Loopy Pro: Looper DAW Sampler Cheats

Loopy Pro: Looper DAW Sampler Hack 1.1.5 + Redeem Codes

Loop beatbox, AUv3 and singing

Developer: A Tasty Pixel
Category: Music
Price: Free
Version: 1.1.5
ID: com.atastypixel.Loopy-Pro

Screenshots

Game screenshot Loopy Pro: Looper DAW Sampler mod apkGame screenshot Loopy Pro: Looper DAW Sampler apkGame screenshot Loopy Pro: Looper DAW Sampler hack

Description

Loopy Pro is a live-looper. And a sampler. And a sequencer. And a very capable AUv3 Audio Unit host. And a DAW. And an AUv3 Audio Unit.

You get the idea. Loopy Pro is deep. But it's also designed to be friendly, and a great deal of fun.

You can set up Loopy Pro to work however you do, with features like hands-free looping with count-in, count-out and automatic loop detection; or "free" looping, where you can choose on-the-fly how long to make loops. There's even retrospective recording, where you can lock in a loop after the fact.

There's extensive MIDI controller support, including built-in support for the Launchpad, the APC40 mk2 and the MIDI Fighter Twister, and effortless MIDI Learn for setting up your controllers.

You can also drag-and-drop audio straight onto loops in Loopy Pro, with sophisticated tempo and pitch adjustments, and use Loopy Pro as a clip launcher, with all kinds of options for song sectioning.

The built-in mixer lets you set up insert and send effects for every channel in your project, and load AUv3 Audio Unit instruments, effects, and MIDI sequencers.

And there's a built-in sequencer, for arranging songs, and even performing them live, totally automated and hands-free.

There's also a great deal still to come.

So, what are you reading this for? Go take Loopy Pro for a spin – there's a 7-day free trial just waiting for you.

Have fun!

- Michael
loopypro.com

Join other Loopy Pro users on Discord, Facebook or the forums - loopypro.com/communities

Loopy Pro's Pricing Structure:

Loopy Pro has a pricing structure that mimics the classic desktop software model, in order to enable continued development:

• A 7-Day Free Trial, so you can make an informed purchasing decision.
• A one-off In-App Purchase to buy the app: to keep, forever.
– This gets you permanent access to all current features, and all those added in the following 12 months.
– It also gets you bug and compatibility fixes for the lifetime of the app.
• A completely optional "Upgrade" In-App Purchase, available any time from 12 months after initial purchase, to buy the latest features and all those released in the following 12 months, to keep forever. Upgrade once, or every year, or just when there's a new feature you want, or never upgrade after the initial purchase – it's completely up to you. And you keep what you buy, forever.
• This will allow Loopy Pro to continue evolving for years to come, while letting me support my family.

If you can’t afford Loopy Pro, or you represent an educational institution, please reach out to [email protected].

