New in version 1.2:
The game now has a completely new level editor with which players can create their own game levels and share them with other players!
This works as follows:
1. Use the button for the new Level Creator mode in the main menu and then follow the selection options.
2. Choose a movement path for the opponents from over 100 path designs. (Please note: We will also be adding an option soon that will allow players to create their own paths!)
3. Choose the design of the opponents and different starting values.
4. Design your attack waves.
5. Test individual attack waves or play the complete game level.
6. Save your own levels or your friends' levels in up to 6 slots in the game.
7. Send your game level to a friend.
8. You can also send your finished levels to us if you want to make them available to all players worldwide! We will shortly provide a list of available levels online for all players!
Please note: there is only one player level in the memory. Therefore, make sure that you always save a level that you are editing in one of the free slots so that the level in the memory is not overwritten by loading an external level (for example)!
Other new features:
+ The CASUAL mode now has the option for endless attack waves!
+ We have integrated a new information screen in the main menu that shows our NEWS directly in the game. Please check back every few days to stay up to date and be informed about new things about the game.
+ We have made minor optimizations.
+ Some things have been changed to be more user-friendly.
Soon:
+ We add the possibility to create your own paths.
+ There will be a new KEPLER world.
Please note:
The innovations in the game are only possible because players support the game. We'd like to thank everyone who bought the game, viewed the ads, rated the app store, and made in-app purchases!
If you want to report a bug or send us feedback and suggestions, you can contact us directly at:
Reach
[email protected]!
If you like the game, please rate it in the App Store. This also helps us enormously when developing new content.
Chris and your McPeppergames team
www.ColorDefense.de