Colorcube Cheats

Colorcube Hack 1.5 + Redeem Codes

Developer: Next Apps BVBA
Category: Games
Price: $2.99 (Download for free)
Version: 1.5
ID: be.nextapps.colorcube

Screenshots

Game screenshot Colorcube mod apkGame screenshot Colorcube apkGame screenshot Colorcube hack

Description

*** Featured By Apple***
*** Part of the App Store Free App of the Week promotion ***

Turn pieces and blend colors in this minimal yet visually stunning puzzler.
Over 300 handcrafted and challenging levels.

Features alternative color schemes for all common color deficiencies.

A cooperation with award winning board game designer Dieter Stein.
(www.spielstein.com)

Original soundtrack by Sean Dhondt.
(www.manoeuvresband.com)


Pocketgamer.co.uk:
"There's no aggressive timer and a gorgeous, original soundtrack to accompany you through 200 challenging levels."

Apps4review.com:
"Intriguing, compelling and addictive this is a great puzzle game. Worth Having App"

AppsMirror.com:
"This puzzle app strives successfully to provide its gamers an unparalleled experience"

Appgefahren.de:
"Even visually impaired users can complete the game without any problems. We can therefore only express an absolute recommendation."

iPlayApps.de:
"Sounds simple, but is quite tricky."

AntyApps.pl:
"It really is just the right idea and interesting design that challenges."

Bloovi.be:
"Belgium's most popular puzzle game eliminates your daily stress."

Version history

1.5
2018-11-20
- 3 new shapes and 60 brand new puzzles!
- It's now possible to unlock all available puzzles.
1.4
2018-09-18
- iPhone X, Xs, Xr and Xs Max support
- iOS 12 support
- General improvements and bugfixes
1.3
2017-08-04
General improvements
1.2
2016-10-12
• Introducing 4 new shapes and 60 brand new puzzles!
• Haptic feedback for iPhone 7 users
• Battery life improvements
• General improvements

• Colorcube is now also available on Apple TV!
1.1
2016-08-31
Thank you all for the massive support and feedback! It's great to see you all enjoy Colorcube this much. New puzzles are coming soon, but in the meantime we've got these nice updates for you:

• Shake to reset a puzzle – clear your mind and start fresh
• Play any puzzle within a level pack
• Fixed a bug that prevented other music from playing
• Improved navigation
• General improvements
1.0
2016-07-20

Download Colorcube on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Color Key
(Unlock All Puzzles!)
$1.99
Free
CB116595956✱✱✱✱✱ C89519A✱✱✱✱✱

Ways to hack Colorcube

Download hacked APK

Download Colorcube MOD APK
Request a Hack

Ratings

4.7 out of 5
844 Ratings

Reviews

Myheadisgonnaexplode,
Exquisite
Those reviews wailing for a hint system? They are like little babies. Push them out of your mind. I've finished this magnificent, diabolical puzzle box, and it's good BECAUSE it refuses to hold your hand. It throws you into the deep end, and you learn to swim. If you come in expecting mind-numbing relaxation, Colorcube will chew you up and spit you out. This is your brain locked in combat with a beautiful machine.

You'll stumble at the start. You'll get the hang of it and breeze through levels thinking you're Einstein. Then this pretty, delicate, unassuming little thing will show its teeth. You'll hit wall after wall, leave, then have an epiphany and rush back to see your theory proven right. You'll get less than a second to celebrate your hard-won triumph before the next level loads up. The cycle will repeat... and repeat... and repeat. This game exists to frustrate you, but you'll learn to love the burn.

I feel like my brain just did crossfit. I'm seeing patterns from the game in real life. I've got my friends playing too, now, and they're all as impressed and enraged as I was. This is the best, most engrossing, most rewarding puzzle game on iOS. The only thing that could improve it would be more levels – I want this game to torture my neurons until my head catches on fire. Five stars is not enough... this game deserves the moon.
two fifty six,
This game is perfect.
Let me start off by saying that this game is exactly what it appears to be. A challenging, entertaining, incredibly satisfying puzzle game, that takes a fair bit of time to get used to. Up until level 20 or so, anyone can solve the puzzles by just moving the pieces around. But after that, you'll have to gain a better knowledge of exactly what you're doing. You'll have to actually understand the meanings of the colors, and what happens when they overlap. I just beat the game, and have to say that it's one of the best puzzle games I've ever played. It's incredibly well made, the soundtrack is super smooth, and the puzzles are just hard enough to make you take a step back and think about things, but not impossible enough to make you abandon the game. Like I said, I just made it through, and I can tell you that hints would ruin the gameplay. The struggle of sitting back, thinking about a puzzle for a day or two, and the satisfaction of figuring it out is what makes this game so great. This is puzzle purity at its finest, and I highly recommend it to anyone who calls themselves a puzzle-gamer. Or anyone who likes primary colors and/or hexagons (Like myself ☺️).
Kil-Bear,
Nice Aesthetic, Engaging Concept, Fair Design.
Writing this on completion of the game, I have to say I enjoyed the aesthetic of the game and found it very engaging. Basing it off the primary colors of light was a nice touch, but I would have liked a color mode with true primaries and secondaries and white. Music was nice at first but quickly lost my interest.

