1.8
2022-07-05
【Level Changes】
1. Reduces the original 24 chapters to 12 chapters of various difficulties. The higher the difficulty, the more waves there will be.
2. The map that initially changed with the chapter levels can now be directly unlocked and replaced at will from Difficulty 1 to Difficulty 4
3. New Endless Mode for Difficulty 4 and above
4. A boss will appear every five waves and must be defeated within a limited period
【Battle Rules Adjustment】
1. Modifies the farm population algorithm and the rules for the consumption of population per unit building
2. Changes the model for some characters
3. Adjusts the interface for operating buildings and units, including upgrading, selling, equipping, etc.
4. Increase the performance of units and building levels on the battlefield and whether they can be upgraded
5. The central city will get a shield at the beginning. Whenever attacked, the shield will break and immediately kill all enemies on the board (must-kill skill!)
6. Now, you can interrupt the game at any time, and the system will automatically save the battle data to continue next time
【Treasure System】
1. New battle treasures, which can be obtained every time you defeat a boss
2. A maximum of 10 treasures can be carried and cannot be replaced or discarded currently
【Value Adjustment】
1. Adjusts the output rules of gold mines and energy stations
2. Changes the price and quality of the equipment treasure box purchased in the backpack to make it more in line with the actual value of the equipment
3. The benefits of the gold challenge and energy challenge have been improved overall
4. Increases the price of gear challenge to make it more in line with the actual value of the gear
【Bug fix】
1. Fixes the situation that the HP of monsters or bosses overflowed in a particular algorithm in the later stage of the battle
2. Fixes the bugs of some buffs that cannot deal damage
3. Fixes the bug that all boss skills did not take effect at once