Starts off charming, with whimsical art style and a logical array of clues to manipulate the environment, including how to use the phone to get results. The mechanics have a Rusty Lake feel, without the horror (and with an adorable dog!).
Unfortunately, by night time, it becomes a game of “guess what the developer was thinking,” compounded by things not responding unless you click them exactly right. I gave up when any logical way to get the numbers for the fire hydrant failed me. By that point, I’d watched more ads for hints than I usually need to, but I wanted to like this game and kept giving it chances.