Hero's Quest: Automatic RPG Cheats

Hero's Quest: Automatic RPG Hack 0.23.67 + Redeem Codes

Roguelite with powerful Bosses

Developer: Murilo Bastos
Category: Games
Price: Free
Version: 0.23.67
ID: com.mbs.hqautorpg

Screenshots

Game screenshot Hero's Quest: Automatic RPG mod apkGame screenshot Hero's Quest: Automatic RPG apkGame screenshot Hero's Quest: Automatic RPG hack

Description

Hero's Quest is a game where you play the role of a lovely hero, go around exploring the world, and challenge your fighting ability to reach the highest level in the limited energy range. Your mission is to reach the highest level as you can to get a lot of gold coins, new weapons and equipment to improve your stats.

Initially, you will have 20 energy points (EP). Trying to maintain or improve this stat so you can get high levels in the game. Every time you beat monsters and Bosses, you will get gold coins. The more monsters you beat, the more money you have and the faster you go on the adventure. The more you win, the faster you level up. The higher the level, the higher your ability to defeat the aggressive monsters encountered along the jorney.


During the game, you will gradually discover your abilities and find the most effective fighting style for yourself. That's the magic, it can be very rewarding to play and discover new strategies or relics combinations.

Explore the world and challenge yourself to reach the highest levels within limited energy!

• Heroes and Skins •
Hero’s Quest allows you to choose different characters to participate in thrilling battles, each hero have different bonus stats and wonderful pixel art skins. Heores can also be situational you'll have to chose the most suitable Hero for each scenario.

• Skill Tree •
Players can chose between multiple passive Skills to shape the gameplay the way they like. Skills are separated into different types ranging ranging from ofensive, defensive or utility skills.

• Immersive world •
Unlock multiple areas, where with powerful monsters enemies are waiting for you. Battle can be very intense the further you get. Players also need to defeat Bosses with outstanding power to unlock new Maps, Relics and Equipment.

• Roguelite action •
Roguelite is an evolution of the Roguelike genre, this means you still have to start the game from the beginning when the game is over, but you also have permanent upgrades to make each run easier and esiear while also making you progress further and further. The more you play, the more you progress!

• Automatic battle •
You'll find monsters along the map and your job is to choose the fights. Your focus should be on strategy, Hero and Relics combinations. Let the game do the rest.

• Portrait orientation •
Play the game anywhere with only one hand.


Music by Aaron Krogh: https://soundcloud.com/aaron-anderson-11
Character Art by Ækashics: http://www.akashics.moe/

Version history

0.23.67
2023-03-21
This update brings some bug fixes and improvements.
0.23.62
2023-03-17
This update brings the new “Awaken Mode", and various bug fixes and performance improvements.
0.23.60
2023-03-15
This update brings the new “Awaken Mode", and various bug fixes and performance improvements.
0.23.56
2023-03-08
This update brings the new “Awaken Mode", and various bug fixes and performance improvements.
0.23.54
2023-03-02
This update brings the new “Awaken Mode", and various bug fixes and performance improvements.
0.21.20
2022-03-26
[0.21.17]
* fixing hero order
* adding 2 new draft languages, Spanish and Korean
* updating game font to support Latin and Asian characters
* changing shield amount from 50% def to 100% def
* reverting gray shards to def% and buffing the % to 50/85/125%
* changing the in-game lvl/gold background
* unlocking auto-rotate for tablets or phones with a connected controller
* despawning Swamp mobs after killing MD
0.20.34
2022-03-12
* new areas
* new items
* new relics
* 4 new heroes
* updating tickets income
* updating treasure box drops
* adding ad skip shop
0.20.31
2022-03-11
* New Areas
* New Items
* New Relics
* 4 New Heroes
* Updating Tickets Income
* Updating Treasure Box drops
0.19.11
2022-01-21
[0.19.11]
* Bug fixes
* Hero Skins
* Hero Select Button
* Battery Saver Toggle
0.17.45
2021-09-17
* adding the Skill Tree
* adding new currency: Boss Souls
* adding new Maps
* adding new Items
* adding new Heroes
* adding new Map shortcuts
* adding item effects for +6, +9, and +12 if you have PostFX on
* adding new Item drop UI
* changes Ring agility
* game rebalance
0.16.35
2021-07-23
[0.16.35]
* icon change

