Infinite Miner Cheats

Infinite Miner Hack 2.0.5 + Redeem Codes

ItemCraft-Roguelite

Developer: kouhei kitagawa
Category: Games
Price: Free
Version: 2.0.5
ID: com.Sightst0ne.VSBox

Screenshots

Game screenshot Infinite Miner mod apkGame screenshot Infinite Miner apk

Description

"Vampire Survivors" like indie game. Slay enemy and Build your character. Then slay enemy and Build your character. and more.

Version history

2.0.5
2022-09-25


2.0.5


Remake of Ice Shot Lv 10: Improved the processing as it ran at once and was overloaded.


Balance adjustment
Extra mode initial placement experience increased
Extra mode status reflected value increased Reduced enemy HP increase rate (especially around stage 100)


Bug Fixes
Fixed a bug that the LEVEL display in the warehouse was sometimes incorrect.
Fixed a bug that yellow experience values in Extra Mode did not receive Extra Mode correction.

UI fixes
2.0.2
2022-09-12
ver2.0.2
Balance adjustment
The early stage of extra mode was made easier to create a run-in period.
The extra mode crafting was harder than intended to produce ammunition +, so the appearance rate has been increased.
2.0.0
2022-09-11
ver2.0.0
add extra mode
UI improvement
Hiding enemies etc. on the screen after clearing a stage, and lightening the result screen.

Bug Fix
Fixed a problem that the screen sometimes continues to vibrate when LEVEL is raised.
1.3.15
2022-09-01
1.3.15

UI fixes

Balance adjustments
MoonShot damage reduced by 20%. Maximum number of ricochets at lvl 10 reduced by 20%.

Bug fixes
Fixed a bug that prevented MoonShot and Tri-saw from hitting
1.3.14
2022-08-30
1.3.14

UI adjustment
Changed the minimum FPS when processing is heavy from 15fps to 24fps. The game is just barely holding up. The game is more likely to slow down in heavy situations, but you should find this better.
Reduced precision of physics calculations: Unnecessary calculation precision has been reduced. This will reduce the load.


Balance adjustments
Moonshot bounce coefficient increased: It moves around more.
Moonshot: Halved the maximum number of ricochets and doubled the damage: This is a simple adjustment to reduce the load while keeping the total amount of damage the same. This is a buff in the early stages of the game, when the shot does not hit the target fully.
Basic ES recovery speed increased by 50%: More ES presence would be nice.
1.3.13
2022-08-29
1.3.13
Improved knockback We have introduced a 0.75 second cooldown for knockback per enemy and doubled the amount of knockback instead. This reduces the load when fighting a large number of enemies.
Fixed a bug when destroying bosses
1.3.12
2022-08-29
Fixed a bug that caused experience and gems to disappear after the second round.
1.3.11
2022-08-28
1.3.11

Save data transfer is now possible.
Gems and EXP items are now combined, reducing the load.
Optimization of knockback handling.
Improved crafting buttons: you can now switch between them with the hammer button on the crafting screen.
Improved effects when defeating large enemies
Fine-tuning of the performance when defeating bosses


Balance adjustments 
Shortened gear vortex damage interval Reduced damage amount
1.3.10
2022-08-24
1.3.10

Added effects when defeating large enemies
Improved vertical UI
Reduced waiting time when defeating bosses
Reduced app size 
Optimized processing when destroying enemies
Optimized effect processing when enemy damage


Bug fixes
Fixed minor UI bug
Fixed an effect position bug when crafting
1.3.9
2022-08-21
1.3.9

Balance Adjustment
The force of enemies coming toward the player has been reduced by 10-20%.
1.3.8
2022-08-19
1.3.8

Implemented loading before starting a stage: it takes a few seconds, but instead it stabilizes the fps in the beginning.
Optimization of damage determination. Program load has been reduced. Slightly changed hit judging.

Balance adjustment
 Increased the maximum number of Moon shot hits in proportion to Duration. If you have a complaint that MoonShot disappears quickly in the later stages, please try to equip it with Duration.
 Increased the difficulty of stages 10 and below by 10%. It was a little too boring! 
 Increased the number of shots per second per Amount for Random Bomb, Gear Vortex, Hex Bomb, Trisaw, and Starshot: this is a nerf back to half of what it was in Ver 1.3.5. Can be a bit more violent.
 Adjusted damage determination. Due to optimization of internal processing, no damage is dealt for 0.3 seconds after an enemy appears. Instead, the overall damage received by the player has been reduced by 20%.
 The probability of the number of Lv10 weapons displayed at level up has been lowered; it will be more difficult to create multiple Lv10 weapons; the number of Lv10 weapons displayed at level up has been reduced by 1.5 times. For reference, up to two weapons will still be available. If you try to make all of them Lv10, it will be a quandary. But you may be able to do it if you try hard enough.
1.3.7
2022-08-18
Increased advertising bonuses from 25% to 50%.

