- Humble Flag
- Beast Race Effect : Attack Speed increase +0.3% -> +3%

- Flower-decorated Flag
- Beast Race Effect : Attack Speed increase +0.6% -> +5%

- Horn-decorated Flag
- Beast Race Effect : Attack Speed increase +1% -> +8%

- Dragon Pattern Insignia
- Beast Race Effect : Attack Speed increase +1.5% -> Attack Speed buff limit +30%

- Magical Pattern Insignia
- Beast Race Effect : Attack Speed increase +2% -> Attack Speed buff limit +50%
02.10.03
2023-09-18
v.02.10.03
[Other]
- Added 3 new customization parts.
02.10.02
2023-09-11
v.02.10.02
[Bug Fixes]
- Fixed an issue where the reward for watching ads after a battle defeat was not being applied correctly.
02.10.01
2023-09-11
v.02.10.01
[Other]
- The "Demon Lord Customization" content, available from Challenge Lv.5, has been added.
02.09.01
2023-09-04
v.02.09.01
[Balance Adjustments]
- 'Divinity' race revive attack bonus
- 50% -> 40%

- Relic 'Thorned Gauntlets'
- Attack speed increase effect with Beast race effect also raises defense by half of the proportion -> Raises defense by the same proportion


[Bug Fixes]
- Fixed the issue where the defense increase effect was not applied properly when using both the equipment 'Soul Catcher' and the relic 'Thorned Gauntlets'.

- Fixed the issue where the 1/3 reduction of Beast race effect for Leader class was not applied to the relic 'Thorned Gauntlets'.

- Fixed the issue where the skip room button was not displayed when looking at a non-combat room and then starting a battle.

- Fixed the issue where the defense reduction effect of 'Fighter' class was missing when calculating damage reduction rate.


[Other]
- When an Assassin designated as the target for a Leader class unit starts a dash, the target designation will be automatically released.

- Free choice of first Orb will be added to the bonus upon reaching 20 years in the previous dungeon.
02.08.03
2023-08-29
v.02.08.03
[Bug Fix]
- Fixed the issue where the stats of '?????' were miscalculated.

- Fixed the issue where the count of heroes killed by the Demon Lord was excessively measured under certain conditions.
02.08.02
2023-08-28
v.02.08.02
[Bug Fix]
- Fixed the ranking record issue.
02.08.01
2023-08-28
v.02.08.01
[Balance Adjustment]
- Relic 'Portable Cooking Kit' and Orb 'Cooking on the Spot'
- If the Hero Enhance level is 2 or higher, the level is multiplied.

- Lowered the health and increased the attack power of '?????'.

[Bug Fixes]
- Fixed the issue where '?????' starts the battle closer than the original starting position.

- Fixed the problem where certain conditions unlocked uncleared Challenge Mode stages
02.07.02
2023-08-21
v.02.07.02
[Other]
- Stabilized challenge mode clear reward distribution.
- Stabilized competition mode score saving.
02.07.01
2023-08-14
[Balance Adjustments]
- Equipment 'Soul Catcher'
- The stat increase will be calculated using additive operation, not multiplication.
- Multiple instances on one unit will not stack.

- In 'All or Nothing' event battles, the levels of heroes except for '?????' will increase according to waves.

- In 'All or Nothing' event battles, the base health of '?????' has been adjusted downwards.


[Bug Fixes]
- Fixed an issue where the stack calculation of the 'Soul Catcher' equipment was not functioning correctly in specific situations.


[Other]
- New Relics added: Nutritional Powder, Mass of Thoughts, Supplemental Bones, Fresh Liver, Great Devil's Horn
02.06.01
2023-08-07
v02.06.01
[Balance Adjustment]
- 'Divinity' Race Effect:
- Upon resurrection, the unit's health, attack power, and attack speed increase by all 30% instead of 50% and 20%.
- The 'maximum damage received from a single attack' effect from the 'Divinity' Class Effect has been moved to the Race Effect.

- 'Divinity' Class Effect:
- Reduced the healing effects on the target this unit is attacking by 95%, previously 80%.
- New effect: Dealing damage to the same enemy increases the damage output by 5%.

- 'Undead' Race Effect:
- Mini undead units will not be counted towards the undead limit.
- Mini undead units will not receive level-up effects based on the undead limit.
- The size of the generated undead units has been reduced compared to the previous size.

