1.6
2022-11-06
There is now an option for excess wounds not to carry over to another model in the same target unit.
This update also brings minor UI improvements and bug fixes.
1.5
2021-07-05
* The archived simulation data can now be used to preload the input data for a new simulation
* Fixed the display of the maximum damage value on the graph
* Fixed rendering of the average damage on the graph for some cases
* Extended the damage range that is visible on the additional graph where any particular amount of damage can be selected
1.4
2021-06-09
Now the app can show the probability of dealing any particular amount of damage (or more). To access this option, click on the small icon depicting a distribution graph on the toolbar of the last page of the simulation (the one with the results).
1.3
2021-05-10
* Added "-1 to save on a 6" wound roll modifier
* Added "triple hit on a 6" hit roll modifier
* Added the option to reduce damage from each attack by 1, to a minimum of 1
1.2
2021-05-04
* Added a label above the Y axis that indicates the probability to inflict damage from the highest bar in the graph
* Changed the design of modifier buttons
* Fixed several localization issues
* Updated graph colours
1.1
2021-04-15
A warning explaining the variability in simulations was added.
The following errors were addressed:
- the size of the line indicating mean damage
- colours in archive images following a change of screen mode
- min. number of attacks
- incompatible modifiers
- disrupted order of steps