2.0
2021-12-02
FETCH - REMASTERED
(REMASTERED)
[OVERVIEW]
This update brings Fetch – Remastered, into a modern, and user-centered architecture! The app was reworked to deliver the best possible experience, enabling and promoting the calm and content connection with the dog to rise above all else.
[NEW]
- Added support for iPad, and all accompanying interfaces.
- Added Light and dark modes on top of the base color. These themes apply across the entire app
- Added widgets and a screen to allow the user to build and customize them. These can display either static images, dynamics stats, or current skins.
- Added a new alternate icon
- Added a new animated background
- Added a way to reset the game progress for replayability, and a way to hard erase the game
- And much MUCH more :)
[CHANGE]
- The cosmetics screen was both reworked to be more intuitive and satisfying, but was also separated from the update and upgrades screen for better distinction and organization in the app
- The upgrade section was reworked to be more interactive and simpler, while also sharing the user with more data relevant to their progression
- The profile was reworked to be more understandable; emphasized by both the color, form, and the inclusion of dynamic graphs.
- The settings were reworked to be more accessible and relevant to the holistic experience, enabling more personalization and comfort across the app
- The start screen was reworked to maximize the visibility of the game
- Changes the appearance and generation of the clouds to be less intrusive
- And much more :)
[FIX]
- Corrects the slowness of the progression system. It now operates off three principal logistic curves.
- The game can no longer get out of cycle causing a soft lock
- The UI does not slow down after using it for extended periods of time
- The results of the throw were made consistent, and independent from frame rate.
- The game no longer randomly crashes
- The label markers on the right no longer decrease performance
- And much more :)
[MIGRATION]
- If a user is coming from the old version of the game, all unlocks will transfer
- All legacy data will be stored in the new profile
- Users can choose to merge the data into the new system to continue where they stopped
1.1
2020-09-06
- [NEW]: at the end of each throw, the amount of gold found is displayed
- [NEW]: during the coin animation at the end of a throw, the gold visually ticks up
- [FIX]: you are unable to throw the ball while the dog returns home, causing the dog to run backwards
- [FIX]: sometimes the app would not process in game transactions when buying modifiers
- [BALANCING]: the game and the speed that gold is acquired has been balanced. Thanks to @snegleg for bringing up this issue