Version history

1.1.5
2023-07-24
Version 1.1 is a significant update: See the full list of changes at roadmap.loopypro.com/changelog, and see what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Added individual retrospective record length setting for actions, clips, colours and globally
- Added “Invert” option for toggle actions
- Added “Preserve Clock” setting to clear clip action settings
- Added OSC support for delay/quantisation of actions via +nn/~nn parameter
- Added a workaround for AUv3s that don’t correctly report their selected presets
- Added “Compressed” file format option (uses m4a/aac)
- Improved faders, mapping more of the travel distance to middle decibel ranges
- Made colour channel volume meters post-fader, rather than pre-fader
- Automatically reload a crashed AUv3 (with 5 second rate limit)
- Improved quantization setting sliders, to allow other bar lengths
- Improved intro and outro playback
- Improved AUv3 preset actions
- Improved “Loop” quantisation for Page Switch actions
- Improved recording of irregular-length loops when quantisation enabled
- Revised trim interaction
- If clock tempo is unset when playing a clip, set the tempo
- Fixed a number of memory leaks
- Fixed a spurious count-out indication that could start upon playback
- Fixed an issue related to entering a sequencer loop region, which could cause odd events to fire, including sending loops silent
- Fixed an issue where audio system could go silent when multiplying/dividing a clip
- Fixed button grid widgets not working immediately after creation
- Fixed issue where playing one-shots could replay from start when unpausing clock
- Fixed issue with clip slicer with clips with only one transient
- Fixed issue with update of font size on button labels
- Fixed issue with “Play Once” sometimes not working properly
- Fixed some crashes
- Fixed some glitches post-record
- Fixed a couple of issues that could cause glitches during overdubbing
- Fixed artefacts during overdubbing with overdub decay less than 100%
- Fixed “Loop” quantisation sometimes not taking effect
- Fixed issue with sequencer playback offset into clips when tempo of clips doesn’t match project tempo
- Fixed session recording finalise on app termination
- Fixed handling of delete/rename/move of loaded projects which are marked as templates
1.1.4
2023-06-27
Version 1.1 is a significant update: See the full list of changes at roadmap.loopypro.com/changelog, and see what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Many stability fixes and rendering improvements
- Added “Recently Deleted” area for staging deletion from file browsers
- Fixed problem with AUv3s dropping MIDI output/transport sync when reconfiguring
1.1.3
2023-05-27
Version 1.1 is a significant update: See the full list of changes at roadmap.loopypro.com/changelog, and see what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Implemented collapsible mixer sections
- Allow wider vertical zoom in sequencer
- On load, set sequencer zoom to show whole sequence
- Fixed issue where scroll layer contents could become unresponsive after zooming
- Fixed sequence layer content height calculation (was chopping off the bottom)
- Fixed update of mixer layout when a section expands
- Fixed issue with hit testing which, among other things, broke bottom trigger area of MIDI learn popover
- Tweaked clip slicer transient detection
- Fixed issues with "toggle" parameter actions
- Fixed some crashes
1.1.2
2023-05-24
Version 1.1 is a significant update: See the full list of changes at loopypro.com/manual/#change-log

- Added Loop Peel/Replace action, for undoing and redoing layers
- Added support for “xx” value placeholders in custom Send MIDI continuous actions (e.g. for controlling SysEx messages via a slider, for coarse/fine CC controls, etc)
- Added editable fader/balance labels to mixer
- Made some significant UI optimisations
- Tweaked clip slicer algorithm to trim trailing silence
- Improved selection gesture in canvas editor
- Revised mixer layout to address UI issues with large numbers of destinations/sends
- Replaced Link “Force Tempo” setting with “Act as Master”, which also enables immediate playback start
- When sorting sequencer tracks by colour, use mixer order
- Removed dragging mechanic for play group assignment, in favour of marquee selection
- Fixed clip slicer triggering while loop is playing
- Fixed fade out
- Added preset state workaround for AUv3s that don’t report their selected preset
- Fixed crash related to triggering parameters when hosted as AUv3
- Don’t wait for playback start when a recording a one-shot
- Improved interaction within scrolling areas

See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com
1.1.1
2023-05-19
Version 1.1 is a significant update: See the full list of changes at loopypro.com/manual/#change-log

- Added “Continue Playback From Slices” option for clip slicer
- Added support for Pitch Bend messages with “Send MIDI” action
- Added sort by timeline position for sequence tracks
- Added “Force Tempo” option for Ableton Link
- Moved Fade In/Out settings into main clip settings area
- Fixed issue with clip intro playback in sequencer
- Fixed issue where a “Play Once” loop didn’t stop properly
- Fixed sequencer vertical scrolling when zoomed
- Fixed issues with export from sequencer
- Fixed some microfade issues that could cause lost transients on one-shots when fade in is set to “hard zero”
- Fixed fade-out duration for one-shots
- Fixed issue with missing quantisation when triggering widgets with quantised actions via MIDI/etc
- Fixed issue with clip slicer and speed/rate/tempo variation
- Fixed issue where pasted clips could fail to play back immediately
- Fixed slider title colouring
- Fixed issue with reverse clips in sequencer
- Fixed incorrect MIDI feedback state values when first reported after load/creation
- Fixed missing control feedback for clip slicer/button grid
- Revised radio/stepped dial behaviour: Don't update position when individual items’ state changes
- Fixed a number of crashes

