iAggravation Cheats

iAggravation Hack 13.3 + Redeem Codes

Developer: John Millhouse
Category: Games
Price: $1.99 (Download for free)
Version: 13.3
ID: com.MillhouseEngineering.iAggravation

Screenshots

Game screenshot iAggravation mod apkGame screenshot iAggravation apkGame screenshot iAggravation hack

Description

The game iAggravation is a marble board game for 1 to 8 players. Players can share a single device. The objective is to advance all of your marbles around the board to your home position from the base position. Marble movement is based on the roll of two dice. Landing on your opponent's marble sends it back to their base position. The player type can be human or computer. The board style is selectable: classic, modern, beach, space or party. The classic board is the actual board made by my grandfather years ago. There are selectable variations: one die, two dice, blockade, back four, corners, automatic modes and more.

Version history

13.3
2020-06-06
Corrected Peer to Peer mode
13.2
2020-05-30
Update instructions.
13.1
2020-04-14
Update for dark mode
13
2020-03-30
Update for iOS 13.
Disabled multi device mode due an error.
11.0.2
2018-02-11
Minor bug fix
11.0.1
2017-11-09
Removed dynamic type from the buttons and increased dice size
11.0.0
2017-11-07
Update for iPhone X
Update for iOS 11
Minor bug fixes
10.0.4
2017-10-03
Update for Swift 4
Added Game Mode Icons
10.0.3
2017-09-11
Update peer to peer messages.
Added locks for marble color selection in peer to peer mode.
Bug fixes
10.0.2
2017-08-28
Stability improvement
Added new screen to reconnect if connection lost during play.
10.0.1
2017-08-21
Updated device mode interface
Fixed crash
10.0.0
2017-08-14
Peer to Peer play. Play against other iPhones or iPads over a local wifi or bluetooth network. Each device must have iAggravation.
9.4.4
2017-05-29
Update instructions
Update to Swift3
9.4.3
2017-01-10
Fixed bug where unordered dice statistics with zero rolls caused a division by zero crash.
Other bug fixes.
9.4.2
2017-01-02
Added Marble Trails: Toggle whether the marble trails are shown along the path. Trails do not appear when not in automatic mode because replay will show the trail. Trails are cleared when Human player rolls and when exiting the view. Default is off
Added Roll History: Swipe left or right to show the roll history. Roll history will animate the starting and ending position of the displayed roll history. Swiping only works during a human player's turn.
Consolidated game play options for iPad on one screen.
9.4.1
2016-12-12
Added new achievements
fixed bugs
9.4.0
2016-11-30
NEW!! Gravity Mode: Inspired by the space board. In this mode marbles are pulled into the sun. If the marble stays on the sun for more than one turn it burns up. Your marbles move when the roll button is pressed. Marbles in BASE and farthest from the sun are not affected by the sun's gravity and don't move. Marbles in HOME move toward the sun but are stopped from falling into the sun. Same color marbles can't land on each other. Different color marbles get sent back to BASE.
9.3.8
2016-11-22
Fixed bug in blockade mode and corner mode
Classic, modern, beach and space boards now display faster.
Fixed statistics bugs
Added two dice statistics
Added score sorting modes persistence
Updated instructions
9.3.7
2016-11-13
Statistics have been completed.
Other bug fixes.
9.3.6
2016-10-31
Fixed bug on small screens that cause die to collapse.
Fixed bug in corner mode.
9.3.5
2016-10-24
Fixed corner mode bugs
Fixed blockade mode bugs
Add large marble advance setting
Enhanced replay/undo animations
9.3.4
2016-10-13
Fixed bug in one die mode that caused a crash.
9.3.3
2016-10-10
Fixed bug where game would crash.
Fixed bug where board would become distorted.
9.3.2
2016-10-03
Added advance settings to toggle marble hopping, move path on/off and thickness. You can also set the computer speed (slow, normal and fast)
This version fixes zooming and board placement on table. It also fixes minor bugs.
9.3.1
2016-09-13
Update for iOS 9.3.1. Code totally rewritten in Swift. New marble styles and backgrounds. Added play for 1 to 8 players.

