Description
Brief Introduction of the Game:
Tap the screen to make the protagonist stop moving and store strength, and release the screen to make the protagonist move forward. When the strength is exhausted, the protagonist retreats, dodges the green apple, and collects the red apple. If hit by the green apple or the protagonist is out of the screen, it means game over.
I have always thought that the original intention of game should be simple and joyful. This work is more than that, and it is a little philosophical. It is inevitable to be faced with a dilemma in life, just as the case that perfect life only exists in fairy tales.
Red apple in the game symbolizes: happiness, care, understanding and tolerance.
Green apple symbolizes: poverty, misunderstanding, lie, betrayal.
Life is like a game. You won't get all the red apples at the same time, just like you won't be hit by all the green apples.
Don't feel confused when you are in trouble. As Zikai·Feng said, "Don't let your mind be distracted by other temptations, don't be emotional, don't be afraid of what will happen in the future, and don’t let the past get in the way. It’s quite good."
Only by mastering the rhythm can we cope with the dilemma.