- Stat buff adjustment for 'Vampire', 'Imp', and 'Mare' type units.


[Bug Fix]
- Fixed the intermittent issue where zombie units would not die properly.
02.05.02
2023-08-02
v.02.05.02
[Bug Fixes]
- Fixed the issue where the same event after 50 years was appearing multiple times intermittently.
02.05.01
2023-07-31
v02.05.01
[Bug Fixes]
- Fixed an issue where the competition mode event appeared as something other than a fixed event in specific situations.


[Balance Adjustments]
- Lowered the stat increase rate of "Hero Enhancement" that applies from 100 years onwards.

- 'Divinity' Class Effect:
- Removed: Attack and attack speed increase when attacking the same enemy.
- Added: Do not receive damage exceeding 15% of maximum health at a time.


[Others]
- During the Consume settings, changed the functionality of the 'Exclude Lv 1 Monsters' option to 'Set auto-deploy minimum level.'
02.04.02
2023-07-24
v.02.04.02
[Bug Fixes]
- Fixed the issue where Chimera units were not instantly dying and the effect was triggered when pressing the "Skip Room" button.

- The wrong description of the artifact 'Fog Machine' has been corrected.
- Max HP -> Current HP

- Fixed the issue where the effect of the artifact 'Fog Machine' was not applied after '?????' died once.
02.04.01
2023-07-17
v02.04.01
[Balance Adjustments]
- Changes related to 'All or Nothing' battles
- 'Divinity' race : Does not die -> Upon death, revive with 50% increased health, and 20% increased attack power and attack speed. The final score is determined based on the number of revive.

- The maximum number of units generated by the Undead race effect is reduced from 100 per room to 50.

[Other]
- Undead units generated by race effects now have a simplified health bar display.

- In Offline Mode, a separate Log Out button is displayed on the lobby screen.
02.03.02
2023-07-11
- Fixed the issue where "Reach After Year 200" event options appeared in the "Aftermath Processing" event.
02.03.01
2023-07-10
v.02.03.01
[Balance Adjustments]
- Undead race effect
- When there are 15 or more heroes in a room, a Grotesque mass is created each time 6 undeads die -> Removed hero limit
- The level of units created by the Undead race effect cannot exceed 1000% of the base unit's level.
- If the number of undead units created by the Undead race effect in a room exceeds 100, instead of creating more undead units, the levels of the existing undead units increase by 1.

[Bug Fixes]
- Fixed the issue where the Sniper class effect was not being applied correctly.

- Fixed the issue where the stat increase of the Crystal [Undead] secondary attribute was affecting the level as well.

[Other]
- When changing Orb options, previously appeared options will not appear again in the same round.
02.02.02
2023-07-03
v.02.02.02
[Bug Fixes]
- Fixed an issue where the recovery efficiency reduction immunity effect of the Demon race was not applied correctly.

- Fixed an issue where the attack effect of '?????' was not applied correctly.


v02.02.01
[Balance Adjustments]
- The 'Foxman' type effect can no longer stack.

- The x-axis range of '?????' has been reduced.

- 'Divinity' race effect:
- Stun immunity time is doubled.

- 'Divinity' class effect:
- Attacking the same enemy increases attack speed by 10% each time.


[Bug Fixes]
- Fixed an issue where the 'Lingering Ghosts' orb effect was not applying the 'Necronomicon' relic effect.

- Fixed an issue where the stats of the Devil King's 'Leader' class effect were displayed incorrectly while managing a dungeon.

- Fixed an issue where the healing effect of the Healer class did not trigger when dealing a certain number of attacks to '?????'.

- Fixed an issue where the damage increase effect of the Sniper class was applied to all enemy units when having both the Sniper and Leader classes.

[Other]
- New event: Reach After Year 200

- Buff/Debuff effects can now be enabled or disabled in the options.

- The time to obtain an hourglass through advertisements has been reduced from 1 hour to 10 minutes.
02.02.01
2023-07-03
v02.02.01
[Balance Adjustments]
- The 'Foxman' type effect can no longer stack.

- The x-axis range of '?????' has been reduced.

- 'Divinity' race effect:
- Stun immunity time is doubled.

- 'Divinity' class effect:
- Attacking the same enemy increases attack speed by 10% each time.


[Bug Fixes]
- Fixed an issue where the 'Lingering Ghosts' orb effect was not applying the 'Necronomicon' relic effect.