In terms of challenge, some levels were difficult and some were not. I found this distribution to be a little erratic, actually, but it's hard to tell if that reflects more on my individual approach and ability, more than the design. Maybe my biggest gripe in the challenge and puzzle design was that the number of pieces provided in the later stages often made my go-to strategy just piling on the pieces and covering the board, and while that's alright, I really missed the feel of the tighter design of the earlier levels, where pieces were more limited and I felt more of a need to place each piece in a really precise way.

Probably beyond the scope of the project, but having a tool for community submission/creation of puzzles might allow for some really fantastic and challenging stuff to be made, and a little freestyle/sandbox mode could be fun and let folks blow off puzzle steam by drawing things/ creating interesting patterns with all the available tiles.
TJKlander,
How a puzzle game should be.
Any good puzzle game is going to be simple yet challenging, while requiring you to use those critical thinking skills. This game meets those requirements in a pretty stellar way I think. With multiple block shapes and 3 base colors to choose from on any block you must use your wit to figure out how to match what is shown to you in this pentagon. They take it a step further by adding color changing when you overlap blocks with different colors, which makes it that much more interesting. Once you figure out how things generally work and how the color combos interact it really makes for intriguing gameplay. It does not have a hint system, which forces you into critical thinking and I love that. Ambiance of the game is relaxing too so even if I find one puzzle particularly hard I don't ever get frustrated. Excellent game well done devs.
Lady.CF,
Love and Hate it Equally
I’ve gotten used to playing this game after months of use. My one wish however is for the color legend to be placed on the same screen as the puzzle itself, in order to provide a quicker reference for color combinations while playing. I hate having to click and open another window in order to view the color Venn diagram.

I’d prefer this feature more than a hint system like other users have recommended. For me, half the battle of progressing forward on each level is remembering how the colors combine to get new colors. Since I don’t play the game every day, I don’t have it memorized. I’ve managed to inch my way through and currently at level 59. I have the shapes down, I just want the color Venn diagram to be placed on the same screen as the puzzle that I’m playing. This would be better than any hint the game would give me.

It’s a fun, yet frustrating game all at once. I recommend it but if you’re like me, you’ll love and hate it equally.
jrodgers84,
WOW!!! Ah mazing :)
This has been the best game ever. Forget the hint suggestions, I need a shirt! At first I was wondering about the color scheme as well, but with the different ones available it makes it nice for the eyes. Plus, the challenge of not having everything handed to you. That's what nice about this game. Everyone is looking for a candy crush where you can either have it handed to you or buy enough in-app-purchases to get to the next puzzle. The joy of stopping to think and ponder and question is what makes this game awesome. And the joy of beating every level is so much more satisfying since it is done without hints. Please please please tell me there are more levels coming soon! I've taken some shots of neat puzzles if you need more ideas! Thanks for making something awesome!
Funfunfun=),
Great app, a few suggestions
I love this app, it's great for when I want to play a game but still feel like I'm engaging my brain in a relaxing way! My one suggestion would be to have the option for a hint. I like that this game doesn't get bogged down with accumulating hints and using those to fake your way through the game. But the option for an infrequent hint would be helpful, for when you're truly stuck. It would be great if the hints only showed you part of the answer, so it doesn't just give you the entire solution.

Besides that, I think this is a great app! I also love that it has the option to adjust for people that are colorblind, awesome job being inclusive and just including that in the functionality of the app.
Radar131,
Ideas
1. Add a hint thing, it can be a thing like if you have to solve a level in 3 moves you get 2 hints, if you solve it in 4 moves, you get 3 hints so 1 they still have to solve the level, 2 you can work out how many moves it will take.

2. You should make it so you can enter an Email, so you can make an account make your own levels, you can also connect to Facebook, so if you enter an Email you can show the level to you friends, and if you connect to Facebook you can post it on Facebook and if a friend has it they can play it.

Can you please try at least the second on as I think that would be awesome!!!
Forestdude,
Challenging
Definitely requires some brain power. Simple interface, though a little of a headache adjusting to mixing in the primary colors of light. The colorblindness settings don't make it any easier either, but, nonetheless, are a very thoughtful touch. On to the gameplay, Colorcube seems to be like any other puzzle/logic game; easy to learn, but hard to master. There isn't really much else to comment on here, considering the game is built on the concept of making images using shapes and colors.
I suppose there could be more colors, more shapes, and more levels, but I'm just fine with the ones I've completed so far. Maybe I'm afraid of what the developers will think of next. I had a hard time on that last pack already. Almost gave up. But in the end, I managed to solve it.
Joey the juicer,
Good game, but one problem
Why did you guys decide to make the color scheme so messed up? solving the puzzles would be so much more enjoyable and easy if you just made the 3 primary colors THE 3 PRIMARY COLORS! What were you thinking when you made red + green = yellow? when im solving the puzzle and i see that i need to have this part be yellow, i shouldnt have to randomly mix colors together until i get yellow. Even a first grader knows that no colors mixed together give you yellow. To fix this issue, in the colorblind options, make a new pack called "primary colors" and have the main colors be red, blue, and yellow. red and yellow makes orange, red and blue makes purple, and blue and yellow makes green. why you didnt default to this color scheme i have no idea but please make this a thing.