See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com
1.1
2023-05-09
- Added Varispeed & Reverse playback
- Added Time Fitting settings: Time Stretch, Fast Time Stretch, and Varispeed, and None
- Added Stepped Dial and Radio widgets *
- Added overdub feedback control *
- Added Audio source and MIDI source replacement, with long press on icon in mixer *
- Added support for multiple simultaneous control profiles *
- Added ability to seek to particular sequencer sections (absolute or relative) using Clock Seek action *
- Added Phase Align action *
- Added OSC support *
- Loopy Pro AUv3 additions: multi-inputs and outputs *
- Loopy Pro AUv3 additions: MIDI input and output, and custom parameter support
- Added support for overdub after retro record
- Added new control profile actions
- Added new Tutorial widget
- Added new “Pad Loop Length” behaviour
- Added global follow actions, and follow actions for project load, page switch, and start/stop clock
- Added began/ended initial record and overdub clip follow actions
- Added copy/paste and duplicate for actions, on long-press
- Added copying control profiles between project and global
- Added double-tap action for XY pad widget
- Added LP-707 sample project by Inkie
- Added mouse scrolling and right-click support
- Added per-clip input gain parameter
- Added search bars in new effect/source screens, action directory, and file managers
- Added support for driving the MIDI Control system from any AUv3 MIDI source
- Added “All Clips” option for parameter actions
- Added separate “Microfade” and “Hard Zero” settings for fade in/fade out, to disable all microfades if necessary
- Added support for “This Clip” target for follow actions
- Added settings for merge gesture
- Added switch for default tap action to disable, in gesture settings
- Added “Begin Overdub If Recording” option for record actions
- Added “Clear Target” option for merge action
- Added “Start Clock If Paused” option for playback actions
- Added undo/redo through each separate overdub layer
- Added font size/text alignment settings for button widgets
- “Record Start” action can now close loop and immediately enter overdub
- Enable multiply/divide while overdubbing
- Improved behaviour of action sequences, when retriggering during a count-in delay
- Remember mixer scroll position
- Revised file managers: show empty folders, added create folder button, and rename on long-press
- Added separate “Play” and “Stop” quantization settings
- Updated Set Master Length action to add “Copy from Clip” mode, and arbitrary “Scale” mode
- Master volume and metronome volume actions can now go up to 24dB
- Multiple characters for page names
- Added “Clear” function for device bindings in control profile editor
- Added Enable Network MIDI setting (now disabled by default, due to iOS bugs with Network MIDI)
- Added automatic clip mix-down after reaching a threshold number of overdub layers
- Added sort function for sequencer tracks
- Many, many performance optimisations and other improvements

* Additions marked with a "*" are paid upgrades: If it's been more than 12 months since you purchased Loopy Pro, unlocking these will require a one-off in-app purchase, which will also unlock any new features released over the following 12 months. Upgrading will help me keep working on Loopy Pro for years to come. See loopypro.com/pricing for details.