- Fixed an issue where the stats of the Devil King's 'Leader' class effect were displayed incorrectly while managing a dungeon.

- Fixed an issue where the healing effect of the Healer class did not trigger when dealing a certain number of attacks to '?????'.

- Fixed an issue where the damage increase effect of the Sniper class was applied to all enemy units when having both the Sniper and Leader classes.

[Other]
- New event: Reach After Year 200

- Buff/Debuff effects can now be enabled or disabled in the options.

- The time to obtain an hourglass through advertisements has been reduced from 1 hour to 10 minutes.
02.01.01
2023-06-26
v.02.01.01
[Balance Adjustments]
- The attack, defense, and attack range of '?????' have been adjusted upwards.

- The conversion ratio between damage dealt to '?????' and score has been changed from 1M:1 to 1B:1.


[Bug Fixes]
- An issue where '?????' was attacking empty space in specific situations has been fixed.


[Other]
- After 50 years, the 'Focused Attack' effect on orbs will no longer appear.

- When selecting the 1st to 5th orbs, you can pay gold for additional resets.
02.00.02
2023-06-20
v02.00.02
[Balance Adjustments]
- Equipment 'Swordbreaker'
- Decrease enemy Attack by 5% with each attack -> Up to a maximum of 50%


v.02.00.01
[Balance Adjustments]
- After 50 years, the number of Normal heroes being transformed into Strong heroes will increase.

- Year of Increase Hero Enhance Level
- 101/201/251/301/351 -> 101/151/201

- Reinforcements is removed (2nd Wave).

- 'Healer' Class effect
- Heal 3 allies in the same room for 70% of Attack Power each attack -> 50%
- The recovery effect of the attacked enemy is reduced by 40% over two times -> 70%

- 'Devil' race effect
- HP recovery from the Devil race effect is not affected by recovery decrease.

- 'Chimera' race effect
- When the Chimera race effect is not activated, taking damage will not reduce HP below 50%.


[Other]
- New event: All or Nothing

- Competitive mode will be cleared after year 250.

- Japanese translation has been added.
02.00.01
2023-06-19
v.02.00.01
[Balance Adjustments]
- After 50 years, the number of Normal heroes being transformed into Strong heroes will increase.

- Year of Increase Hero Enhance Level
- 101/201/251/301/351 -> 101/151/201

- Reinforcements is removed (2nd Wave).

- 'Healer' Class effect
- Heal 3 allies in the same room for 70% of Attack Power each attack -> 50%
- The recovery effect of the attacked enemy is reduced by 40% over two times -> 70%

- 'Devil' race effect
- HP recovery from the Devil race effect is not affected by recovery decrease.

- 'Chimera' race effect
- When the Chimera race effect is not activated, taking damage will not reduce HP below 50%.


[Other]
- New event: All or Nothing

- Competitive mode will be cleared after year 250.

- Japanese translation has been added.

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
CDO Basic Package
(Unlock x3.5+Daily 1 Hourglass+10 instantly)
$2.99
Free
DC144269136✱✱✱✱✱ E040ECB✱✱✱✱✱
Sandglass 50
(50 sandglass)
$7.99
Free
DC899527275✱✱✱✱✱ 6959139✱✱✱✱✱
Sandglass 3
(3 sandglass)
$0.99
Free
DC794020576✱✱✱✱✱ AB38428✱✱✱✱✱
Sandglass 20
(20 sandglass)
$3.99
Free
DC459315175✱✱✱✱✱ 07A8A2F✱✱✱✱✱
Sandglass 250
(250 Sandglass)
$31.99
Free
DC899230991✱✱✱✱✱ AA5DBA6✱✱✱✱✱
CDO Basic Package (Offline)
(Unlock x3.5 speed + Remove 5-year ad)
$1.99
Free
DC873644393✱✱✱✱✱ B4228F6✱✱✱✱✱

Ways to hack CDO2: Dungeon Defense

Download hacked APK

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Ratings

4.7 out of 5
18 Ratings

Reviews

MrRedg,
Fun game
It’s pretty good but I’d say the system is a little bit confusing but easy to get used to
SHADOWCHAMPION25YT,
Nice
It’s surprising a really good indie game, but I wanna know if there’ll be slightly more stages since the story itself is quite decent especially for a mobile game

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