i'm curious how this game doesn't have more reviews!! it's.... it's really good.
the stages aren't just little bite-sized maps that'll take you 10-20 seconds to beat; ATM it has 30 ACTUAL levels with hidden secrets and he's pretty challenging fairly quickly. and not in an unfair way. every death i've had was caused because i screwed up, not because of any issues the game might have.
the only negative things i can say about it is that the animations are a little stale and (as you can tell by the game's description) the English can be a little wonky, but you'll always be able to understand what's being said. Outside of that; the players inertia feels great, the weight of the character feels great, the controls (both joystick and directional buttons) feel great.... AND it has MFi support, the challenge is perfect, the level's layouts are thought through and definitely playtested to perfection.... there's plenty of enemies to learn attacks from, nice upgrades for your attacks and health (sword, arrow and magic/ice, as well as health and mana)... and, if there's enough sales i'm guessing, a 4th world in the works. though, even without it, the game is a good length.
it's received plenty of great reviews online and, coming from someone who's played well over 100 platformers in the AppStore, this would fit nicely in the tier right under the best. the price-point is right, the size is right (even for me, someone with a 16GB phone!).....
if you're looking for a challenging new platformer and have played most of the top choices, i'd FULLY recommend checking out Gleam of Fire.
thank you devs for what you've created!!!! i wish you nothing but the best and can't wait to see if you make more games in the future!!!