Goblin's Shop Cheats

Goblin's Shop Hack 1.7.7 + Redeem Codes

Developer: David Hung
Category: Games
Price: Free
Version: 1.7.7
ID: me.fstoke.MonsterShop

Screenshots

Game screenshot Goblin's Shop mod apkGame screenshot Goblin's Shop apkGame screenshot Goblin's Shop hack

Description

***** 2017 / 10, Featured by App Store globally *****
***** 2018 / 3, Selected as Today's Game in China & Honk Kong *****

● Introduction
This is a pixel-art simulation game in which the player runs a shop, together with RPG adventures.

In Goblin’s Shop, the player is a goblin who has been bullied by humans and he always wants to get it even. Unfortunately, however, Mr. Goblin realizes that he is too weak to beat any human soldier. Then the idea of opening a shop occurred to him, so he decided to sell weapons, armors and potions to other monsters. To take revenge against humans, he puts together an adventure team with other monsters.

In the game, the player has to undertake adventures with his customers constantly, to acquire better crafting materials. During any adventure, the player might face fiery counterattack from human soldiers, so it is imperative to craft better equipment for customers, and then the customers can kill humans more efficiently. The ultimate goal is to attack humans’ castle and gain victory in the end.

● Features:
- More than 100 items for crafting
- Shop facilities with unique functions are accessible to set up
- Various monsters are available for the player to adventure with
- Skill tree for the player and random talent systems of the monsters
- Random events and quests
- 44 territories for adventure
- The presentation of monsters are customizable
- Player is able to adjust the color of shop objects and arrange various decorations
- Challenge human hero together with the other players

● Login & Edit Account Info:
http://fstoke.me/goblinxshop/player/

● Help Translating Text:
http://fstoke.me/goblinxshop/game_text/

● FB Page:
http://www.facebook.com/goblinxshop

● Twitter:
https://twitter.com/goblinxshop

● Wiki:
https://goblinxshop.fandom.com/zh-tw/wiki/Goblin's_Shop_Wiki

● TouchArcade Forum:
http://forums.toucharcade.com/showthread.php?t=311644

Version history

1.7.7
2021-08-12
- Fixed game data may be read incorrectly in some system languages.
1.7.6
2021-08-08
- fix bug
1.7.5
2021-07-06
- Upgrade the development tool version.
- fix illusion skill bug.
1.7.4
2020-06-15
Fix bug
1.7.3
2020-05-01
- fix bug
1.7.2
2020-04-09
- Fix bugs
1.7.1
2020-03-28
- Upgrade the development tool version
- Remove the summon totem function in the adventure scene
- Add totem training center
- Fix the bug that can't play reward video AD
- Fix bugs
1.7.0
2020-03-27
- Upgrade the development tool version
- Remove the summon totem function in the adventure scene
- Add totem training center
- Fix the bug that can't play reward video AD
1.6.1
2019-07-15
- Fix bugs
1.6.0
2019-06-20
- Add rune stone feature
- Remove partial function in adventure scene
- Fix partial bugs
1.5.1
2019-04-22
- Add new feature: challenge human hero
- Player will be able to restart a new game and increase the difficulty after kills the final boss
- Increase the CD remain time UI display
- Add new attribute: Stun Resistance
- Fix partial of UI display error
1.5.0
2019-04-19
- Add new feature: challenge human hero
- Player will be able to restart a new game and increase the difficulty after kills the final boss
- Increase the CD remain time UI display
- Add new attribute: Stun Resistance
- Fix partial of UI display error
1.4.9
2019-02-23
- Add a new place: job center in square scene.
- Add a new quest type: challenge human heroes.
- Fix bugs
1.4.8
2019-02-02
- Add two new map quest types: Ancient Rock & Great Tree
- Fix bugs
1.4.7
2019-01-04
[New Features]
- Player is able to hide the original image of monster in the operating table now.
- Player is able to call the expedition back now.

