2.0.1
2016-04-25
This app has been updated by Apple to display the Apple Watch app icon.
+ Sound! 8 music tracks and 300 noises available for 24+60 audio events
+ Can turn on better looking scrolling lists in graphics
+ Added dotted border around the main menu Mod Map button to make presets less hidden
+ 9 new mods (2 are new atoms)
+ 3 new presets: The appender, The bear cave and The caretakers
+ The middle cover from the Cover mod now becomes transparent when finishing a level
+ Improved descriptions for the preset game modes
+ Can now set the deployment flag to always show
+ Changed default of "Show level record of other profiles" to OFF
+ Now using higher anti-alias settings
+ Will now see the background image slightly better upon the end-of-level fill
+ Can now render the game in up to 8 times the original resolution
+ Quicker loading at the start of the game
+ Added 200 new background images
+ Doubled the resolution of all background images
+ Better at reflecting changes on the first page of the graphics configuration
+ Quality setting for fade effects
+ More efficient reuse of existing bitmaps in memory
+ Doubled max framerate to 120
+ More accurate internal time measurement
+ Now showing the current level number on the main menu
+ Now able to temporary boost the game speed (less waiting for bounces to finish)
+ Can select what the second finger does: Reposition Flag, Toggle Direction, Boost Speed or Abort Deployment
+ Can select what any physical button on your device does: Toggle Menu, Toggle Direction or Boost Speed
+ The destruction of wallbuilders moving into a Jezz Atom is now delayed to give visual feedback of what's happening
+ Score gained from the Bonus Atom is now reduced if the level speed has not been Fast the whole time
+ The Drawing Walls mod now grants bonus points for more complex wall constructions
+ Can select one of three visual effects for wallbuilder destruction (or keep it as none)
+ Enhanced randomization and loading of background images
+ Removed random chance from the Freeze Atom, it now appears at set amounts of created wall cells
+ Changed (simplified) preset "The arcade" to differentiate it more from "The arcadium"
+ Changed preset "The shepherd" to differentiate it more from "The divisor"
+ Changed preset "The adventure", now have normal number of lives and each life is worth twice as much end bonus
+ The Missile Atom now only launches missiles if a wallbuilder is in the same area as itself
+ A third atom should no longer be able to break free two other atoms that are stuck next to each other
+ Fade effect possible on built wall lines and on failed (destroyed) pending walls
+ The Wallcrawler (WAL mod) now starts at a random location instead of always in the bottom right corner
+ The Wallcrawler (WAL mod) now does a visual "landing" animation at the start of each level
+ The Wallcrawler (WAL mod) now disappears when level is lost due to 0 lives (instead of returning to transparent)
+ Added a "Use Recommended?" button to allow new players to quickly change graphics from the default classic theme
+ Will now highlight the config, mod-map (presets) and HQ buttons until the first time they are pressed
+ Grouping mod: The line-of-sight for red-white and blue-white atoms will be shown as dashed lines when the level ends
+ Exiting a room in the headquarters now returns you to the main menu at once
+ The "Speed is key" mod can now award a much more satisfying maximum end bonus
+ A whole bunch of minor tweaks here and there
1.9.2
2016-02-17
+ Updated engine (compatibility/optimization)
+ Added four new background tiles
1.9.0
2012-10-28
+ 140 new background images
+ Doubled the resolution of all background images
+ Now possible to open menu by multitouching instead of drawing circles
+ Now possible to skip the profile selection screen
+ Added profile reminder to pause screen
+ One new preset ("The haste spell")
+ Missions now can't be completed on games played with slow speed
+ Changeable background tiles
+ Fixed issue that made the name input not work like it should
1.8.1
2012-01-17
+ Improved performance
+ Adjusted atom movement
+ Better app close/open handler
+ 12 new mods (two new atom types)
+ 10 new rooms
+ Two new presets ("The war" and "The inferno")
+ Six new missions
+ Tweaked wallcrawler movement
+ Screen dimming on menus (can be disabled)
+ Can now play in non-fullscreen
+ 60 new background images
+ Fixed slight bug with two missions for a regular game (silver/gold score)
+ Miscellangeous maintenance
1.7.1
2011-10-04
+ Added 10 new rooms.
+ Added 18 new missions. Adjusted the goals of two old missions.
+ Fixed an inconsistency in the "time taken" high score attribute that appeared after the last app update.
+ Fixed a bug that made the FIN mod not work.
+ Reduced possibility of visual lag due to data being written to disk.
1.7.0
2011-09-30
+ 10 new rooms.
+ 9 new mods (3 of these greatly changes how the game is played).
+ 2 new preset mod combinations.
+ Highlighted zones are now drawn more efficiently.
+ Tweaked the controls (turning and nudge logic).
+ Can now reposition the deploy flag using a second finger.
+ Multitouch options now defaults to ON.
+ Fixed a critical bug with loading a game where a wallbuilder was deployed.
+ Modified game speed (slow/fast). The atoms were moving too quickly, now they have exactly the same speed as in the original JezzBall. My apologies for this mistake.
+ Some optimization and description edits.
1.6.1
2011-09-22
+ Introduced rooms and missions ("headquarters").
+ 20 new mods.
+ Custom black wall color (can be randomized).
+ Made the controls smarter (especially around the edges of the play area).
+ Some improved performance/code optimization.
+ Better scrolling in the lists.
+ Various new options in config (general and graphics).
+ Many minor to less-minor additions/changes.