1.3.8
2021-01-15
- Lizardfolk
- Bears
- Ape
- Giant Ape
- Baboon
- Axe Beak
- Chimera
- Snakes
- Giant Badger
- Scout
- Griffon
- Hippogriff
- Hyena
- Winter Wolf
- Hell Hound
- Jackal
- Pegasus
- Eagle
- Giant Eagle
- Hawk
- Blood Hawk
- Giant Weasel
- Scorpion
- Young Dragons and Wyrmlings
- World Map
- Water tile
- Additional player vision settings: shared, omni
- Cannon, Cannonballs
- Larger piles of gold
- GM
- Updated edit map panel
- Bug Fixes
- Abilities tab should not show up for players
- Generate name button should not be shown to players
- Monster stats shown to controlling player
- Start map no longer gets un-deleted
- Issue with abilities
- Issue with removing an effect twice
- Don't allow you to set non character's obstruction type to character
- Fixed a load order issue with equipped torches/lanterns
- Mage armor can be cast on NPCs
- Clearer logging on an issue when player tried to move an unpersisted entity
1.3.5
2020-11-11
- Stairs
- Ladders
- Trapdoor
- Traps
- Floor Spikes
- Doors
- Containers
- Fire jet
- Arrow
- Swinging Blade
- Generic trap
- Gold/Platinum/Silver/Copper bars
- Iron/steel ingots
- Pit tile
- Paneled Walls
- GM
- Preview animations in item palette
- Track interacting with an item while in initiative
- Bug Fixes
- Fixed issue with a pc with no hands carrying a torch
- Fixed issue with some disconnection events not registering correctly
1.3.3
2020-10-24
- Grass
- Door
- Chests can be open/closed/locked
- GM
- Adjust the scale of objects
- Adjust angle of objects with slider
- New NPCs
- Mage
- Acolyte
- Flowers
- GM
- Can change entity's model (example: make a goblin look like an orc, or a chair)
- Can adjust a monster's speed/size
- Copy Entity Button
- Can edit a monster's abilities
- Can edit monster's AC
- Bug Fixes:
- Fixed removing effects after the frightener/charmer has been deleted
- Fixed initatives view when a creature is assigned to the DM
- Choosing colors on something with no colors fails gracefully now
- Choosing colors on particle systems doesn't break
- Handle nulls better
- Close container view on disconnect
- Verify view - changing email address works correctly
- Enable/disable initiative button behavior improved
- Fixed bug with invisibility
- Target selection area not clears when attacking allies
- Using "Move To Map" works on the same map
- Moving a rotated creature doesn't reset the rotation
- Size is correctly set by details view
- Fixed issue targeting monsters with altered bodies with spells
- Fixed issue casting forbiddance
1.3.1
2020-09-25
- Hay
- Updated unity + libraries
- Video tutorials
- UI
- Push notifications moved to settings
- GM: Map button is now two separate buttons - change maps, and edit map
- First person view
- Fix sky color, sun
- Hide active entity
- Show "none" under effects if there are none
- Bug Fixes
- Fixed chat log scrolling
- Trying to do stuff after you're disconnected now fails more elegantly
- Fixed empty views problem
- Can pick up items by dragging them into inventory from ground