8.45
2023-05-23
See the full patch notes @ www.gametouchcontroller.com
Key Features:
Added GTc Service Beacons
This section allows you to create custom service beacons visible to anyone using GTc, it also allows you to accept service beacons and leave reviews for those providing services
Beacon types include Delivery, Crew, Refueling, Maintenance, Transport, Medical, Combat Escorts and Other/Custom.
When beacons are set to tracked, you will get a notification appear on any screen if they are changed and by whom (accepted, cancelled, enroute etc)
*typical process loop Player A Creates a becaon,
Player B registers as an online provider and checks for Available Beacons.
Player B accepts Player A's Beacon and sends a friend request to player A (either from inside same server or from main menu)
Player A accepts friend request Player B joins Player A's server (join friend) and changes statues to "Enroute"
Player B delivers the services and updates the Beacon to Deleivered
Player A sends Player B the funds.
Player A updates the Beacon to Complete and leaves a comment / review/5
**I am unsure how well this database function will scale as I am new to this type of thing, please report if you have any issues.
Added a Turret Blade Client function:
This allows you to pass 2 joystick commands from one PC to another running the GTc Server The effect is essentially to press your trigger on your main joystick and it will fire a vJoy button on the remote server. Effectively allowing you to use an ALT account in a turret and fire both your pilot and turret weapons with a single joystick button.
*Requires Manual conneciton settings entered on the main PC (the one your joystick is physically connected to) GTc Server Panel 2
**requires a second SC account and server running on another PC with vJoy Installed.
***I will be adding an option in the future for mouse/kb users to send mouse buttons 1/2 to the turret client also (this should be a server hotfix in the next couple weeks)
Additional Features:
Added an option to hear most button sounds through the server, a checkbox to mute this is on the server main panel
This can sometimes feel to sound delayed because the sound fires with the command which is on button release, not button press.
The Client side sounds are fired on button press locally on the client.
7.46
2023-04-01
Fixed a bug using the popout emote panel on the FPS Panel which would crash the client
7.43
2023-03-07
7.43
Client
Fixed the auto-ping default button being set as 'down' instead of 'tab'
Any profiles that you had saved this way will also be changed to tab on the first load of this version
so if you intentionally had it set as down, you'll have to change it back but only once.
Fixed the disparate font size on 2 of the buttons on the Salvage Panel
Added a popout panel on the FPS Panel for emotes quick access.
these will replicate what you edit on the comms panel.
7.34
2023-02-22
7.34 Hotfix
Fixed the AFK "Hour input being behind the UI element
Fixed the iOS version not reporting the correct version
Improved some UI elements for file transfer progress
7.31
2023-02-18
version|Release|7.31|
Client and Server
Compatibility:
Server Compatible with older client versions: Yes
Client compatible with previous Profiles: Yes
Client compatible with previous Server Versions: Yes
vJoy Re-calibration required: No
Compatibility Exceptions:
1. Power Triangle will not function correctly.
2. Possible issues with transferring profiles to and from the server.
3. AFK feature will not function correctly
4. Certain areas of the new buttons will appear corrupted until saved with correct data.
Changes:
1. The Star Citizen 'Profiles' dropdown has been re-designed and is now called File
1.1 To manage the Client files there is now a drop down to select which file type (overlay of profile) to delete
1.2 The current profile can be saved by typing a name into the input box and pressing save
1.3 The Get/Send Profiles/Overlays has been reworked, The file transfer protocol is really slow at the moment so the new UI will actually show you the raw data as it's travelling :).
1.3.1 Expect it to take a few minutes to transfer an Overlay Folder.
1.3.2 IMPORTANT - let file transfers finish before closing out of the file transfer or they will likely fail.
2. The main menu has an additional button for Overlays
2.1 Overlays allows you to import custom overlay and underlay packages to the Star Citizen profile
2.1.1 The 'Get Overlays' button on the new 'File' page will get overlay folders from the server.
2.1.2 Overlay folders are imported from the server folder C:\Users\'USER'\AppData\Roaming\GameTouchServer\Backgrounds_StarCitizen
2.1.3 A template folder is provided on the server, template files can be downloaded from the website downloads page.
2.2 Overlays/Underlays colors can be toggled between font color, box color and none from the Pallette window.
2.2.1 selecting none will mean images remain the same color.