1.0.42
2023-03-23
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Respect play group rules when targeted by play actions
- Fixed widget actions in global control profiles
- Tweaked mixer layout on smaller screens
- Fixed “Next Selected Color” for parameter actions
- Tweaked “Loop” play quantisation with stopped, phase-locked loops to work better if loop is offset
- Fixed “Play Once” loops not playing after offsetting or editing
1.0.41
2023-03-10
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed issue with intro recording when overdub-after-record is enabled
- Fixed a potential crash when copying/pasting
- Fixed waveform update after rotation
- Fixed a couple of issues with AUv3 user presets
- Fixed potential crash when an AUv3 crashes
- Fixed possible glitch on initial loop playback
- Fixed issue with excessive timeline seeks with jittery clocks when hosted as an AUV3
1.0.40
2023-03-04
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Made “Selected Clip” page-specific, so it persists when switching pages
- Fixed count-out duration issue with intro recording
- Fixed loop intro playback upon timeline start, when phase lock is disabled
- Fixed a potential click when transitioning from intro to main loop
- Fixed issue where clip merge could be recognised on drag, even when disabled
- Fixed effect idle mode setting synchronisation across instances
- Fixed a mixer layout glitch when switching from edit screen
- Fixed issue with audio unit actions in global control profiles
- Fixed sequence selection outside of viewport
1.0.39
2023-02-14
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Optimisations for MIDI control system, especially performance improvements for MIDI Learn UI
- Fixed glitchy audio with newly-recorded loop when in a group with pitch- or tempo-adjusted loops
- Fixed a potential crash during un-quantized recording
- Fixed an issue with un-quantized overdubbing where layers could go missing
- Fixed crash when cancelling record of a loop in a pitch- or tempo-adjusted colour
- Fixed a potential a crash/memory leak when deleting a page
- Fixed a potential crash when deleting clips
- Fixed an AUv3-related crash when restoring after being suspended in the background
- Added a safety measure for validating purchase, in the event of an App Store failure
- Added support for “Second Quantisation” for Load Project action, and fixed count-in calculation with custom quantisation
- Set “Retrigger on Play” for row/scene actions on APC40mk2 and Launchpad
1.0.38
2023-02-10
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Added some layout optimisations to improve switching between edit mode and back
- Added optimisation to speed up deletion of multiple canvas items at a time
- Added increased memory limit entitlement
- Fixed some issues with sequence export
- Fixed an issue with non-seamless loop export
- Fixed some issues with cross-project transitions using Load Project action
- Fixed some memory leaks
- Fixed a potential crash when deleting clips targeted by actions
1.0.37
2023-02-07
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed issue with final overdub layer being removed upon ending overdub

