1.8.2
2023-09-26
- Fast-forward button that increases speed 5x
- Bonus 10 coins for calling wave early
- Shake the screen when placing towers
- Added pedestals which increase the range for towers placed on them
- Smoke at the screen edges
1.8.1
2023-08-17
- Fixed a bug with campaign progress being overwritten
- Fixed a bug with KILLED_CASPERS stat not being incremented
- Fixed a bug with the game crashing on older Safari and iOS versions because of MediaRecorder not being enabled
- Updated the minimum requirements for the mobile app to iOS 13
1.8.0
2023-07-26
- Added obstacles for the road (stun/boost speed)
- Slow down the game speed when placing or upgrading a tower: Timewarp
- Tesla stun stacks up to a certain threshold
- Ghosts spawn from a tombstone instead of the edge of the map
- Added more foliage to campaign maps
- Added two more maps for the Survival mobile
- Implemented multiple roads and spawn positions
- Fixed bug with abilities timer lagging when changing game speed
- Fixed bug with enemy speed getting messed up after respawning
- Added command to clear current wave (for debug only)
- Animated logo for the menu scene
- Boss enemies have a bigger size now
- Added music to pause menus
- Added music when victory, defeat, and survival completed
- Added stats drawer for foliage
- Added disk to EMP
- Show actual base health in the stats drawer
- Take vibration preference into account when shaking the screen
- Show the next wave info when clicking the Tombstone
- Optimised the Tesla stun code
- Optimised the enemy spawn code
- Removed online from game modes
- Renamed Debug setting to Show FPS
- Renamed mine to EMP
1.7.7
2023-07-10
- Added a 10% score bonus for Survival if survived all waves
- Fixed issue with the next wave button showing on the last wave
- Activated the next wave button for campaign levels
1.7.6
2023-06-22
- Enabled abilities for some campaign levels
- Added Discord link to the menu scene
- Fixed the tutorial not showing up properly
- Fixed recording on Campaign levels
1.7.5
2023-06-17
- Showing the high score on the end screen of Survival mode
- Added debounce to sounds of tower shots (less noisy)
- Sound for the button press
- Better recording quality
- Fixed a bug with animations getting loaded multiple times
- Fixed a bug with Survival scores not saving properly
1.7.4
2023-06-07
- Screen to select the map for survival mode
- Removed survival score from the main screen
- Added tooltips to the stats drawer
- Showing an error message when trying to place the tower on map objects
- Fixed an issue with the wave toast
- Fixed an issue with map layers on some maps
- Removed the ability to select ghosts
- New maps system
1.7.3
2023-05-24
- Better animation for the wave toast
- Showing tooltips
- Decreased the gong sound
- Added keyboard shortcuts
- Reworked the toast component
- Smaller tower stars for level
1.7.2
2023-04-15
- updated score formula for Survival
- limit early wave calls if too many objects in the scene
- alpha version of online mode (not available)
1.7.1
2023-03-21
- rebalanced the campaign and survival levels
- added the concept of a swarm (multiple ghosts of the same type clumped together)
- regular enemy version of Casper and Mr. Stay Puft
- depth of ghosts changes based on the orientation
- updated some assets
- fixed some issues with campaign levels 4 and 5
- fixed a bug with the repair button showing/hiding when not supposed to
- added foliage to campaign levels
1.6.7
2023-03-02
- new assets
- all sounds are played according to preferences
1.6.6
2023-02-27
- fixed a bug with the game not scaling properly on some devices
- small UI fixes
1.6.5
2023-02-23
- fixed a bug with click events
- added functionality to record gameplay highlights
1.6.4
2023-02-21
- new tileset
- new map for Survivor mode
- added sounds for tesla & laser towers
1.6.3
2023-02-20
- new physics engine: MatterJS
- new laser mechanics
- small balance updates
1.6.2
2023-02-01
- new assets for towers
- decreased game size
- added link to website
- fixed display issue with drawer
1.6.1
2023-01-22
- New assets for base and ghosts
- New sounds & music
- Restricted abilities to lower campaign levels
- Moved base repair button
1.6.0
2023-01-14
- a new asset for ghost
- implemented abilities
- random destroyable foliage for Survival mode
- second map for Survival mode
- updated the design of the flywheel
1.5.2
2023-01-09
- Drawer for stats
- Enemies count in the wave bar
- Sound settings
- Debug settings
1.5.1
2022-12-29
- Added a new game mechanic that allows users to call waves early on Survival mode
- Fixed a couple of bugs with the flywheel
- Changing the tint of the base when hit
- Analytics integration
1.5.0
2022-12-20
- Nerfed Turret's armor damage
- Buffed Cannon's damage
- Buffed Tesla's stun
- Fixed a bug with towers being added even if locked
- Fixed a bug with pausing messing up the timing of enemies
- Fixed a bug with the wave bar showing after exiting the game
- Fixed a bug with the wave bar not showing all the time
- Fixed a bug with the game freezing if switching rapidly between scenes
- Fixed a bug with flywheels showing after the game ended
- Showing an improved tutorial embedded in the game levels
- Showing message that tower cannot be placed on the road
- Better loading mechanism for fonts
- Showing hints as an icon that can be clicked to expand
- Small issue with 1-star-level icons
- Added Credits scene
- Showing how much a session took
- Better GUI for end scenes
- Added buttons to retry and continue on the end scenes
- Added balance to the end screens
- Added Survival score
- Performance improvements
- New logo
1.4.2
2022-11-24
- Fixed bug with tower flywheel buttons going off screen
- Fixed issue with resizing the screen
- Implemented a better UI for base repair
- Added more hints
- Added the laser tower to level 10
- Added 50 more waves for Survival mode
- Added 2 new bosses for Survival mode
- Renamed some game objects
1.4.1
2022-11-22
- Added hints in the campaign
- New graphics
- Added website URL to preloader
- Changed logo color
- Better UI for repairing towers
- Showing lives remaining in HUD
1.4.0
2022-11-21
- Survival mode with 200 waves
- Nerfed blaster damage
- Buffed Spectre and Spectre Boss health
- Scene transition effects
- Replaced the settings button on the Game scene
1.3.2
2022-11-14
- New logo
- Game mode selector
- Fixed bug with ghost opacity