Crossword Dungeon Cheats

Crossword Dungeon Hack 1.1.7 + Redeem Codes

Developer: Nolithius
Category: Games
Price: $3.99 (Download for free)
Version: 1.1.7
ID: com.nolithius.crossworddungeon

Screenshots

Game screenshot Crossword Dungeon mod apkGame screenshot Crossword Dungeon apkGame screenshot Crossword Dungeon hack

Description

Descend into the Crossword Dungeon, where every level is made up of a procedurally-generated crossword, and each letter guarded by a vile monster you must best!

Guess the correct letter to instantly dispatch the monster, or risk combat damage if incorrect.

Test your wits against crosswords of increasing complexity and monsters with deadly abilities with one of three classes with their own unique skills:

The Barbarian, a muscled berserker who lives for the thrill of battle and feeds his rage with the blood of his enemies.

The Ranger, a feared hunter who uses a deadly combination of marksmanship and tracking instincts.

And the Scoundrel, a ne'er-do-well who makes the best of limited resources and subverts enemies' defenses with stealth attacks.

...each in search of riches and glory beneath the Crossword Dungeon.

Version history

1.1.7
2022-11-23
iPhone 13 support.

Over 100 new words!
1.1.6
2022-08-23
Hundreds of new words!
1.1.4
2019-04-08
Content:
- 100+ new words!

Improvements:
- Words are now less likely to repeat across all games!
1.1.3
2015-11-08
Version 1.1.3 includes a huge update to content, bug fixes, a new monster (the Lich!), and a number of improvements and balance tweaks. More specifically:

Content:
- 300 new words!

New Monsters:
- Lich: This late-game baddie will raise Skeleton Archers in nearby blank (or already solved) tiles!
- Raised Skeleton Archer: Same as the Skeleton Archer, but yields no XP.

Improvements:
- Level Up now shows two stats and two skills, and is better organized.
- Tip in menu detailing tap-hold to view Monster Info.
- Swapped order of hints, Across now shows on top of Down.
- Uncovered locked skill information in Character screen. You can now peek at skills for which you do not yet qualify.
- Monster Info shows monster XP.
- Ranged Attacks at a range larger than 1 now move at the same speed.

Tweaks:
- Higher level monsters now give slightly less XP to compensate for the easier Level Up flow.
- Level panning threshold now slightly bigger, causing less unintended level pans.
- Time to tap-hold on a monster to show its Monster Info panel slightly lessened.

Bug Fixes:
- Fixed a fatal crash caused by an improper word entry.
- Fixed a crash when a ranged attack kills you while descending to the next level.
- Fixed an issue where a Whirlwind miss would consume your Berzerker Rage.
- Fixed a bug where Multishot could kill a monster twice and yield double XP.
1.1.2
2014-06-12
Crossword Dungeon v1.1.2 is a content-focused update, bringing over 100 new words, a new monster, better UI feedback, and a few bug fixes.

Here is a more thorough list of the major changes:

Content:
- Added over 100 new words.
- New monster: The Kobold.

Art:
- Logo slightly tweaked for better readability.
- “You Win” tweaked for better readability.
- “Game Over” tweaked for better readability.

UX/UI:
- The player and, if applicable, monster and letter tiles will now jump to better signify when unable to move in the requested direction.
- Tap-holding on Stats and Special Attacks in the Character screen will now pop up helpful informational text.

Bug fixes:
- Berzerker Rage status now loads properly when continuing a game.
- Hall of Fame now centers properly.
- Monster info on the topmost row and leftmost column now pops up properly.
1.1.1
2014-05-09
Crossword Dungeon v1.1.1 brings a few bug fixes, a major XP tweak, over 100 new words, and, most importantly, the ability to win the game by completing dungeon level 40! Should you have a character deeper than dungeon level 40, the game will be won upon the next level’s descent.

Here is a more thorough list of the major changes:

Content:
- Added over 100 new words.

Gameplay Tweaks:
- Game is now won when completing level 40!
- Modified XP required per level.