Version 1.0.36:

- Added “Loops play independently” mode for play groups
- Added “State Saving” options for Audio Unit: Save whole project, or just project reference (to avoid memory issues with huge projects)
- Added Link phase indicator to clock/tempo button when not running
- Empty tracks (colours, with no clips in them) will now load presets properly, do monitoring thru, etc
- Increased max retro record buffer duration
- Fixed pick-up controller mode
- Fixed some memory leaks that could cause app slowdown after a while
- Fixed an issue with "Remember playback state" option for play actions
- Fixed a waveform analyser issue causing slow display
- Don’t send MIDI feedback after just receiving corresponding message, to avoid jitter
- Tweaked relative CC detection
- Apply Phase Correction after loop recording even when Length Quantization off, when appropriate
- Fixed some glitches associated with "Round to nearest BPM" setting
- Fixed spurious MIDI/Link clock start when tapping tempo/etc
- Fixed missing “Stop” follow action for one-shots, when reaching end of playback
- Made “Ignore Timestamps” the default for MIDI controllers
- Fixed Launchpad/etc colours for bound widget actions
- Fixed a couple of intro recording issues
- Fixed timing inaccuracy with consecutive sequencer segments when first segment causes record
- Fixed issue where armed sequence tracks could stop too soon during playback
1.0.36
2023-02-06
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Added “Loops play independently” mode for play groups
- Added “State Saving” options for Audio Unit: Save whole project, or just project reference (to avoid memory issues with huge projects)
- Added Link phase indicator to clock/tempo button when not running
- Empty tracks (colours, with no clips in them) will now load presets properly, do monitoring thru, etc
- Increased max retro record buffer duration
- Fixed pick-up controller mode
- Fixed some memory leaks that could cause app slowdown after a while
- Fixed an issue with "Remember playback state" option for play actions
- Fixed a waveform analyser issue causing slow display
- Don’t send MIDI feedback after just receiving corresponding message, to avoid jitter
- Tweaked relative CC detection
- Apply Phase Correction after loop recording even when Length Quantization off, when appropriate
- Fixed some glitches associated with "Round to nearest BPM" setting
- Fixed spurious MIDI/Link clock start when tapping tempo/etc
- Fixed missing “Stop” follow action for one-shots, when reaching end of playback
- Made “Ignore Timestamps” the default for MIDI controllers
- Fixed Launchpad/etc colours for bound widget actions
- Fixed a couple of intro recording issues
- Fixed timing inaccuracy with consecutive sequencer segments when first segment causes record
- Fixed issue where armed sequence tracks could stop too soon during playback
1.0.35
2023-01-12
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed issue where auto loop detection could engage during session
1.0.34
2023-01-10
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed a MIDI clock sync receive issue that could cause jumps
- Fixed some issues with armed recording sequence start
- When “Record on Press” in use, show clip about to record in red, on press
- Added timeout for record on press
1.0.33
2023-01-04
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Added a workaround for some MIDI AUv3s sending incorrect MIDI times
- Fixed issue with divide on transients for clip slicer
1.0.32
2022-12-21
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Revised bottom-left navigation buttons in edit mode
- Fixed an issue in MIDI clock receiver which could cause jumps
- Fixed visual loop state update when toggling Phase Lock or when changing timeline while loop disabled
- Fixed "Count-In Only" metronome mode
- Fixed issue with "Retrigger" setting for play action
- Minor optimisation for faster project loads
- Optimisations for sequence screen
1.0.31
2022-12-14
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed re-record count-out
- Fixed metronome flash when counting-in
- Fixed incorrect offset of phase-locked loops when recorded with an armed sequence and offset against loop boundary
- Fixed issue with one shot playback when pausing clock
- Fixed a couple of potential crashes
1.0.30
2022-12-01
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed issue with quantisation sliders below 1 bar
- Allow running timeline when synced to a stopped MIDI clock source
- Fixed a couple of recording issues
- Improved waveform display for drone loops
- Fixed slider/dial widget values when partial controller range applied
1.0.29
2022-11-13
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Added Toggle/Start/Stop/etc options for pause/unpause action
- Added “Retrigger” option for already-playing loops in play/solo action
- Added “Round to Closest BPM” setting for tempo detection
- Fixed occasional issues with loop phase correction after recording
- Fixed incorrect record count-in behaviour when using “Wait for Playback” (should be no count-in)
- Fixed cross-project-transition issue where sequenced project could continue playing
