This game reminds me a lot of Flappy Bird; in a good way. The mechanics are smooth and the premise is simple, yet it takes a while to get good at. It’s fun, challenging, and I think it could really take off with some improvements. Here are a few suggestions I have after a bit of playing:
-More instruction for gameplay. It took me a while to figure out what I was doing since all the direction I was provided was “tap to start.”
-Savable game scores. I like to be my own scores as many people do. I think this is a must for games like this.
-The coins are just there. There is nothing to spend them on. I do not personally care about skins, but I think they’re a good idea to keep people playing. Have skins that cost coins as well as skins that can be unlocked by completing challenges (i.e. get a 5X multiplier in a game or score 200 points).
Do with these suggestions what you will. I do not know the first thing about developing a mobile game, but I play a lot of them and it takes a lot for me to keep playing one. I am sure there is a lot of work involved in making adjustments of any kind to a game, let alone any major overhauls. I hope this proves helpful, as I do like the game and would like to see it after it is worked on more. Thanks for creating it!