Art:
- Main icon slightly tweaked.

UX/UI:
- Level Up has been slowed down to prevent accidental selections.
- Hall of Fame now shows which characters have won the game.

Bug fixes:
- Berzerker Rage should no longer stack.
- Options now save properly.
- Hall of Fame now saves properly.
1.1
2014-04-02
Crossword Dungeon 1.1 was re-written from the ground up to address a host of improvements, bug fixes, and to look and feel better than ever on iPad, with Universal support!

Unfortunately, save files from older versions are not compatible with 1.1.

Here is a more thorough list of the major changes:

Content:
- Added over 100 new words.
- New monsters: The Boar, the Wraith, and the Ogre Mage.
- New algorithm for picking words ensures they are repeated less often.

Gameplay Tweaks:
- Lowered XP from Magic Attacks.
- Lowered Magic Attacks from Scoundrel’s Cheat skill.
- Stealth is now removed only if you are hit.

Art:
- Text and sprites are now guaranteed to always be drawn with crisp pixels, never anti-aliased or blurry.
- Per popular request, the “X” has been better differentiated from the “H”.
- Beetles are now red to better differentiate them from Boars.
- New splash screens.
- New (cosmetic) magic missile for the Ogre Mage’s ranged attack.

UX/UI:
- 10-pixel threshold is now checked on touches to prevent unwanted dragging.
- Small font is now a little bigger and more readable.
- Added a Credits screen.

Bug fixes:
- Save files should now load reliably!
- Monsters are now loaded at the correct opacity.
- Medium and Large fonts now support commas and apostrophes.
1.0.1
2012-12-07
- Fixed bug: Continue Game no longer produces empty level/UI.
- Fixed bug: Game no longer crashes during late level generation.
- Fixed bug: Player can now properly descend after an arrow or Whirlwind attack kills the monster on the exit tile.
- Fixed bug: Professional skill now levels up correctly.
- Fixed bug: Tapping quickly to move no longer triggers First Strike multiple times.
- Fixed bug: Monster info (tap-hold) can no longer be brought up on a tile with a stealthed monster.
- Fixed bug: Potion damage bonus (from Scoundrel’s Envenom skill) is now being applied.
- Fixed bug: Monster’s Stun effect is no longer being applied on a miss.
- Fixed bug: Defense of over 100 is no longer causing player to always be hit.

- Added content: 100 new words.
- Corrected content: “ridley”, wrong hint.
- Corrected content: “constantine”, hint too long.
- Corrected content: “scute”, missing hint.
- Corrected content: “jovial”, misleading hint.
- Corrected content: “monday”, ethnocentric hint.
- Corrected content: “liter”, ethnocentric spelling.

- Balanced: Bumped up Dexterity attack/defense bonus to 10% per level.
- Balanced: Halved Magic attack XP bonus.
- Balanced: Made Scoundrel mid-tier skills more useful.
- Balanced: Tweaked percentages and max levels on Barbarian Tier 1 and Tier 2 skills.

- UI: Added copyright to main menu.
- UI: Added version to main menu.
1.0
2012-10-22

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Ratings

5 out of 5
5 Ratings

Reviews

Jejespirit,
Crossword Dungeon
Just discovered this little gem! On the iPhone and iPad works great! Fun in bite size pieces or chunks!
someone_else_again,
READ
Great concept! As a young game designer I applaud you. However, I would recommend tons of new words, new monsters, and a few more classes as well (Valkyrie, knight, paladin, sorcerer), also maybe upgradable items as well. I know this is a lot to ask but I would like to see these implemented over time! Thanks for your time and great job! Please pass this on fellow consumers so that it shall be heard across the land! Jk
Cat Pizza King,
Good concept, dull game
I really liked the idea of a rogue/crossword hybrid but unfortunately this is far to much average crossword and very little rogue.

You'll wander around small crossword boards that slowly get bigger as you descend levels. I noticed the clues repeated in the few games I played. The clues aren't particularly taxing but since free movement isn't allowed unless you kill the monsters in your path you probably won't be doing much back-solving if you get stumped.

