1.0.11
2019-03-27
Improved System
1.0.10
2019-03-21
1. Improved System
2. Added Reward AD
1.0.8
2019-01-22
1. 2-2 ~ 3-4 Stage difficulty down
2. Upgraded skill damage
3. Upward Unit Stats (Class A or higher)
4. Lower the box price
5. Define the distribution box
6. Downward medal number by PVP level
7. PVP Replacement Box Compensation Change
8. PVP AI difficulty down
9. Honor store, general store integration
10. Modification of stamina purchase condition (2 times of no charge / 6 times of monthly fee)
11. 7 days login compensation change (reduction of diaphragm compensation)
1.0.6
2018-11-14
1. Bug fixes
2. Edit the balance
1.0.5
2018-10-15
1. Simplify the tutorial
2. Edit campaign mode balance
- Increased unit gain experience
- Added boss Stage decoration drop function
- Downward leadership gain
- Removing the restriction points
- Number of stage challenge
- Increase effect
- Increase numerical adjustment by energy level
3. Modify the PVP balance
- Modification of open field level open condition
- Adjustment of supply box compensation (key> change diaphragm)
- Fixed limit of number of use
- Lower the opening time of the supply box
- Dia Dai down to open the supply box
- Add 30 days package user only
4. Modify Challenge Mode
- Open condition modification
- Downward earnings
5. Ranking mode compensation correction
- Remove the diamond compensation
- Revision of compensation quantity
6. Modify unit balance
- Upgrading unit effect
- Modify the level table
- Lower energy requirements
- Increase in the increase of the ability value after promotion
- Modify consumption of upgraded goods
7. Modify the store
- Changed to a single product
- Removing the key function and purchasing Dia
- Modify Acquireable Units
8. Modify skill balance
9. Modify Event Compensation
10. Adding package items
- Add a payment event (campaign mode 5-2, 9-3 wins exposure)
- Added stamina package
- Add Inventory Growth Package
1.0.4
2018-08-03
1. Unit Update
2. Change in Star Upgrade System
3. Change in Promotion System
4. Changes in Supply Shop
5. Modified Stage Difficulty Level
6. Changes in PVP
7. Changes in Challenge Mode System
8. Other Changes
- Modified growth balance
- Increased skill damage
- Increased consumption of Diamonds when using skill while it’s still in cooltime.
Increased amount is based on the number of times the skill is used during cooltime.
1.0.3
2018-06-28
1. Added option change function
2. Bug fixes
1.0.2
2018-06-12
1. Add ranking mode
2. Add tutorial Skip feature
3. Added distribution store acquisition unit information
4. Modify PVP Matching Balance
5. Change Event
6. Bug Correction