[0.16.34]
* adding new auto stats feature
* adding a compensation for when you run out of ads
* fixing attack speed heroes stats
* fixing an attack speed visual bug in the last 4 maps
* hero select menu now scrolls to your active hero
* despawning some mobs after you kill the boss (only for required bosses)
* despawning some mobs between the first map and the shortcut if you have it unlocked
* adding a toggle to enable/disable despawning
0.16.34
2021-07-12
[0.16.34]
* adding new auto stats feature
* adding a compensation for when you run out of ads
* fixing attack speed heroes stats
* fixing an attack speed visual bug in the last 4 maps
* hero select menu now scrolls to your active hero
* despawning some mobs after you kill the boss (only for required bosses)
* despawning some mobs between first map and the shortcut if you have it unlocked
* adding a toggle to enable/disable despawning
0.16.22
2021-06-25
[0.16.22]
* 4 new areas
* 4 new relics
* 4 new item tiers
* 4 new heroes
* introducing equipment upgrades with gold
* backtracking mitigation post shortcut
* move speed toggle
* hero select mid run
* new joystick type
* move speed changes base on how much you move the stick
* achievements for gold, boss killed and one hit
* adding 2 relic pages
* showing boss levels
* dupes shows as an upgrade, +1 instead of (2)
* limiting upgrades to +12
* changing item upgrade scaling
* adjustments to attack speed for early and mid game
0.16.21
2021-06-23
[0.16.21]
* 4 new areas
* 4 new relics
* 4 new item tiers
* 4 new heroes
* introducing equipment upgrades with gold
* backtracking mitigation post shortcut
* move speed toggle
* hero select mid run
* new joystick type
* move speed changes base on how much you move the stick
* achievements for gold, boss killed and one hit
* adding 2 relic pages
* showing boss levels
* dupes shows as an upgrade, +1 instead of (2)
* limiting upgrades to +12
* changing item upgrade scaling
* adjustments to attack speed for early and mid game
0.15.26
2021-05-08
[0.15.26]
* fixing typos and bug fixes



[0.15.21]
* adding 2 new heroes (exp and drop chance)
* adding 4 new relics
* adding 4 new jungle maps
* adding 19 new items
* adding new map shortcut
* adding missing relic drops
* buffing initial stats
* buffing def
* updating first maps mob levels
* updating agility scaling for both the player and the enemies
* hp is now 2x larger for both the player and the enemies
* nerfing evasion, you'll need more luck to achieve 30%
* renaming some relics
* fixing some bugs and exploits
0.15.23
2021-05-04
[0.15.23]
* fixing hp stat menu description
* fixing item detail typo
* fixing the button to receive 5 energy not working some times