2.2.2 selecting font or box colow will make the images tinted with that color, so make any icons etc white if you wish to make them the same as your fonts/buttons.
3. You can now choose which 5 buttons you would like to use in the AFK screen and save them.
3.1 selecting no specific keys will default to w,a,s,d,space
4. Power triangle can now be toggled between 80% or 100% values for the outer edges
4.1 this is selected on the configure page of of flight panel 2 (combat flight panel)
5. Added the Salvage Panel.
6. Added the ability to use mouse1-5 as keys inputs
6.1 enter mouse1 for left click, mouse2 for right click, mouse3 for middle, mouse4/mouse5 for additional
6.2 added mouse1-5 and up,down,left,right to the the key info list in the [?] dropdown when configuring keys.
6.3 added vjoy1-128 to the the key info list in the [?] dropdown when configuring keys.
6.3.1 change the amount of buttons (up to 128) that vjoy has in the "setup vjoy" (windows search)
7. Reworked the comms panel, there are now 20 buttons for emotes.
7.04
2023-02-05
1. Re-coded several areas of the cinematics panel to account for changes in 3.17.5 free-look modes.
Changing cameras without a Panning Preset should now automatically press free-look for you so you can continue controlling your character
Setting the Pan to continuous will prevent pressing the freelook for you.
Pressing reset will now work after having previously saved a camera
2. Changed the Get Joystick devices to pull data directly from the actionmaps.xml
This should now function as intended for easily swapping bindings across devices when they shift due to updates etc.
3. Fixed the button 0 on the Flight and Flight 2 panels not saving ("VTOL" and "cycle cub target" by default).
4. Fixed the icon on the main screen to reflect the Flight 2 panel instead of salvage coming soon.
6.78
2022-12-03
1. Fixed some niche Keyboard commands not being assigned correctly (printscreen - prtscr)
2. Added the Flight Combat Panel - Can be reached by assigning a button to transition to FLC on the button config
2.1 The Standard Config has been updated to include a shortcut button to the combat panel from the flight panel
2.2 Moved the radar configuration to the combat flight panel
2.3 Added the ability to assign any key or vJoy button to the power triangle
2.4 The Shield Face commands can be adjusted on the combat flight panel.
3. Added the ability to customise the PTT and Radar buttons to any vJoy button and or key
3.1 The PTT buttons can be configured on the communications panel.
4. Fixed an issue where the AFK timer was not tracking the remaining times correctly.
6.67
2022-11-21
Hotfix for applying camera mod buttons on the cinematics panel.
6.65
2022-11-13
Better update notifications
Global AFK timers
6.55
2022-11-04
Hotfix for Profiles not saving correctly when Radar is set to Key
6.51
2022-11-03
Minor bug fixes
Fixed not registering the zoom in and zoom out buttons.
6.46
2022-11-01
Version 1 of The Cinematic Panel has been added.
Simulated or Actual Analogue inputs, each with persistent or set duration, for simultaneous control of Star Citizen camera movement:
5.07
2022-10-07
Improved initial loading speed by ~800% by shifting subsequent loading to the respective sub-sections.
Better handling of rapid commands.
Minor UI updates.
Updates to the Standard SC profile.
5.02
2022-10-02
Fixed an issue with automatically turning off auto-ping on transitioning, sometimes the auto off would interfere with the button from firing the command.
5.01
2022-09-30
version|Release|5.01|
Server and Client
Compatibility:
Server Compatible with older client versions: No
Client compatible with previous Profiles: No
Client compatible with previous Server Versions: No
1. Previous Star Citizen profiles are not compatible with 4.5+
1.1 The standard and Default profiles should overwrite on first load to v4.50+, if this doesn't occur you can delete the standard and default profiles then restart the client to transfer the new format.
2. General Profiles should work.
Features:
0. Added the ability to scroll this Patch Notes screen.
1. Included the SCM Zero position for the UI to be saved and loaded with profiles.
2. Added an overlay which prevents accidentally clicking buttons when trying to do configuration.
3. You can now individually color buttons, setting the main palette will still set every button to the main palette color; so set this before individually coloring buttons.