- Fixed issue that could cause auto-detected loop tempo to exceed specified detection range
- Fixed issues with unstable MIDI clock output
- Fixed a rare crash in playback
1.0.28
2022-11-08
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- When putting instrument audio units into idle mode, clear MIDI notes and audio decays
- Improved mixer solo implementation
- Added hide/show and enable/disable buttons to long press popup on effect icons in mixer
- Fixed issue with sending MIDI to MIDI-capable effects
- Fixed some potential issues on project load
- Fixed a possible crash when using “Wait for Playback”
- Added missing disable-effect-with-decay feature to effect toggle buttons on mixer and AUv3 window toolbar
- Fixed issue with opening exported controller profiles
- Fixed clock seek action when using non-phase-locked loops
- Fixed issue with undo action on hold/double-tap, when alongside tap to toggle record (as on some hardware loopstations)
- Fixed incorrect loop offset in sequencer when recording non-phase-locked loops from a stopped timeline
- Fixed some issues with multiply/divide
- Revised decay end trigger when disabling effects, and added a 10s timeout in case effect doesn't go silent
- Fixed issue where cancelled tail recording could cancel whole loop record
- Fixed issue that could break undo/redo when clearing a clip
- Fixed file renaming in App Extension folder
- Only apply audio source send reset if bus has route to output
- Fixed some MIDI clock send issues, particularly when synced via Link
- Fixed phase locked loop playback with time stretching disabled
- Fixed disappearing AUv3 windows on device rotation, and associated AUv3 crashes
- Tweaked glid slicer playback of even subdivisions
- Fixed crash when playing back using slicer with a loop crossfade duration of zero
- Fixed spurious audio input when LP is hosted as an instrument AUv3
1.0.27
2022-10-15
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed playback issues with clip speed slider
- Fixed issue with New MIDI screen mixing up AUv3s with the same manufacturer/subtypes
- Improved clip length slider
- Fixed potential incorrect clock phase offset at end of loop record when simultaneous record in use
- Disable renaming if not allowed by iOS (e.g. opened project from Files)
- Block iOS 16 3-finger editing gesture
1.0.26
2022-10-09
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Added “Seek Timeline” action
- Fixed issue with multiple XY pads addressing the same AUv3 instance
- Added instrument and MIDI AUv3 parameter support to XY pads
- Improvements to Ableton Link outward sync when recording first loop or bridging from incoming MIDI clock
- Improved filenames when exporting recordings
- Improved tempo estimate for imported files
- Added UI to re-join Link tempo after clock tempo has been reset
- Added more stopping points to quantization slider
- Fixed issue with free loops coming in at incorrect position after clock count-in
- Fixed loop alignment issue when using overdub-after-record mode
- Fixed zipper noise when adjusting volume sliders
- Fixed a crash when loading some projects
- Fixed an issue with “Finish Record” follow actions on the first loop that sets the tempo
- Fixed issue with sequence recording of ‘stop’ play actions being interpreted as ‘play’ action
- Fixed audio artefacts when removing the only send to a bus
- Fixed “Combined Input” recording with non-monitored sources
- Fixed issue with stuck notes when muting MIDI sources
- Fixed a possible crash when setting buffer duration
- Fixed a crash which could occur when switching projects with MIDI sources
- Fixed issue with tempo slider randomly entering fine adjustment mode
- Fixed a number of memory leaks
- Fixed a rare crash when auto-saving with AUv3 effects
1.0.25
2022-09-16
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Revised mutually-exclusive play group implementation for greater flexibility
- Enabled “All Loops” solo context to apply across all pages in project, not just current one
- Addressed issue where undo/redo may become disabled after cancelling a recording
- Fixed audio phasing issue when incoming MIDI clock is a little unstable
- Fixed excessive seek crossfade when using clip slicer
- Fixed some play group outline visual glitches
- Fixed laggy AUv3 window movement
- Fixed a number of issues with tail/outro playback, and with overdub layers
- Fixed issue where short loops could stop immediately instead of doing outro/count-out
- Fixed some issues with shorter loop fade-out settings
- Fixed possible glitch on initial loop playback start
- Fixed crash when using ‘multiply’ action
- Fixed issues when hosted as an instrument in GarageBand
- Fixed issue with degraded initial loop audio when recording first two loops consecutively
- Fixed some clip waveform rendering issues
- In AUv3 windows, require tap directly upon pencil icon to edit audio unit name, rather than anywhere on titlebar
- Fixed a number of potential crashes
1.0.24
2022-08-30
See what's coming next in Loopy Pro, help guide development and follow specific features at LP's roadmap: roadmap.loopypro.com

