Dig This! Cheats

Dig This! Hack 1.2.14 + Redeem Codes

Digging puzzles? Dig this!

Developer: Raketspel AB
Category: Games
Price: Free
Version: 1.2.14
ID: se.raketspel.digaround

Screenshots

Game screenshot Dig This! mod apkGame screenshot Dig This! apkGame screenshot Dig This! hack

Description

!Just dig with your fingers — and guide the ball to the cup. It's easy, yet challenging. There is often a trick to solve the levels, sometimes you need take advantage of the objects' speed, sometimes you need to make objects collide, but often it is enough to use your intuitive thinking.

Features:
• Inventive and unique gameplay.
• Easy to understand.
• Realistic Physics.
• Over 1000 levels, designed with love.
• Encourages logical thinking and creativity.
• Discover new features like bombs and multi-colored balls.
• 3D-graphics.
• Solutions are available, if you get stuck.

Version history

1.2.14
2023-10-02
Added more levels.
Fixed a minor issue with the button for jumping to last stage.
1.2.13
2023-08-31
Added more levels!
1.2.12
2023-06-29
Added even more levels!
1.2.11
2023-06-22
Minor bug-fixes.
1.2.10
2023-05-25
Added even more challenging levels!
1.2.9
2023-04-23
Added even more levels! Enjoy!
1.2.8
2023-03-15
Minor bug fixes.
1.2.7
2023-03-03
Added a new obstacle: Bouncy wall!
Added more levels!
1.2.6
2023-02-28
Fixes a problem that solutions did not work if you had disabled tracking.
1.2.5
2023-02-22
Minor bug fixes.
1.2.4
2023-01-19
Added more levels!
1.2.3
2022-12-17
Added more levels in time for Christmas.
1.2.2
2022-11-11
Added even more levels!
1.2.1
2022-10-16
Added more levels!
1.2
2022-10-08
Performance improvements.
1.1.55
2022-09-06
Bugg fixes - some users experienced a bug at the splash screen which has now been fixed
1.1.54
2022-08-25
Added more levels!
Also added more insane levels, for those of you that want a tough challenge.
Improved stability and minor bug fixes.
1.1.53
2022-05-18
Level improvements.
1.1.52
2022-04-15
Fixed a critical issue that occurred on many devices after updating to the the latest iOS version, iOS 15.4.1.
1.1.51
2022-03-12
More levels, some bug fixes for older levels and graphical improvement.
1.1.50
2022-02-22
Fixed a minor issue with purchase of solutions.
1.1.49
2022-01-21
More levels and some minor bug fixes
1.1.47
2021-12-08
More levels and new tweaks to obstacles!
1.1.46
2021-10-30
Added more levels! And more insane levels too! Good luck! You will need it!
1.1.45
2021-09-24
Stuffed with even more levels!

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Solutions - Small Pack
(Small pack of solutions)
$0.99
Free
BB201790712✱✱✱✱✱ 6F5A223✱✱✱✱✱
Solutions - Medium Pack
(Medium pack of solutions.)
$2.99
Free
BB422678138✱✱✱✱✱ 2439A36✱✱✱✱✱
Solutions – Huge Pack
(Huge pack of solutions)
$8.99
Free
BB776330364✱✱✱✱✱ D464A2C✱✱✱✱✱
No ads
(Remove all ads that are not rewarding)
$2.99
Free
BB558273653✱✱✱✱✱ 76991B3✱✱✱✱✱
Solutions – Big Pack
(Big pack of solutions)
$6.99
Free
BB501714850✱✱✱✱✱ 1C0CEF2✱✱✱✱✱
Mega Pack
(Get 50 Solution at 50 % discount)
$14.99
Free
BB834719785✱✱✱✱✱ 7A41B59✱✱✱✱✱
Special Offer
(Get discounted solutions)
$4.99
Free
BB355430474✱✱✱✱✱ 256A737✱✱✱✱✱
Random Skin
(Get a random skin from the skin shop)
$0.99
Free
BB485895791✱✱✱✱✱ 3E3B3EB✱✱✱✱✱

Ways to hack Dig This!