[0.15.21]
* adding 2 new heroes (exp and drop chance)
* adding 4 new relics
* adding 4 new jungle maps
* adding 19 new items
* adding new map shortcut
* adding missing relic drops
* buffing initial stats
* buffing def
* updating first maps mob levels
* updating agility scaling for both the player and the enemies
* hp is now 2x larger for both the player and the enemies
* nerfing evasion, you'll need more luck to achieve 30%
* renaming some relics
* fixing some bugs and exploits
0.15.21
2021-05-02
[0.15.21]
* adding 2 new heroes (exp and drop chance)
* adding 4 new relics
* adding 4 new jungle maps
* adding 19 new items
* adding new map shortcut
* adding missing relic drops
* buffing initial stats
* buffing def
* updating first maps mob levels
* updating agility scaling for both the player and the enemies
* hp is now 2x larger for both the player and the enemies
* nerfing evasion, you'll need more luck to achieve 30%
* renaming some relics
* fixing some bugs and exploits
0.15.18
2021-05-02
[0.15.18]
* adding 2 new heroes (exp and drop chance)
* adding 4 new relics
* adding 4 new jungle maps
* adding 19 new items
* adding new map shortcut
* adding missing relic drops
* buffing initial stats
* buffing def
* updating first maps mob levels
* updating agility scaling for both the player and the enemies
* hp is now 3x larger for both the player and the enemies
* nerfing evasion, you'll need more luck to achieve 30%
* renaming some relics
* fixing some bugs and exploits
1.4.7
2021-04-25
[0.14.7]
* adding tabs to the relic shop menu
* adding relic set system
* adding option to toggle stats screen after battle
* adding equipment and stats buttons
* improving pathing
* improving early and mid-game drops
* updating the ticket reward formula
* reducing relic slot prices to 50k/200k/500k
* reducing hero prices
* fixing wrong tier color for some relics and armor pieces
* fixing remove ads button not working after going back to main menu
0.13.16
2021-04-21
[0.13.16]
* Automatic cloud saving (Game Center required)
* Ranking
* 6 exclusive relics (drops from new bosses)
* 31 new types of equipment
* 6 new areas including new winter maps
* updated mid and late-game difficulty
0.13.14
2021-04-19
[0.13.14]
* Automatic cloud saving (Game Center required)
* Ranking
* 6 exclusive relics (drops from new bosses)
* 31 new types of equipment
* 6 new areas including new winter maps
* updated mid and late-game difficulty
0.13.13
2021-04-19
[0.13.13]
* Automatic cloud saving (Game Center required)
* Ranking
* 6 exclusive relics (drops from new bosses)
* 31 new types of equipment
* 6 new areas including new winter maps
* updated mid and late-game difficulty
0.12.6
2021-04-14
[0.12.6]
* Floating Joystick fix
* Max gold fix
* 4 new Heroes
* Introducing Helmets item (Luck type)
* 34 new Items (8 + 26 Helmets)
* Introducing Relics
* Adding 46 Relics
* Adding Lifesteal effect (Relic only)
* Adding True Damage effect (Relic only)
* Game balance changes to late-game progression
* 2 new Areas
0.11.2
2021-04-06
[0.11.2]
Some housekeeping updates to prepare for the next big update (Relics).

- New option to switch between Fixed and Floating Joystick types
- 12 new Items
- 5 New areas
- Improved early game progression
- Some performance tweaks
0.10.1
2021-03-30
[0.10.1]
This new version includes some housekeeping updates to prepare the ground for Relics and New Maps:
- Adding Item drops back
- Monsters have a low chance of dropping items
- Dropping the same Item will sligtly improve the it
- Attack Speed and Critical Chance are now affected by the Enemy's AGI
- Base Attack Speed is now capped at 15.0
- Base Critical Chance is now capped at 75%
- Base Evasion is now capped at 30%
- Hero bonuses aren't affected by the stat cap

Stay tunned for the next updates :)

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Remove Ads
(Remove Banners and Non-Skippable Ads)
$1.99
Free
HC997499191✱✱✱✱✱ 2866657✱✱✱✱✱
Tickets - Large
(A Large Tickets package.)
$6.99
Free
HC254585459✱✱✱✱✱ ED77B77✱✱✱✱✱
Tickets - Medium
(A Medium Tickets package.)
$3.99
Free
HC451409756✱✱✱✱✱ FB0A23E✱✱✱✱✱
Tickets Small
(A Small Tickets package.)
$1.99
Free
HC955351970✱✱✱✱✱ 9B16A51✱✱✱✱✱
Tickets - Super
(A Super Large Tickets package.)
$12.99
Free
HC747137135✱✱✱✱✱ 95261E4✱✱✱✱✱
Tickets - Tiny
(A Tiny Tickets package.)
$0.99
Free
HC113556169✱✱✱✱✱ DBAB570✱✱✱✱✱
Tickets - Extra Large
(An Extra Large Tickets package.)
$27.99
Free
HC951784727✱✱✱✱✱ D829161✱✱✱✱✱
Tickets - Ultra
(An Ultra Tickets package.)
$54.99
Free
HC891474348✱✱✱✱✱ 83F33BC✱✱✱✱✱
Skin: Shadowbringer
(Hero's Quest skin)
$1.99
Free
HC444347803✱✱✱✱✱ 1D91199✱✱✱✱✱
Skin: Void Bender
(Hero's Quest skin)
$1.99
Free
HC491721164✱✱✱✱✱ CAFEF92✱✱✱✱✱

