I love the concept of this game! The main issue is that there is a limited number of things you can do in the game, so it becomes very repetitive with minimal need for strategic thought/decision making. The projects don’t change - they are just different combinations of the same mundane tasks. The gameplay doesn’t change at all as you progress from undergraduate to professor, which is a great shortcoming. You have to play this game at three times speed or else its very slow. The dialogue boxes and conversations with colleagues do not affect gameplay at all and only hinder the flow of the game as you constantly have to exit out of dialogue boxes. The issues that arise in these dialogues could be opportunities for side quests or additional projects, such as addressing morale of the entire lab community. In summary, this is a noteworthy start to a unique game, but there is significant room for improvement.