4. Hold and Double Tap modifiers are now mutually exclusive.
5. Added the ability to select a favored screen to go to. This can be set on the Client Main screen and will automatically go to this screen when you connect.
6. Moved the loading of profiles to occur when the door transition is closed. This should prevent some odd UI behaviors when loading profiles.
7. Added the ability to select left/right modifiers for ctrl alt and shift in the star citizen panels.
8. Added an additional 50/50 vJoy Axis to the mining Panel.
9. Made the patch notes show the first time you update to a new version.
10. The Default and Standard profiles will automatically overwritten.
10.1 Previous profiles will not be compatible with this version, I apologise, I try to limit this occurring whenever possible.
11. Significant code re-write to allow additional buttons to be more readily added in the future.
12. Transitioning to a screen which does not have an Auto-Radar Ping will stop the radar ping.
13. Changed the axis on the Mining Panel to be seperate Vjoy axis from the Flight Panel to avoid interactions in ships like the prospector where flight controls function from the mining mode.
13.1 This requires you do re-do the vJoy calibration.
14. Complete overhaul to the mining Panel
14.1 Added Auto-Ping to the Mining Panel
14.2 Added a safety cover to the default Jettison Cargo button.
15. re-wrote the files transfer protocol to better handle file transfers.
15.1 Images and large profiles should no longer fail to transfer correctly on on occasion.
16. Using the link to update the server will now close the server before opening the browser (so you don forget to close it before updating).
17. Added outline for verison hint and information for better readability.
18. Added a hint for scrolling the patch notes text.
Bug Fixes:
1. Fixed a bug where selecting HOM in the screen select would actually do previous screen for some screens
2. Fixed additional buttons that were hard coded to change to fps screen.
3. Fixed a crash that could occur if the server could not check versions from the internet.
4. Fixed a potential crash when transitioning from Star Citizen to Game Select screen.
5. Fixed a bug where stopping the AUto-Calibration, Closing and re-opening the windows could cause the continue and start calibration buttons being overlapped.
6. Fixed a bug preventing profiles transferring to the server correctly.
7. Fixed a potential crash when saving button names in the General Panels.
4.13
2022-09-11
Hotfix for mining panel bottom right button (leave seat by default) being hard coded to return to FPS panel
Changing the auto transition screen will now work as intended
4.11
2022-08-31
Hotfix for saving general profiles with multi-line notepad entries
4.1
2022-08-29
version 1 of the General Gaming Panels added
3.45
2022-08-18
HOTFIX for missing images on Flight Panel Sliders
3.44
2022-08-16
1. Added the ability to save presets for upper and lower virtual axis on the flight panel.
3.43
2022-08-14
Removed support for iOS 12.5.5. Unfortunately while it works fine in the simulator it is causing issues on iOS 12.5.5. There is currently no way to perform pre-release testing for devices pre- iOS13 due to Test Flight requiring iOS13+.
Sincerest Apologies for those stuck on older iOS- I will continue to try find a solution and re-open lower iOS versions if possible in the future.
In the meantime, if you are on iOS 12.5.5 Please refund, if you cannot refund directly through Apple reach out to me and I will refund you directly.
3.42
2022-08-13
Adding power triangle and auto-ping to the vehicles panel (globally toggled).
Better Windows client authentication.
More Bindings to the 'Standard" profiles (for those who don't wish to do their own).
Holding [RESET] on the SCM slider will set the 0 point and graphics to where you have it currently set.
Possible fix for devices on iOS 12.5.5 (iPad Air) working with community for a fix.
3.36
2022-08-07
Full Release notes at www.gametouchcontroller.com/patch-notes
Auto-Run button for FPS Panel.
Auto-Ping for Turret Panel.
Client version checking.
Global toggles for all connected devices.
3.28
2022-08-01
Fixed the Global and Local Push-to-Talk being swapped on the quick comms Panel.
Better handling of transferring large numbers of profiles.
Fixed a crash caused by trying to retrieve server profiles when there was none.
Better indication of profile transfers.
3.22
2022-07-31
1. Clients can now send all Star Citizen profiles to the server for safe keeping or retrieval from another client on any platform. Accessed via the profiles button on the Star Citizen Main Panel.
1.1 Requires at least version 3.22 for both Server and Client.
More details in the patch notes on the website and in app.