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Ratings

4.8 out of 5
1 190 Ratings

Reviews

christopher.udell,
Good game, couple of suggestions
An adaptation of inflation rpg to be sure but one that fixes some of the things I don’t like that about game. Simple but addictive with a sense of continued growth for the first few hours. Here are my suggestions:

1. Forfeit battle button: sometimes you realize you can’t win once you’re in the fight but the margin between you and the enemy is small so it takes a couple minutes to lose. Save us the frustration.

2. Auto battle button: same to above, sometimes you realize once you get into the battle that you’re definitely gonna win. Save us the time and let there be an automatic decision button. If you want it to be a premium feature, put it as a purchase perk like no ads.

3. Make video ads for golden tickets give you a scaling amount based off the amount of money you’ve earned in the game. 500 is a lot at first to buy your first couple of things but then it’s crazy low especially when you’re trying to buy artifact slots.....

4. Have more adjacent areas with higher level monsters when there is a boss blocking the path forward. Don’t make us spam the level 2000 guys when the boss is essentially a 2500 and we have to trickle in stat points to try and see if we can possibly beat it because we are sitting at 2300.

These are all small adjustments that would be simple ways to improve game enjoyment. Regardless, it is still well built and a lot of fun for fans of the genre. Thank you, devs!
JeffLikesPoo,
Becoming the best game of this type!
Hero’s Quest to me was the first game I played like this. You spawn with nothing and fight a limited amount of times to then to upgrade equipment before reseting and going again after a good 1.5k~ levels I stopped and went on to find other games like this for example Inflation RPG it too was good but it too got boring after only being able to get anywhere after it was a micro game where you had to know what enemies to kill for money. But then Hero’s Quest is starting to update. The updates of this game has made it fun again and I’ll be playing it tons! And updates are still coming out! I’m excited to see what happens also I reset my account so I get a fresh start and the progression so far is smooth as butter and gives more than enough options! Great game have a great day also thanks devs for rolling out sick updates :D
GoPlayMolaMola,
Great game, some suggestions :)
This game is great, it's simple, I like the hero sprites, and the progression feels nice. Although, I do wish there was some way to either quick travel, or auto-clear bosses you've already cleared, and maybe add them to a function shop where you buy some things with tickets?

Examples would be to skip or speed up battles by x2, or to be able to choose whether or not to encounter an enemy when walking over them in the overworld. If the dev is reading this, please consider some of these, I appreciate that the game is updated frequently :)
xPro91,
Big Issue/Bug Report! Developer Please Read!
Game is great only made it 1 Star in hopes you see my comment in hopes to get this issue fixed.

Issue/Bug: Game Reduces Battery dramatically even while using Saver option. I’m on IPhone 14 Pro latest update. Game drains faster then I can play & charge.

Issue/Bug: Crit Caps at 82.5% which is fine, but once your agility reaches certain values the game lowers crit rate back down to 69% and slowly raises it back to 82.5% then It keeps lowering it. (Caused me to lose several battles)

Issue/Bug: How mobs & Bosses calculate damage vrs player defense value needs to be adjusted. Higher the defense /health the harder they hit you. Certain number values of Health & Defense will cause the enemy to hit lower values but once you raise said values the damage they do increases (I tested this multiple times)

Issue/Bug: A lot of Mobs & Bosses Attack speed seems to be faster at lower values then the players attack speed. Also player attack speed caps at a certain number regardless of how much agility a player has!