- Fixed potential save error when saving from within AUv3
- Fixed a crash when playing across end of sequencer timeline loop boundaries

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
7-Day Trial
(Try out Loopy Pro free for 7 days)
$0.00
Free
AE971102045✱✱✱✱✱ 0169999✱✱✱✱✱
Unlock Loopy Pro
(Full version unlock)
$29.99
Free
AE469573346✱✱✱✱✱ E7B7DFA✱✱✱✱✱
7-Day Trial (Upgrade 1)
(Try out Loopy Pro free for 7 days)
$0.00
Free
AE515819565✱✱✱✱✱ 6A7F8EE✱✱✱✱✱
Upgrade
(Upgrade to the latest Loopy Pro features)
$14.99
Free
AE891625785✱✱✱✱✱ BE31F4C✱✱✱✱✱

Ways to hack Loopy Pro: Looper DAW Sampler

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Ratings

4.8 out of 5
389 Ratings

Reviews

Band33t0,
Beyond extra
I’ve been using Loopy since beginning. We’re pretty close. I don’t know how I missed the release on this. I’m still on the seven day free trial, right can tell after hooking up multiple synths, a midi controller, a sequencer, a mixer, and an audio interface that this app is legit. looping is rock solid. Easy to use and intuitive. It’s so quick to lay down ideas. Being able to organize the pads… being able to organize almost the entire screen… in any way that I want opens up so many possibilities. I have no excuse for not having a feature or a set up that I want. Unlike every other app that I’ve ever used, I can set the interface up exactly how I want it. I can connect my audio interface, my sequencers, pretty much everything and interact with it in ways that I wanna interact with it with so little fuss. To provide a little context, I’ve been using Ableton live for over a decade and a half. My sequencer of choice is an electron digitakt, however I am also very familiar with akai Mpc as well. i’ve been around, and used a lot of music equipment. i’m not saying loopy pro does things better than anything else. What I am saying is that it does what I want to do, it does it quickly, it does it easily, and so far it works reliable. I’m not using a new iPad. The iPad I’m using is several years old, and not one crash. This is ridiculous. Get. Loopy. Pro.
DeadPhish1,
It’s to much FUN!!!! 🎶🎸🥁🎺🎤🪘
I’ve never had so much fun with music before. I have always loved music and envied just how good some musicians are. I just know I could never be that good. I’ve tried for thirty years now. I get to a point were I learn how to play a new instrument but never master anything the talent just isn’t there. So over the years I have collected just enough knowledge on 5 or 6 of them to make some thing sound okay. With Loopy Pro I can take 5 or 6 instruments that sound okay and tweak and rearrange correct pitch, speed and tempo add FX bus sounds together. And create my own on screen controls quickly and intuitively then assign actions to those controls to control just about anything you can think of. Or map midi instruments and actions to your own controllers. I’ve spent thousands and thousands of dollars on music software over the years and never had more fun or been able to create anything so quickly and easily before. I think I like it so much because it’s so customizable you can make it look and function any way you like. I’ve never been able to learn a new music software so quickly. And I’ve never been so impressed with the support you get from the developer himself. I’ve asked a question on a facebook group about how to do something in the App. And the developer himself will respond to me. 🤩I Love It!!!
seamus the seamus,
The mothership has arrived
This is what I’ve been looking for in my journey of iOS music software as a hub for live clip launching and looping. Although there are features to use as a full DAW (that I’ve not yet explored), the possibilities for live set up, looping, clip manipulation are endless. Especially since it integrates AUV3s so well. This is as close (and in some ways better) as you will get to ableton live for the iOS.

This software, although simple and colorful in appearance is very deep. So beware, it will take some time to figure out how to customize and learn your way around this. It’s easy to get lost in the weeds and frustrated. I almost considered a 4 star review as I’m learning (and sometimes getting lost) on all the functions, but this is still just head and shoulders above any clip launcher or looping software that’s on the iOS. You also have a very responsive support network for troubleshooting and a developer that is responsive and committed to continue to make this even more awesome. I am certain this will keep getting better and better. Quite frankly, I never write reviews but I’ve never been as excited about, not just a live performance tool, but a truly creative platform for making music on the iPad. This is a game changer.
jgthespy,
Amazing live performance app
I’m new to live looping and have tried a few different setups but Loopy Pro has been the best by far. It can be as simple or as complicated as you want. If you just want to hop in and record some audio, you can just load it up and the default project is perfect to get started. From there, you can quickly add interface elements if there’s something specific you want to be able to do for whatever music you’re currently playing.

More importantly, everything is fast. Most things you’d want to do in the moment, you can do immediately using gestures. You can turn down the volume on an individual clip just by spinning your finger around it. It even helps with small interface elements in clever ways to quickly and temporarily make them larger.

If you want to jump down the rabbit hole, the interface is incredibly customizable with a large number of actions that you can map directly to controls or gestures on those controls.

The color groups are an amazingly intuitive way to deal with shared behavior. All of the I/O you’d want out of an iOS music app is there. It has its own arranger. I could go on.

