1.1.7
2022-11-23
iPhone 13 support.
Over 100 new words!
1.1.6
2022-08-23
Hundreds of new words!
1.1.4
2019-04-08
Content:
- 100+ new words!
Improvements:
- Words are now less likely to repeat across all games!
1.1.3
2015-11-08
Version 1.1.3 includes a huge update to content, bug fixes, a new monster (the Lich!), and a number of improvements and balance tweaks. More specifically:
Content:
- 300 new words!
New Monsters:
- Lich: This late-game baddie will raise Skeleton Archers in nearby blank (or already solved) tiles!
- Raised Skeleton Archer: Same as the Skeleton Archer, but yields no XP.
Improvements:
- Level Up now shows two stats and two skills, and is better organized.
- Tip in menu detailing tap-hold to view Monster Info.
- Swapped order of hints, Across now shows on top of Down.
- Uncovered locked skill information in Character screen. You can now peek at skills for which you do not yet qualify.
- Monster Info shows monster XP.
- Ranged Attacks at a range larger than 1 now move at the same speed.
Tweaks:
- Higher level monsters now give slightly less XP to compensate for the easier Level Up flow.
- Level panning threshold now slightly bigger, causing less unintended level pans.
- Time to tap-hold on a monster to show its Monster Info panel slightly lessened.
Bug Fixes:
- Fixed a fatal crash caused by an improper word entry.
- Fixed a crash when a ranged attack kills you while descending to the next level.
- Fixed an issue where a Whirlwind miss would consume your Berzerker Rage.
- Fixed a bug where Multishot could kill a monster twice and yield double XP.
1.1.2
2014-06-12
Crossword Dungeon v1.1.2 is a content-focused update, bringing over 100 new words, a new monster, better UI feedback, and a few bug fixes.
Here is a more thorough list of the major changes:
Content:
- Added over 100 new words.
- New monster: The Kobold.
Art:
- Logo slightly tweaked for better readability.
- “You Win” tweaked for better readability.
- “Game Over” tweaked for better readability.
UX/UI:
- The player and, if applicable, monster and letter tiles will now jump to better signify when unable to move in the requested direction.
- Tap-holding on Stats and Special Attacks in the Character screen will now pop up helpful informational text.
Bug fixes:
- Berzerker Rage status now loads properly when continuing a game.
- Hall of Fame now centers properly.
- Monster info on the topmost row and leftmost column now pops up properly.
1.1.1
2014-05-09
Crossword Dungeon v1.1.1 brings a few bug fixes, a major XP tweak, over 100 new words, and, most importantly, the ability to win the game by completing dungeon level 40! Should you have a character deeper than dungeon level 40, the game will be won upon the next level’s descent.
Here is a more thorough list of the major changes:
Content:
- Added over 100 new words.
Gameplay Tweaks:
- Game is now won when completing level 40!
- Modified XP required per level.
Art:
- Main icon slightly tweaked.
UX/UI:
- Level Up has been slowed down to prevent accidental selections.
- Hall of Fame now shows which characters have won the game.
Bug fixes:
- Berzerker Rage should no longer stack.
- Options now save properly.
- Hall of Fame now saves properly.
1.1
2014-04-02
Crossword Dungeon 1.1 was re-written from the ground up to address a host of improvements, bug fixes, and to look and feel better than ever on iPad, with Universal support!
Unfortunately, save files from older versions are not compatible with 1.1.
Here is a more thorough list of the major changes:
Content:
- Added over 100 new words.
- New monsters: The Boar, the Wraith, and the Ogre Mage.
- New algorithm for picking words ensures they are repeated less often.
Gameplay Tweaks:
- Lowered XP from Magic Attacks.
- Lowered Magic Attacks from Scoundrel’s Cheat skill.
- Stealth is now removed only if you are hit.
Art:
- Text and sprites are now guaranteed to always be drawn with crisp pixels, never anti-aliased or blurry.
- Per popular request, the “X” has been better differentiated from the “H”.
- Beetles are now red to better differentiate them from Boars.
- New splash screens.
- New (cosmetic) magic missile for the Ogre Mage’s ranged attack.
UX/UI:
- 10-pixel threshold is now checked on touches to prevent unwanted dragging.
- Small font is now a little bigger and more readable.
- Added a Credits screen.
Bug fixes:
- Save files should now load reliably!
- Monsters are now loaded at the correct opacity.
- Medium and Large fonts now support commas and apostrophes.
1.0.1
2012-12-07
- Fixed bug: Continue Game no longer produces empty level/UI.
- Fixed bug: Game no longer crashes during late level generation.
- Fixed bug: Player can now properly descend after an arrow or Whirlwind attack kills the monster on the exit tile.
- Fixed bug: Professional skill now levels up correctly.
- Fixed bug: Tapping quickly to move no longer triggers First Strike multiple times.
- Fixed bug: Monster info (tap-hold) can no longer be brought up on a tile with a stealthed monster.
- Fixed bug: Potion damage bonus (from Scoundrel’s Envenom skill) is now being applied.
- Fixed bug: Monster’s Stun effect is no longer being applied on a miss.
- Fixed bug: Defense of over 100 is no longer causing player to always be hit.
- Added content: 100 new words.
- Corrected content: “ridley”, wrong hint.
- Corrected content: “constantine”, hint too long.
- Corrected content: “scute”, missing hint.
- Corrected content: “jovial”, misleading hint.
- Corrected content: “monday”, ethnocentric hint.
- Corrected content: “liter”, ethnocentric spelling.
- Balanced: Bumped up Dexterity attack/defense bonus to 10% per level.
- Balanced: Halved Magic attack XP bonus.
- Balanced: Made Scoundrel mid-tier skills more useful.
- Balanced: Tweaked percentages and max levels on Barbarian Tier 1 and Tier 2 skills.
- UI: Added copyright to main menu.
- UI: Added version to main menu.