Not sure if this makes any difference but I was using the blessing skill tree where you automatically get stats skill perk.

Also I’ll gladly change my review to 5 stars if you would be so kind to review said issues overall this game is very well done, though it’s simplistic, it’s also very addicting & a lot of fun. Keep up the good work!
Recezzz,
Pretty good but gets a little repetitive
So far after several hours of gameplay I think that the game is pretty good for what I’ve gotten to but combat wise and items collectible it starts to fall off a bit, starting from the very beginning to fighting enemies that have insane health bars and damage there really isn’t any damage variation that you can do and it’s just the same back and forth but with different numbers and such i really hoped that there’d be a change later in the game but it’s just beat the latest mobs get new gear and repeat there’s no uniqueness to the items that you obtain but just dull same old numbers that get outdated very quickly, I will admit that having to make a change like this will be difficult to the game and structuring but I believe that it’d make the game more enjoyable in the long run and actually give the stuff you get noticeable other than a bigger number then your previous item.

I hope this review will be read and considered for the long term of the game and like I stated before I know it will be difficult to implement these ideas but I believe that the current dev team will do something to make this game great for future players 🎉

Best wishes and thank you for reading
- Recez
Bfingen,
You broke a perfectly good game….
Because the developers can’t figure out how to make money, they keep crippling the game calling them “updates”. There is absolutely zero chance of progressing further even if i spent money. So, im gonna delete this game, and be extremely wary of any other game from this developer. Developer: you are wrong about the latest update. It nerfed the entire “blessing “ skill tree. And if you bothered to look at discord, it is FULL of complaints about having an update kill an entire skill tree. Not just blessing. If you invest in one tree, then another, all skills lock up. People complain that they have to change their whole strategy in the game because you nerfed entire main skills, and suddenly those skills become useless. Investing in your skill tree is pointless.
Version 0.9.11 doesn’t introduce skill tree. It Clearly says “bug fix and new skins. So you were wrong about that too!
BenNettey,
Great game
Made it to level 2,000,000, Killed the final boss, and now I’m farming the fallen equipment set and trying to figure out what the secret items the final boss dropped can do. Spent a lot of time playing on and off but the grind was worth it. If you ever get stuck farm as much gold as possible and upgrade your helmet as high as possible. If you get stuck just remember High luck plus farming skills will guarantee progress. Jump as far as you can and grind then back track all the bosses you skipped and grind some more if you find yourself unlucky with armor drops. Good luck…
jock2112,
Love the game in every way but the ticket exchanged isn’t my favorite.
Everything about this game has me hooked on it. The only thing I don’t understand is the 500gold - 1500gold to whatever it caps at for a ticket. Gotta pay attention or you’ll end up thinking you’ve got a decent haul of tickets and it’s half what you expect. I think it should be at a steady number even it’s higher then 500 at least you can guess how many tickets you could farm. Even if it was over 500 for difficulty sake it’d be harder but easier to calculate a ticket farm for the player. Other than that amazing addictive game.
Rafoo97,
Great game, needs a reset progression
I loved this game the first time I played it, and came back to it an year later and found a bunch of cool updates, like skill trees. The only problem was there was no way to get a fresh start so I can re-experience the game with all the new changes. I would love to see a reset progress button hidden somewhere in the options menu which sells all your items.

I checked again and am disappointed to find no changes in terms of a full reset, one year later
tomvs,
More like an ad grinder
Not as good as inflation RPG. I figured out soon that most of my progress was pointless without the best characters, which are most efficiently farmed by grinding ads.

So there I was, clicking over and over to play ad videos while watching TV. I thought to myself that I had more fun repeating runs in inflation RPG going for that 1% chance that new gear would drop, which would allow me to progress further.

Though congrats on finding a way for non-paying players to contribute more than normal via ad revenue. It seems as though that’s the main purpose of the app, with the actual gameplay being not well-polished or satisfying. At least the art assets look good.