FINALSWORD MobileEdition Cheats

FINALSWORD MobileEdition Hack 5.4.1 + Redeem Codes

OpenWorld RPG

Developer: HUP Games Inc.
Category: Games
Price: $4.99 (Download for free)
Version: 5.4.1
ID: com.hupgames.finalsword

Screenshots

Game screenshot FINALSWORD MobileEdition mod apkGame screenshot FINALSWORD MobileEdition apkGame screenshot FINALSWORD MobileEdition hack

Description

The Real 3D OpenWorld ARPG, with your iPhone and iPad anywhere.

[Story]
Not long ago, monsters broke into the peaceful the Laurel’s village.
However, what is more urgent for the main character now is his mother,
In order to cure mother's illness, he must find herbs, but there are more evil monsters out of the village.
The main character that has never held a sword on his hand leaves the village for his mother despite his father’s dissuasion.
A gigantic monster is attacking and.. an unknown crying of the forest.
Go on an adventure to be a hero right now!!

[Description]
- FINAL SWORD(ME) is a series of ARPG games you can play on your iPhone and iPad.
- Breathtaking battles with monsters.
- Do worldwide missions, use a sword and various magic
- Level valance of Mobile Edition is different from Console Version.

[Specifications]
- Compatible iPhone : iPhone 6S or higher (Unable to run below iPhone6)
- Compatible iPad : iPad 5th Generation or higher / iPadPro 1st Generation or higher /  iPad mini 4th Generation or higher
- Minimum RAM : 2GB
- Recommended RAM 3GB or higher
- MFI Gamepad is supported(You can select gamepad option on the main title)
- No additional charge after the download.
- You do not need a Wifi connection

Support E-mail : [email protected]

Version history

5.4.1
2021-02-11
Bugs fixed
5.3.1
2020-09-04
Minor bug fixed
5.3
2020-08-27
bugs fixed.
5.2.1
2020-08-25
bugs fixed
5.2
2020-08-24
Minor bugs fixed
5.1
2020-08-20
Bugs Fixed
5.0
2020-08-17
- Quality Improved.
- Bugs Fixed.
4.4.1
2020-07-25
Minor bug fixed
4.4
2020-07-20
Bugs Fixed
4.3.4
2020-07-15
Minor bugs fixed
4.3.3
2020-07-08
Loading issue fixed
4.3.2
2020-07-06
Fixed Loading Issues on some iPhones.
4.3.1
2020-07-03
Minor bugs fixed
4.3
2020-06-27
Quality Improved.
4.2
2020-06-12
Bugs fixed
4.1
2020-04-08
Quality improved
4.0
2020-03-17
Quality Improved
3.9.1
2020-03-02
Minor bug fixed
3.9
2020-02-20
Quality Improved
3.8
2020-01-25
Quliaty improved
3.7.8
2020-01-15
Bug Fixed
3.7.7
2020-01-09
Minor bugs fixed
3.7.6
2020-01-07
Minor bugs fixed
3.7.5
2020-01-04
Bugs fixed
Quality improved
3.7.4
2019-12-17
Bugs fixed
Quality improved

Download FINALSWORD MobileEdition on Android and iPhone for free

Download on Android

Ways to hack FINALSWORD MobileEdition

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Ratings

4 out of 5
1 Ratings

Reviews

Benji892735,
Fun, endearing, Souls-lite ARPG
Good experience that has been well worth the $1.99 I spent on it. The story starts in a small village and you must find medicine to cure a sick patient. From there, you’ll explore a respectably big world, with interesting locales, great creature design, fun, challenging combat, sweet equipment, and enough conversation to make you feel special.

The game is very light RPG...you have some dialog options, but everything is fairly linear, and there are not meaningful choices. That being said, the world design in enjoyable, and almost everyone has something to say so there is a surprising amount of immersion/enjoyment from being in the world. Stats are auto-allocated each level, and equipment is mostly as straightforward as each progressive town has better equipment to buy. However, the game is set up in such a way that the new equipment feels earned and satisfying, and necessary for the next encounter.

Combat...this game is very challenging! But mostly in a skills based way- enemies all have attack patterns (bosses generally have more than one stage of attack style), and you will have to learn the patterns, and plan your attacks accordingly or they will wipe the floor with you. Because of this, as I mentioned earlier, the game can be very satisfying, and each level or equipment upgrade feels rewarding. Enemies spawn in zones constantly, so you might walk someplace where a wolf spawns, you’ll kill it, move to the next enemy, and in a few seconds (varies by zone and enemy), the wolf will spawn again. It’s a tad hokey, but mostly adds to the urgency of combat in a good way, and makes grinding (of which I have not had to do to much) simple.

I’m playing the game in an iPhone SE, which the app does not recommend, but it’s worked fine outside of one or two locales that have stuttered.

From a production values standpoint, “endearing” is the best word I can think of. It’s sort of like some college students decided to make a Dragon Age ARPG in Unity as a capstone product. Graphics are simple, but everything is well designed, equipment looks cool, and monster design and boss fights are on point. There are a few frustrations if you’re used to twitchy combat games, which this game is half of the way towards being- like switching from an attack to a block doesn’t happen as fast as I can think it, which feels clunky given how tight the pattern- based combat is, but once you start to learn it, it is very rewarding, and you can feel the hero’s progression.

To the developers- thanks for a great game! One of my first thoughts playing it is that this is a great ARPG sandbox, and if you ever wanted to return to build a robust RPG leveling/choice mechanism and story on top of it it could truly be something special.