As many of my fellow reviewers, I too have completed the previous Dadish game. I quite enjoyed the level difficulty and witty dialogue, as well as the humorous Possum Mode. At first, this game did not disappoint. With new enemies, new characters as well as returning ones, and some intriguing new game mechanics, the main storyline was a joy to complete.
However, there were a few problems that arose with the new Fowlst Mode. As a fan of that series as well, I was immediately excited. Nonetheless, the first few levels revealed that this feature was not ideal for the game. Dangerous spike pits and enemies insignificant, and the greatest obstacles are pushing boxes, and the walls of the level. As Fowlst moves via a jumping motion, pushing boxes becomes a highly difficult task. The other great problem is side-scrolling that the game relies so heavily on. Although in some locations, this functions normally with the 2nd mode of gameplay, there are certain times that it will soft-lock the game, where you cannot jump in either direction and are essentially glued to the wall.
Overall I do recommend the game, but I wish that the developers would fix these game-breaking issues.