Killing a mob consists of picking one of a selection of letters. the correct letter is a crit and fills in the square, the wrong letter is a swing which allows the mob to attack back. If this sounds fun then I described it wrong.

From an RPG perspective the game is weaker. You level, choose something like strength or constitution or stun resistance and keep going. There are 3 classes but they didn't seem to change the pace of the game.

I would recommend avoiding this. I personally think Bookworm Adventures is still the best word/RPG hybrid you can play.

On a price note I found 1.99 to be far too expensive after playing this and regretted not having gotten a neuroshima hex army or some other expansion for a better game. Even at .99 I would avoid this unless the devs due some serious work on improving this.
saplingg,
Moderately enjoyable but needs work!!!
The game idea is a decent one- solve crosswords and level a rogue like hero. However the game needs a lot of work most importantly increasing the database of clues by a ton. At its current state you'll complete all the words in two or three hours of gameplay.

Things need to get more challenging too, for example boss fights would be a fun break from the grind. Integrating items in this would be a great way to expand the gameplay.

I do really enjoy the types of clues given. In most cases a trivia level knowledge of basic history, geography, chemistry, physics and literature. This is great as you don't need a superb vocabulary to enjoy this game, just general knowledge. I hope the devs will update this game and make it worth what I spent.
JWHarris,
Needs improvement
Its "crosswords" aren't very good, and its clues need a lot of work.
There aren't nearly enough words -- I've had a case where I've gotten a duplicate word on the same level. The game gets repetitive around the 20 level mark; around that time new monsters stop showing up, and if you've chosen the right stats, namely Intelligence and Strength, you can tear through levels without paying much attention to whether you're picking the right letters or not. The fact that your health is refilled every experience level makes Intelligence overpowered in the early game (especially if you're sure to always pick the bonus experience spaces), while in the late game all that bonus experience means you can rapidly boost the other stats.

The game would be much improved if the developer made a study of newspaper crossword puzzle clues. The ones included overuse chemical symbols, Greek gods and national capitals, sure signs that little work has been put into the writing.

Crossword Dungeon has potential, but the game's not there yet.
Sikapwach,
Great idea, needs improving
The basic idea is absolutely great, but there are some major problems. When replaying dungeons there needs to be different words every time. This seems like a pretty simple implementation. Also I've had repeated problems with crashing. Finally, there needs to be some sort of tutorial to teach the player what's going on. I really think all of these things can be fixed fairly easily but right now they are holding back the game from being a true breakthrough hit.
Bnabb,
Fun but buggy
I do enjoy this game, there is much room for improvement though (what's a dungeon without hidden treasure and loot or big nasty boss creatures!!) not to mention there are a few game breaking glitches. I got my archer up to level 37 yesterday!!!! Only to have the game glitch and not load my progress correctly, forcing my to start all over. Another nice feature would be to have multiple save for each class. I hope some improvements are made, it would be in the game designers best interest.
TruGuardian,
Cool Game
Cool idea for a game. Had fun playing it and found myself wanting to keep playing even after game over. That's a good sign coming from me. Haven't run into the bugs/crashes others have experienced but I'm sure they will be addressed quickly. I think I'll actually invest in a mac and finally develop an app of my own. Keep up the good work!
Karlinc,
Great concept, bugs worked out
With this update I can now wholeheartedly recommend this unique take on puzzles and roguelikes.

Different classes and with that, strategies and choices. The number of words could use some more work but the developer has been adding more and I am fine with that.
PigeonNatalia,
Good but buggy
The game, it's premise and execution are great fun. Unfortunately, it suffers from a bug that causes permanent freezes to your current playthrough, forcing you to start a new one. No matter how far into the game you are, the deleted character simply ceases to have ever existed.

In a game that is based on leveling up your character and striving for a high score, this is a pretty crushing bug. Would rate it five stars except for this game-breaking issue.