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Ratings

2.3 out of 5
15 Ratings

Reviews

gdm61,
Problems
Occasionally a player just goes around the entire board without rolling the dice. Beginning of the game if you get out on 1 or 6 and have a 4 computer automatically plays forward for you, if you don’t like that move and want to replay then you lose your turn.
Mrjombi,
I nearly love it.
This is super nostalgic for me. My family was a gaming family and before I had a car we would play simple board games at home. I owned this one, and brought it out as often as possible.
So I was very happy to find the one version of this in app form. For the most part this is the game I remember. I like the chance to tweak the look of the board and marbles, as well as the ability to really alter the other players' abilities.
The one complaint I have, and I see this was not addressed in the update, is sound. It gets to me after a bit when everything is totally silent. The die should have a sound, the marbles should make an appropriate click sound as they move around the board. Music isn't necessary, just sound basic sound. Please.
I would also add the ability for the game to play in horizon as well as portrait mode. There are times I wish to play yet have the screen angled upright on my cover but that’s I possible, the game has to be played flat on the able. Not good for my neck.
Make His Praise Glorious,
It’s fine
I think the game is fine. We’ve only played one game, so I may have a different review later. We played on my phone - which was too small. I see today that I can download an older version to my iPad. So we’ll see how that is. One suggestion. Our house rules are - if you don’t get out after 3 rolls you can come out on the 4th roll. -You still roll, in case you get a 1 or 6 to roll again. - My hubs played nearly the whole game and didn’t roll a 1 or 6 until the game was nearly over. Such a bore when you can’t play. Be nice if that was an option. We call it the “pity” rule. 🙄. I bought the game because of your responses back to the previous reviewers. I wanted to bring up the average on your stars.
AriTheMilani,
The ratings don’t match the app
This app is working just fine and is a lot of fun. There must have been updates since when those reviews were made. There is nothing wrong with this app and I highly recommend it.
Jaws200457,
Very poor
Sad slow gameplay that even if it’s the computers turn you have to constantly press next to advance gameplay. Won’t go back to main menu. Die roll is definitely sided to help the computer. Extremely disappointing game and a total waste of money. I want my money back!!!
TGC11,
Bad Upgrade
Why addition of icon buttons? Unnecessary and bad visual change that now makes everything else (mainly dice) super small. Provide option to not display icons or go back to previous version!
1968punisher,
Bad
Don’t waste your time
Julisa999999,
Dice rolling is NOT random
So infuriating to not have equal distribution of sixes. Just make it fair.
wessman97,
Waste of $2
Piece of crap game. Is not at all like the actual game of aggravation.
Karnstein,
Good adaption of a great game
Growing up, Aggravation was my family's favorite board game, and we spent many, many memorable evenings around the board rolling, racing, and ruminating.

My wish list for features (below) reflects the options I grew up using. Altogether (and with the single die option), they allow for very competitive, interactive, and aggravating games that balance "hunting" tactics with the dominant "racing" strategies.

1. Six-player board

2. Center shortcut

2.1. Allow marbles to enter the center on an exact roll from any of the top corner spots--not just the top corner spot above that marble's Start spot.

2.2. Allow marbles to exit the center to any of the top corner spots--not just the top corner spot before that marble's Home spots.

3. Top corner shortcut

3.1. Marbles moving from one top corner spot to another top corner spot via the top corner shortcut will aggravate other players' marbles in a top corner spot either by occupying or passing through the spot occupied by the other player's marble.

3.2. Allow marbles to exit the top corner shortcut from any of the top corner spots--not just the top corner spot before that marble's Home spots.

3.3. Allow marbles the option of not exiting the top corner shortcut--continuing past the top corner spot before that marble's Home spots, if desired.

Thank you for developing this wonderful app, which continues a proud legacy.