[Modifications]
- The output materials of the dismantler or material exchanger will be auto-collected now.
- The vending machine won't be broke by a pissed customer now.
- If there is no item in a chest, it will be display as open status now.
- Player is able to skip the partial of tutorial now.
- Increase the goblin's skill effect: Adventurer & Picker
- The period of employee's salary has been changed to 7 days now, and reduce the value lower.
- The game time will keep elapsing in the other scenes now.
1.4.4
2018-12-18
[New Features]
- Add "game time" feather
- Add a button to switch auto-hauling new crafted items on the shelf.
- Add a button to switch allow companions drink potion or not.

[Modifications]
- Change the time unit of daily report and employee salary to game time.
- Halve the employee salary.
- Change the maximum potions of monsters to 8.
- Change to long-press gesture to trigger carriage.
- The illusion will follow his master now.

[Bug Fixes]
- Fix partial UI error.
1.4.2
2018-11-30
[New Features]
- Add color dropper function in the drawing-board dialog
- Add the function that player is able to adjust the position of toolbar on the top of screen by long-press on it (To fix the blocking problem in iPhone X)

[Modifications]
- Adjust the customer AI: Customer will visit a random facility / shelf first, after that, seek for the closest one.
- Adjust partial dialogs text font size.

[Bug Fixes]
- Fix the bug that the number of crafting item is not saved.
- Fix the bug that player can't see the stock data when just beginning a new game.
1.4.1
2018-11-09
[New Features]
- Player is able to view current monster's same type equipment when recommend something to him.
- Add system announcement function.
- Add sorting by price in the item list dialog.

[Modifications]
- Make the trigger UI method of those objects on front wall to be long-press instead
- Increase the daily reward amount.
- Add decoration tutorial.
- Remove chartboost AD SDK.
- Change the display logic of red number on the switch edit-mode button on shop scene.
1.4.0
2018-10-19
[New Features]
- Add decorative objects and decoration effect feature.
- Player is able to adjust the color of shop wall, floor, door, cabinet, stash now.

[Modifications]
- The decoration effect points of the place where a customer stand will affect his will of continue shopping.
- When a customer enter the shop, he will visit the closest facility or shelf first.
- Adjust the maximum quests in map scene to 6.
- Decrease the interval of generating a new quest.

[Fix Bugs]
- Fix the bug that game will be stuck if player didn't finish tutorial in adventure and popup a dialog.
- Fix the bug that vending machine doesn't work normally.
- Fix the bug that UI is not updated while collecting a gold coin.
- Fix the bug that an employee will continue soliciting when shop is closed.
1.3.7
2018-09-29
[New Features]
- Add chest facility to replace the original stash function.

[Modifications]
- The items stored in the vending machine will not be stolen any more.
- Change the completion of crafting items progress.
- Change the display and position of switch of open/close shop.
- Change AD platform to improve stability.

[Fix Bugs]
- Fix the bug while calculating monster's hurt damage.
- Fix the UI error when all abilities of an employee are maximized.
1.3.6
2018-09-05
[New Features]
- Add a new facility: Trashcan

[Modifications]
- update AD platform SDK
- remove the animation of dismantler and transformer while operating
- adjust the weapon/armor/potoin retailer skills
- adjust woodcutter/miner/herbalist skills
- adjust the partial of UI

[Fix Bugs]
- fix the bug sometimes player or employee will idle when repairing items for customers
- fix the collision range of shop wall
- fix the item cost checking mechanism when customers are shopping
1.3.5
2018-08-22
fix the error that monster will stop walking in square scene.
1.3.4
2018-08-18
fix crash bug.
1.3.3
2018-08-15
[New Features]
- Add sorting function for item list dialog
- Add 3 achievements: gambler, stock broker, popuplar shop
- Add more display data in analysis dialog
- Add daily report feature

[Modifications]
- Improve performance while entering edit mode in shop scene
- Player will be able to set camera following goblin or not in shop scene
- Add web image cache mechanism in modeling shop dialog
- Player will be able to switch to view original monster image in modeling shop dialog
- Beautify partial of dialogs

[Fix Bugs]
- Fix UI error in modeling shop dialog
- Fix check logic error while help customer upgrade his equipment
1.3.2
2018-08-07
- Add modeling shop feature. (Player is able to upload customized image via operating table.)
- Fix bugs.