Download hacked APK

Download Dig This! MOD APK
Request a Hack

Ratings

4.7 out of 5
618K Ratings

Reviews

QuadZ724,
GREAT Game, Except...
This game is two games in one but that isn’t a good thing. The reason for 4 stars instead of 5 stars: There’s two kinds of levels; fun interesting puzzle-type levels that can be quite challenging and entertaining and then levels that are more target practice where there’s no strategy and you have to get the perfect speed, angle, bounce and luck. These are NOT fun nor entertaining in the least. Please stop with those. Good levels test strategy and execution. These type levels only test execution and luck. It’s almost as they have two different sets of people designing the levels. Clever ones and not so clever ones who can only come up with the lame ‘try your luck’ layouts vs. ‘use your brain and figure it out’ layouts. Fortunately, the good ones overshadow the bad ones but it is a waste of levels when they do that; very disappointing and frustrating. Developers: please stick to the strategy and leave the target shooting to other games. You have a great product. Those are very entertaining. Also great are the interface, graphics, stability and readiness of new levels. The ads aren’t bad if you decide to play free. You can shut them down in 5-10 seconds and proceed with the game. Overall, great game. I only have two games on my iPhone and this is one of them.
King_Cam211,
Love it but, wish had in game money
For in game money my idea would be there would be different levels a level was rated exe; Super easy, easy, normal, hard, Super hard, Impossible. Like Super easy would be like 1 coin/point, and easy would be 3, normal would be 5, hard would be 10, Super hard would be 15, impossible would be 20. Something like that. Like a Solution would be 100 points or 50 points. You could add other stuff in the shop like to remove one of the green cups or whatever you call them would be like 500 points cause that’s kinda OP or if you made like skip a level it would be 1,000 points or 1,500 points cause that’s really OP if you are at a high level. Also obviously you can make some more money by putting those also costing real money. The remove a cup or whatever you call them and skip a level might not be a good idea because personally I’m not a high level at all so I don’t know if those are good ideas at all. That’s my ideas of in game money.
Jaxx Berserker,
Kinda BS sometimes
I never leave reviews but this frustrates me. It’s a fun game, when it works like it’s supposed to. Anyone with a cursory understanding of physics can get through the levels pretty simply. But for WHATEVER reason, on some levels I can perform the same moves over and over, that SHOULD be what is required to complete the level. Usually the issue is that I can’t achieve the momentum required to bump things into other things. When I finally give up, and use a hint, I’m guided step-by-step through the EXACT things I was just doing; except this time there are no issues with momentum, and everything moves just perfectly. As far as I can tell this is assisted by the occasional pauses during the “walkthrough” which may somehow allow the assets to reset position in relation to their previous momentum and direction of travel.
What this amounts to is, unless you use a hint to have the game complete the level for you (which isn’t actually a “hint” by the way), you can only complete a level through accidental luck, and maybe the grace of Cthulhu. I dunno but I don’t want to have to buy hints only to find out I’m already doing EXACTLY what the games wants me to.
Alerad307,
Here is a game for problem solvers/analytically
I have stopped playing all the other games I have on my phone. I love this game and it’s challenging puzzles, it really makes you think how to solve the puzzle. On occasions adding in elements in that are not needed to accomplish the task, this is truly a game that can become addictive if you love to problem solve or like cause and effect thinking. I do agree with other comments about the required purchases for hints in that you could offer free hints along with maybe the completion of a level or something, just moving on to the next level is great but having a added rewards would be even better. Especially if you plan on keep adding levels, the whole idea of a game is to beat it or have something you can win. If the levels never end then what are you playing for unless you have a goal or prize in site. Thank you for creating such a great mind challenging/ eye blurring / brain stimulating game.
Natalie
Kay_Rock,
Used to love it, but...
I used to really enjoy each level, especially as they got more challenging. You would have to think and plan and come up with “the solution.” Now, as they add more levels, they’re mostly based on directional luck or precision (where an angstrom difference in one direction or another will prevent the win) or ridiculous timing. At that point, even if I luck into a win, I don’t feel like I’ve accomplished or solved anything, merely that I’ve gotten lucky. And if I have to reset and try again, I’m forced into an ad the length of a feature film. And if I get lucky? I’m punished for my win with yet another ad. I know we all complain about ads, and I realize they’re the only hope of monitization these days, but wow. These ads feel like you’re being punished for playing. Most devs have gotten smart enough to turn ads into a reward system. It’s foolish not to.