Bug fix
Option FPS setting bug fixed.
1.3.6
2022-08-15
1.3.6

Tutorial addition



Balance adjustment
Enemy HP increased over time during play with more than 60 stages



Bug fix
Fixed problem with wave shot lvl 10
Fixed a problem that ice shot becomes lvl 11 or higher
1.3.5
2022-08-15
UI Improvements

Balance adjustment
Random bomb, Gear vortex, Hex bomb, Tri saw, Star shot
Decreased the increase of the number of shots per second by amount

Damage display bug fixed
1.3.4
2022-08-14
Damage text Bug fix
1.3.3
2022-08-14
1.3.3

Implementation of option to not display mongrel damage

Bug Fixes
Fixed problem with damage display not being displayed correctly
1.3.2
2022-08-12
Optimization
Craft screen UI improvements: Craft confirmation button is now larger.
Improved Random Bomb processing: Processing is faster and triggering is faster by milliseconds, so it is a very slight buff.
On/Off of the omission of the display of the damage of small fishes: If you can afford the specs, you can turn it off and the screen will be filled with numbers.
BossHP accurate value display: This makes it easier to see how hard the bosses get as the stage progresses.
Added explanation of HP when leveling up and ES-related effects when acquiring.
Physics FPS and FPS settings implemented.
120fps option for newer devices: experimental, no point in turning it on if the device does not support 120fps.

Tablet optimization
Increased field of view: Makes it easier to play.



Balance adjustment
Machine gun: 1 penetration at lvl 3, 1 additional penetration at lvl 6, and lower ammo counts for all levels.
This should increase its presence in the latter half of the stage.
Star shot: Area increased by 10%. It will be a bit easier to use.
If Armour is acquired at level up, it will now recover 10% HP and 50% ES.

Bug fixes
Fixed a bug where weapons were not properly displayed on the status screen.
1.3.1
2022-08-12
1.3.1

Damage display of mooks is reduced when the number of enemies on the screen exceeds 200.
UI Improvements
Reduced lag when opening the options screen
Reduced load at the moment when a large number of enemies appear

Balance adjustment
Increased the number of all recoveries to reduce the number of items on the screen, also to reduce the load.
Machine gun all levels Attack frequency increased by 30% Damage increased by 20
Wave shot LV10 Amount +2 Damage +10
Moon shot 
Adjustments were made to nerf the physics of the 1.3.0 version, as they were unintentionally nerfed. 
Lower repulsion coefficient, speed limit removed, damage reduced by 20%. Basically a buff. Removing the speed cap also improves performance by eliminating the script that monitors the speed.
1.3.0
2022-08-10
1.3.0


Optimized game system Lightened the game system.
Improved UI display
Slightly reduced visibility when held vertically
Damage to bosses now shows damage per second


Balance adjustments
Ice shot damage increased by 20%. Enemies in a frozen state will take 1/4 of their normal damage.
Star Shot 30% increase in area
Boss size increased by 20%.
More enemies on the screen will have more power to approach the player
MaxHP when leveling up, 20% life recovery when obtaining Hprecovery



Bug Fixes
Fixed a bug that Ice Shot is affected by StarShotLV10
1.2.7
2022-08-10
Balance Adjustment
EXP surplus is now carried over
Two mods are no longer rolled when crafting
Crafting level 30 and below now requires 25% less Gems
Machine Gun now adds 2 bullets per Amount +1
Ice Shot range increased by 10%. Damage increased by 1.5x. Don't take damage if you touch an enemy during a freeze.
1.2.6
2022-08-08
1.2.6
One new weapon added

Improvements
Implemented craft explanation
Changed the color of some enemies due to the implementation of freeze state

Balance adjustment
Choice when leveling up
Max ES 10% -> 15
ES Recovery 15%→20
ES Start speed 15%→30
HP Recovery 15%→20
Collect Range 20%→30
1.1x chance of weapon being drawn

Bugfix
Fixed a bug that caused the current HP to be incorrect when acquiring MaxHP.
1.2.5
2022-08-07
UI improvement
Localization
1.2.4
2022-07-29
Balance
Increased HP of some enemies at higher difficulty levels

Optimization
UI Improvements
Changed maximum enemy range when holding vertically
Saving the selection of vertical holding
1.2.3
2022-07-25
wave shot Lv10 Buff
Collection range of Level up is no longer displayed in Boss fight.
1.2.2
2022-07-24
NEW
Energy Sword is now increased according to the amount.

Balance
Gear vortex Lv1 movement speed x1.5
Level UP EXP 10%→15%
Level UP HP Recovery 10%→15%
Level UP ES Recovery 10%→15%
Level UP ES Start speed 10%→15%
Level UP Collect range 15%→20%
Machine gun Lv10 Buff cooldown

optimization
Improved UI when vertically screen.

Bug fix
Fixed crash on ad tap when vertically screen.

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Ratings

3.7 out of 5
6 Ratings