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Full Version
(remove ADs and unclock all features)
$2.99
Free
DG233503749✱✱✱✱✱ DDBCC35✱✱✱✱✱
200 gems
(increase 200 gems.)
$4.99
Free
DG417116943✱✱✱✱✱ A5E5511✱✱✱✱✱
30 gems
(increase 30 gems...)
$0.99
Free
DG655741369✱✱✱✱✱ 5A96BF3✱✱✱✱✱
450 gems
(increase 450 gems...)
$9.99
Free
DG531588275✱✱✱✱✱ 264D9C9✱✱✱✱✱
1000 gems
(increase 1000 gems...)
$19.99
Free
DG409256056✱✱✱✱✱ 18CC673✱✱✱✱✱
2700 gems
(increase 2700 gems)
$49.99
Free
DG955154499✱✱✱✱✱ 804D880✱✱✱✱✱
6000 gems
(increase 6000 gems...)
$99.99
Free
DG488555508✱✱✱✱✱ 19B52EB✱✱✱✱✱

Ways to hack Goblin's Shop

Download hacked APK

Download Goblin's Shop MOD APK
Request a Hack

Ratings

4.3 out of 5
195 Ratings

Reviews

☺️😍😊😚😌😙😴,
Great game, in need of some polishing
This game is exactly what I’ve been looking for in a game! It’s reminiscent of shoppe keep, what with the demanding customers and constant need to update and upgrade your stock.

Adventuring is an added bonus, even if it’s a rough one. You can turn customers into ‘VIP’s and recruit them to go adventuring for materials needed to craft weapons, armor, and potions in the human lands. They act as your body guards against the humans trying to defend their precious resources.

The game could use a few more functions. They have an “Arena Mode” coming, but I’m hoping for more refining of the Companion system before adding anything purely combat based like an arena. I don’t know if there are plans to allow the player, the Goblin, to wield weapons and wear armor and defend itself during adventures, but the goblin has stats, so it makes sense to me that it should be able to attack. As of right now, however, it can only drop a sack of coins to distract human guards, and place down a totem to help heal companions, at the cost of some of its own hp. Both of these skills have a relatively long cooldown, compared to the companions’ special skills and spells.

All in all, it’s a great, fun game, in need of a few finishing touches to polish it off.
Vlin612,
Great Game! Few suggestions...
This game is amazingly simple yet addictive and fun to play. It works offline or online and you really don’t feel the need to pay to play. Though there are a few ads, they aren’t overly disruptive of the gameplay itself. One thing to note is that leveling up is incredibly slow and you, as the Goblin shop owner, can take up to 4 companions to gather more materials to forge and sell weapons, armor, and potions... but that’s it! When you reach increments of 10 in levels, you unlock new facilities for your shop but they honestly don’t make much of a difference and are not worth the price gap between the lower and upper level. Additionally, the game gets a bit monotone in that you get stuck doing the same thing over and over with no real storyline or advancement. Maybe the Goblin shop owner can forge his own items to bring to combat/for protection. Perhaps we could make VIP customers more customizable. I would like to see more story development and more innovative rewards and facilities for leveling up, maybe in smaller increments as well. Otherwise, a great game to begin with.
Chris wad up,
Fun Shop Game with great Merc Managment
It’s a great shop owner game with some nice crafting mechanics. It’s offline! So I can play anywhere! Making this a great commute game with the handheld mode for one handed use. I like the ability advancement and item stats that can be added to armor and weapons as well as potions —but the best part is the mercenary management so your crafting has a purpose AND you get to manage it. Best of both worlds and I haven’t seen a game do it this well.

I wish the UI of the mercenary sheet had the armor and weapons in the front page. And I wish there was an easier way to manage their equipment other than selling one piece at a time. Maybe a friendship/trust meter so once you use them often, they let you change all their equipment at once. It would be nice to manager their stat points per level or skill upgrades. Or add a craft magic/skill table and sell them new skills/magic based on what they can use. Ex. Dark Knight class can learn taunt but centaur can’t etc.

Great game! Keep up the good work. Look forward new updates!
Domitiani,
Good game, needs some minor tweaks
First off, the developer appears to still be actively tweaking/developing the game, which is great.

The shop management aspects of the game are well done and the crafting and gathering core gameplay loops are well designed. Monster (minion) management is fairly fun and discovering new ones while hunting on the combat maps is fun.