I will pay to remove ads when I love a game and want to reward the dev, but when they’re so over the top it feels more like extortion, forget it. I don’t reward sociopathy. Especially when the level design has gotten so bad. I don’t want to play an arcade game. I want puzzles. Puzzles are SOLVED, not “beaten.”
Tunes4bb,
Fun but sometimes frustrating
Loved this game, however, it can be frustrating. The levels that required skill, planning, and creative problem solving are the most fun; where you can control where you dig and when the items’ actions are pretty consistent. The levels that are based solely on chance, such as when you need a bomb to explode to propel the ball somewhere, or when the ball needs to bounce just right to go over an obstacle, can be very frustrating. In those levels, there is no consistency in the items, and there is no skill or creative problem solving involved. If the solution to the level can’t be consistently repeated 3 out of 5 tries, then it’s not a good layout. There are some levels I played 20-30 times and still the ball didn’t bounce or the bomb didn’t explode the correct way. And if it’s a level that has 2-3 balls that all need to bounce, roll, or fly a certain way, forget it. (73-20 is an example of a level where inevitably one of the 3 balls doesn’t bounce or roll the correct way.) Sometimes the game has a “skip level” option, but that option doesn’t always show up.
Ididn'tjustfalloffthetruck,
Neat Little Game! Ugh! The ADS!!
I kinda like this game. It’s different, not timed & gets challenging. My grand-nephews enjoyed playing this a lot! They’re not allowed to buyout of ads. If their parents or I paid for free versions of every game they play to hold their interest longer, plus, games I like to play from time to time, we’d all be broke! I understand ad revenue & don’t mind watching ‘sted paying. That said, There Are TOO MANY Ads! Start a level & goof up in 15secs. ‘Sted of retrying, An Ad in two parts! Min 15-20secs...goof up in 10 secs...rinse & repeat! Wow you won! Next level No...ANOTHER 2PART AD! It’s like for every 30 secs of play time you have to go thru :40-:45+ seconds of AD Time! I stop & find something else to play or do & you get Zero Ad Views! Cut Back & I’ll play Longer & more often. Then, atthat point it might be worth it to buy out of the Ads. Still, that’s too much $...for both kids & fixed income folks. Stay greedy many will come & go. Be Reasonable & Everybody Wins! Plus your Rating will go from 3 to 5 Stars! Don’t do anything & it drops to 2 then 1 star. You’re choice. Remember, those like me add up.
Sivartis,
Brilliant, inventive puzzle game
I’ll admit, I’ve become a bit jaded in this age of deceptive ads leading to freemium addiction machines. When I saw the ad for this game, I honestly can’t remember what made me click on it. I do love a good puzzle game, though, and wasn’t able to resist the interesting-looking gameplay.

When I started it up I was very put off by the abundance of ads. The initial levels weren’t that tough there were 30 video ads between EVERY level. I think maybe even restarting a level required an ad, I’m not sure. But SOMETHING about it was different than other sweatshop-produced games. So I spent the $2.99 to get rid of the ads, and I’m GLAD I DID.

This is one of the most inventive puzzle games I’ve played in a long time. The graphics are simple. Deceptively so. It reminds me a little of “cut the rope” from back in the day. Great physics engine that really makes things interesting. I kept playing, hours and hours, expecting to get to the point where the levels became repetitive, or unchallenging, or TOO challenging. But it never happened.

There are a couple levels where chance comes too much into play for my taste, or where the mechanics of something like the find from the fans isn’t really clear, but really, the point is this was totally worth three bucks. Ive already gotten through every available level after 2 days, and new sets are apparently coming out next month. Can’t wait!
Now healthy41,
A thinking mans game.
In a word of mindless first person game this game actually can challenge your mind. Now in the beginning it is a bit slow paced and rudimentary. But now that new levels have come out on a regular basis I’m finding that some of the levels are challenging. I agree with some with respect to ads, ads and more ads, but I also understand that when something is free there is a cost associated with that. And someone is covering my “free” enjoyment. So thank you for the free leisure time activity.
I would like to speak to one unexpected pleasure that I found one day just by happenstance. Developers, I found your hidden Easter egg on the home page. I would love to see others like this if you can sneak them in. Oh and have perhaps a special level for those who find the eggs.
Again thanks for the mindful challenges and keep the levels coming with increased difficulty.

M
Poe10:),
Too greedy
The puzzles in this game increase well in their difficulty. However, some of the puzzles depend on a very minor move or for an object to bounce the right way. If it doesn’t, you know you have to start over. Sometimes this takes just a few seconds. When you hit the restart button, you almost ALWAYS get a video. Often a 30-second video. It’s gotten to the point that after a few of those long videos, I just quit the game. It honestly takes shorter to kill the game and start over than it does to sit through some of those videos. You lose a LOT of time to videos.

They also give you a few hints in the beginning. I was using them from time to time, often to see how the developers suggested, so I could get hints about future puzzles. Once they run out, though, you don’t get ANY more for free. All you can do is buy them. You don’t get a free one a day, you don’t get a free one after beating a few puzzles - you can only pay cash for them.

For these two reasons, the game has quickly lost its luster for me.