1.65
2020-11-23
Rewritten completely in Swift and the Metal API
120Hz on iPad Pros
On the fly generated text
Sea sickness inducing zooming removed
Better lighting in 3D
Auto switching aspect ratio for the new longer iPhones
Instant tile removal option for faster play
Warning for auto hints
5 additional tile sets
Sharper text
Brighter, easier to see tiles in 3D
Patterned backgrounds replaced by full frame pictures
Variable frame rate, drops down to 15 fps to save your battery
1.30
2019-04-03
On image for the rotate button in the editor was missing
Beach and ruins at a better angle
Buttons stilled depressed when disabled in editor
Faded buttons instead of ghost patterns for consistency
Tile jiggle in 3D didn’t leave the tile in it’s original place
Instead of low models/ detail models in preferences, just one button
Rotate in the editor now clips the top line
Classic instructions mentions flowers and seasons match
Editor works better now, you can tap to make a tile or hold and drag
Shadows lightened up a bit
Adjusting 3D Rotation made much simpler
Undo in Beach/Ruins fixed
Better 2D zooming, tiles don’t expand outside the screen on occassion
Clank tile removal effect gone, too loud and flakey
1.25
2019-03-24
Scissor effect replaced with stencil effect, works better
Buttons come up faster
Apple style scrolling on instructions
Apple style scrolling on layout browser
Layout browser scrolls correctly to the right layout on start up
Layouts in the layout browser sorted
Sound system replaced with the one from Mahjong Solitaire 3, sound effects now not full blast all the time
Viewport bug fixed that stopped the game working on some iPhones
Orientation bug on iPads fixed
1.17
2015-01-20
Now with 60 Tablet layouts and 60 phone layouts, 120 in total.
crash with Beach/Ruins fixed
1.16
2015-01-13
Next level in end game moved up, so the preview is easier to see
Turtle names fixed
User to phone in layout was blank
New smart selection, you can turn it on now
Attempt one at new smart zooming method
Converted to ARC, no memory leaks… In theory.
Attempt 2 at new zoom method, this one's better
Limits zoom on iPad
Fix blank sections in Layout Browser
Bigger hit boxes for group switch
Turns the lights up on small zoomed in layouts
Minor zooms removed
Bottom row of buttons magnified on small phones
Perfect Particle effects, always centered
Zooming reworked again, more subtle
1.11
2014-12-16
Tile shake slowed down
Layout Browser refreshes faster
Vertical Slider in 3D fixed
Reflections in Ruins improved
Low/High detail switch broken
Show completion in mini preview
Tap on top cog glitchy
Two turns crash fixed
Made slider in instructions smaller which works better on iPhone 5/5S
Bigger hit box for next level
Status bar hidden on iPhone
tap cogs slide out once only
Narrow cogs on certain aspect phones
Crash with switch from tablet to phone group fixed
1.10
2014-12-10
Huge major release
20 Extra tablet layouts
4 Extra tilesets
Now works on iPhone 6 Plus
Crashed when you shaked phone, sorry about that!
Icon cleaned up
Zooming fixed
Memory footprint reduced
Over zooming removed
Highscores not loaded on first run
Tabs out by default
Sound effect added on Layout preview
Shadows added on layout and modes screen
Back, Next buttons aligned
Highlight free tiles option
Force high/low models option
Graphics speed up via OpenGL State Engine
Dynamic Texture loading, game loads screens faster
Tablet layouts for iPhone 6/6 Plus by default(Nice big screens)
Set low models by default on slow iPhones/iPads
Immediate select for layouts
Sliders for rotation on 3D, no longer tilt to adjust
Smart select turned off by default
Rebuild dumb select system, copied from MJS3
Alignment on Beach/Ruins vastly improved
Saves out prefs more often
Softer tile noises
Show Free on/off
1.02
2013-01-10
Works better on iPhone 4,iPod 4, and iPad 3, plus lots of bug fixes.
1.01
2012-12-19
Game Center Compatible, minor fixes