0.63
2023-07-23
- Added a script that fades out large objects blocking the character's sprite.
- Added the ability to use the scroll wheel on the map select.
- Added slow to the thorns weapon.
- Added a 0.5sec 1 damage tick to the thorns weapon.
- Expanded shells text box, to avoid it popping in and out of existence.
- Fixed time not stopping on survival of a round.
- Fixed enemies still being able to hit the play while dying.
- Zoomed out the camera.
- Lowered early enemy amount.
- Changed the way damage is applied from weapons to enemies.
- Upped Turret weapon damage.
- Changed the noise bugs make on death to shift it into more of a background sound.
- Lowered drop rate of the scarab beetles to shift towards the originally intended drop rate.
0.60
2023-07-17
- Added a new map: The River.
- Added 2 new weapons: Thorns and Turrets.
- Added a scrollbar to the Map Select.
- Added visual footstep particles.
- Stopped gun from firing when clicking on menus and UI elements.
- Lowered the amount of enemies that spawn, by 10.
- Raised time between spawning enemies by 30%.
- Lowered Bloom effect in the game.
- Nerf Glue Launcher ---> lowered damage by 2-3
- Buff Timbs ---> Lowered Cooldown by 0.25s & Increased size by 13.5%
- Nerf Grenades ---> Lowered explosion damage by 1 & Lowered shrapnel damage by 75%
- Nerf Salt Shotgun ---> Lowered damage by 85%
0.55
2023-03-23
- A very nice addition of polish to the level-up upgrade cards
- A significant increase in visualizing when the player gets hit. (both visual and audio feedback).
- A few animations for some of the bugs that were missing them.
- and about 2 months of little changes to the game.
0.50
2023-02-03
- Pickup Range Extended greatly and changed the way pickups move to the character.
- Fixed Dodge rolling.
0.47
2023-01-27
- Added in Automatic Error Reporting
- Added some Car Objects for more world detail on Field Map
0.45
2023-01-18
- Fixed Lemon Disk Weapon
- Added the 20-minute automatic run ender.
- Added Spawn Points to the maps
- Set up Warehouse map objects to be a little more warehouse-y.
- Sort of fixed the Dodge rolling (just doesn't go the correct distance yet).