The only downsides I’ve experienced thus far is that special enemies (humans) are way overpowered. I can have monsters 10 levels higher than the humans on the map and one special human with regeneration and bombs can easily wipe the out. It is not uncommon to find regenerating mobs who regenerate faster then my monsters can deal damage. This becomes incredibly frustrating as I’m now stuck on territory 9 with my three teams of monsters all out leveling the content and still not able to beat it (territory 8 took some serious cheesing to beat also).

This speaks to bad level scaling/difficulty curve as previous levels were more reasonable. My hope is that future updates/tweaks will fix the level scaling of special mobs/humans, as getting stuck on a level due to running into on non-boss mob can otherwise ruin a fun run. After a week stuck on level 9 and all of the regenerating special monsters, i called it quits.

Good game that needs some tweaks. Fun for a week or so until you hit the overpowered enemies and quit.
nymeri,
Great game, but buggy
I love this game and have played it many times over the years, but now in this version, I can not get the totems to unlock. My character reaches level 20 and I still do not have access to any totems. I deleted and reinstalled the game. I got my character to 20 again, and still no access to totems. I got my character to level 90 to see if I needed to also do something else to trigger the totem option, and nothing I did ever got totems to initialize. I see the totem upgrade vendor in town and the +totem option when I start a quest, but I can never add or upgrade any totems, they are all always greyed out. The game thinks that I have never learned any…even when level 90.
WildestDuck,
Unbeatable boss?
So I’ve been playing this game for a while and it’s a wonderful game, but I am stuck in terms of level progression because of the wizard boss (the one with the pink robe). My team is 10 levels above the recommended level for the area (territory 30) and they can almost one-hit kill almost all of the enemies, but then they all get wiped once I get to the boss. I’ve tried different team setups and potions but none of them worked. I still like playing the game but it’s quite a bummer not being able to move on to the next territories. I was just wondering if the game can have it where it gives you advice on how to beat the boss if you’ve failed multiple times.
Eriasel,
Wish I could say 4.5 stars
But since I absolutely love this game, I’ll give it 5. I was extremely surprised at how addicting it is to play this game! However, there are a few hiccups I hope are addressed. Firstly, when in the adventures, I wish there was a map in a corner or something to show me where I’ve been and where I need to go. Secondly, I wish it was easier to get recipes for items or have them drop more often. I’m lvl 20, and barely have any potions and weapons/gear. I’m not sure if others have more, but I think it’s hard to make things for customers without the recipes.
Don’t get me wrong, I love this game and play it all the time! It’s a great find!
fairyk8lyn,
great shop sim!
This is a really fun game. I especially love having a little entourage of monsters following me as I collect ingredients. I love rpg shopkeepers, and this one has the benefit of not being ruined by time constraints and pay to win. I haven't found another on the app store that fills that role.

Two problems I have are that recipes are too hard to get, and monsters don't use health potions quick enough. it's so annoying to have a monster with three health potions die. it would also be nice to be able to customize your shop and goblin more, maybe unlockable skins or something.

all in all, I'm enjoying this game so far and hope it'll grow in the future!
bImperial3,
Needs work but getting there!
It's honestly a great game but there need to be some sort of way to get companions, upgrade them, and the market should have a way to sell and buy materials; all these should be accessible with gold not gems. I understand you need to make an income but make it so you can grind to get companions with gold while keeping the prices with gems the same. I will also agree that you should be able to fight when going out and that the companions or vips at least shouldn't shoplift. I'll keep playing in hopes you guys do these things and not let it die (I have good faith).
Sirremow,
Decent game. Broken advert
Not a bad game. I’ve found myself a little hooked too it. Only problem I have is SUPER slow progression. From the preview pictures you where level 16 and I’m only level 14 and I’ve never even gotten more than like 8000 gold at once. I’m wondering if I’m doing something wrong or missing a key element to the game so I can play at a decent speed rather than this slow. And second: the video advertising kills it for me cause I can never even get them to play when opening the game which forces me to kill the process only to run into the same ad over and over. Just remove video ads or something or add a X at the top like the rest for if the video doesn’t work.