I guess it could be considered a fun game, but the physics are completely out of whack. Fast cars drift at the same rate as slow cars, big cars drift at the same rate as small cars, everything is always at the same rate no matter what. I feel that if you were to make a game about “drifting”, you should actually study the physics of drifting.
Also, as people have said previously, the difficulty is also ridiculous. Not because it’s hard, but because it doesn’t go by any linear scale of difficulty. It’s completely random and doesn’t make any sense. It doesn’t seem as though much thought was put into the deeper parts of this game, simply “how it looks” and “if it works”.