It also has a free trial, so if it looks good, try it out. Just make sure you actually set aside some time to really try to make music with it. I toyed around with it a bit an then put off buying it for a while, but once I hooked it up to my hardware rig and starting using it for real, I quickly fell in love.
Byrdinbabylon,
Great Workflow
Man. This app surprised me. I was originally looking just for an app to have good routing between various iOS apps and maybe record some guitar loops here and there. I quickly found the workflow super intuitive. I could layer stuff as fast as I could think of ideas. Being able to then sequence them on a timeline was even better. I was able to sync up my MC707 groovebox with it and now I get all the good tones of the 707, along with guitar or vocals through the 707 into my iPad and can do the fun arranging and experimenting in Loopy Pro. Once I have polished ideas, I can export stems to Zenbeats or Reaper and finish mixing and mastering there. I mainly needed the fast arranging piece that was missing on the 707 and in DAWs, and this seems to be the app. Well worth the $$ and the developer did a great job with UI. Being a former developer myself with an eye for UI, I can greatly appreciate that part of the experience. I'm sure I haven’t scratched the surface at all it can do either.
Eve Severe,
Loopy And Now Pro? Yay!
I have always loved Loopy but this takes it to a new level. Fantastic, fun, deep, and just one he// of a great app. The developer is a wonderful guy who has made a perfect companion app to the original Loopy. I have a Boss RC-505 and I rarely use it. I still use this app and the original Loopy at 90% of any live gigs I do. I just really dig the workflow of both apps. Also, this app is NOT subscription based. You can get a cheaper yearly subscription if you don’t want to spend a few more dollars but it isn’t one of those ‘money grab’ subscription apps. That is awesome. Yes-you have to dish out a bit more money up front but it is way cheaper than most of Korg’s apps and this is not a big corporation. This is a sole developer. If you have a question and send him an email-he will always respond. That is just one more thing that makes this app special. This and Loopy are hands down the best loopers for iOS.
jonking2pound,
Total Game Changer
This app is so powerful that I have yet to find the function that I need that Loopy Pro cannot provide. I’m admittedly a Loopy Pro rookie, but I’m a MIDI programmer and DAW user from way back. After 30 years in the game, there were many midi functions that I had made up my mind were simply not possible. Loopy Pro has forced me to completely change my way of thinking when arranging songs, using tools and deciding on creative direction. The usage of midi learn, the huge variety of midi controllable tools, and the automation of everything on board has made it possible for me to approach live performance of complicated midi productions in a way that is totally inclusive of the audience and allows the audience to see each step and engage in a way that keeps the performance of each song fresh and exciting with vocals and instruments that sound huge and energetic. Loopy Pro is a FIVE STAR GAME CHANGER!
odd*,
Brilliant
This is not a subscription. You own the software once you buy it, period. The subsequent annual payments are just paying for feature releases. If you don't want that, no obligation. Use it as is forever. A subscription wouldn't allow that. You still get fixes for OS updates, too. If you want a product that improves over time, invest in it. If you don't see the value in that or it already does everything you need, then don't pay the measly ~$20/year and you still get to keep using the software. As for the person who left a bad review because they misunderstood this payment model, I counter that "greed" also applies to the consumer who thinks a developer owes them eternal time and effort for extra features with no additional compensation. This Dev is a good guy and fair. This product is a brilliant and beautiful creation. I recommend it without reservation.
SoBertese,
Canceled my 505
Ordered an RC505MKII months ago. Back ordered everywhere, but I could wait a few weeks, no problem. Got notified they’re looking at a 3-4 month setback. Bummer.

Later that week I was reminded of the Loopy upgrade from a post on Reddit. Realized I had everything already set up to utilize my iPad in my otherwise hardware setup. A few videos later I saw this was not the LoopyHD I knew with some bells and whistles, but much more.

Between looping korg gadget instruments and the moog model D app running thru different fx apps, and recording live drums and layering hardware synths and guitars, loopy pro has so far filled the gap in my setup and then some.

I’m hoping to utilize midi out to sequence hardware and launch sections on the fly. That’s the next trial run.

The sequencer section lets me sit at the drums and jam with myself with much more variety than my hardware alone can allow.

I’ve barely scratched the surface and I’ve already surpassed the capabilities of the 505. The number of loops alone makes it a no brainer.

Also, very pleased with the purchase method. In a world of ever increasing monthly subscriptions, this feels like a nice balance of value and keeping a project worthwhile for great developers. Hope it remains viable.
highlikeafly,
Powerful but (perhaps) overly complex
i’m a huge fan of Loopy HD i generally build all my tracks with it at some point so i was pretty psyched when Loopy Pro came out and i bought it as soon as i could. Personally i find it overly complex, not as direct as Loopy HD, it takes me awhile to build my loops and they generally end up a mess and essentially unusable by the time i’m thru. obviously this is just me, i’m sure other people can use it with great accuracy, i just find it cluttered and difficult to work with. i wish the developer had used the same format as HD and simply added the ability to link the loops to outside apps etc. Instead there’s too many controls, too much to go wrong and, in my case, it generally does. Nevertheless im still experimenting with it, maybe at some point it’ll click and i’ll be able to produce something viable with it. But for now Loopy HD is still my favorite of the two.