Maquis Board Game Cheats

Maquis Board Game Hack 1.3 + Redeem Codes

Developer: Marian Gablovsky
Category: Games
Price: $2.99 (Download for free)
Version: 1.3
ID: com.boardnaut.maquis

Screenshots

Game screenshot Maquis Board Game mod apkGame screenshot Maquis Board Game apkGame screenshot Maquis Board Game hack

Description

Engage the occupation of France in la petite guerre to throw off the yoke of the oppressors and free your homeland!

Maquis is a solitaire worker-placement game with variable goals. The player places his resistance agents on spaces around town to achieve his goals (blowing up trains, publishing underground newspapers, aiding spies etc.). At the same time collaborators and soldiers patrol the area. Agents who can't make it back to the safe house at the end of the day are arrested, and never seen again.

You can choose from 9 missions to play using 6 levels of difficulty.

Original board game design: Jake Staines (https://www.boardgamegeek.com/boardgamedesigner/23504/jake-staines)
Board game art: Ilya Baranovsky (http://ilya-b.deviantart.com/)
Extra missions: Nicolas Vanbelle
Music (app, app preview): "Bushwick Tarantella Loop" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

BGG: https://boardgamegeek.com/boardgame/148729/maquis

App is created with permission from original game designer and graphic artist.

Version history

1.3
2019-11-06
Fixed random freezing/hanging during gameplay
1.2
2016-07-26
Fixes and improvements
1.1
2016-07-13
Fix for tutorial buttons
1.0
2016-07-11

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Ratings

3.8 out of 5
54 Ratings

Reviews

cantfindaname2332,
Remarkably thematic for a worker placement game
I love the topic, and find that the missions and the tools to accomplish them are all very thematic. The rules are a bit difficult to grasp casually, and I found it easier to find and read the rules to the analog version. Even then, it took me a while to win in Very Easy mode, and I’m not sure I still fully grasp how to predict where patrols are going to show up. It’s a fun puzzle to solve and it’s good that it plays fast.
Camille1066,
Music is incredibly grating. Game is too random to formulate any meaningful strategy
Music runs on a 45 second loop. Great for 3 minutes, very annoying after that. Rules are confusing. It took me an hour figuring how to complete missions (send a person to the mission card) and had to look it up online. Game rules are written in horrible font w terrible layout. Game video/tutorial is even worse that handbook. It’s not explained how the soldiers/policemen move so it’s impossible to predict anything. You just lost the game Losing screen is too abrupt and explain nothing. Suddenly you lost the game, sometimes having no idea why or how. Game being hard is not a problem in itself, but here it’s a problem. Even on ‘very easy’ it’s very unsatisfying to play. Game seems completely random and based on luck alone.
WRS15743,
Wish it had 1 mission not 2
I applaud the developer for making such a nice game at such a fair price. I like the concept, user interface and design a lot.

Unfortunately even on the easiest setting I found it too difficult, and a couple actions I couldn’t figure out how to do even after searching online, and the rules just weren’t thorough enough. I ended up deleting even though I generally liked the idea.

Maybe one suggestion would be the option to have to accomplish only one mission per game instead of two. That would be more doable and still a challenge since you only get a limited number of turns per game. If it were a bit more accessible I’d download it again.
Ashram12,
Too dependent on luck
I like the concept of the game but I feel it needs some more tweaking so you’re not reliant on luck to win. Basically, there is absolutely no room for error: if the enemy moves to a desired location before you do (and in this case, it’s the 2 radio stations where you get most of your supplies), there is no plan B. You don’t have enough staff to implement a plan B and because supplies are pooled into just 2 locations that could be under enemy control, it usually means there’s nothing meaningful you can do in one turn (and since you have to beat the game in 14 turns, you can’t afford to waste a turn). So it’s a frustrating game that needs to find a better balance between strategy and luck.
Dr. Zachary Smith,
Biased, and too tough to win.
The idea behind this game is great, really great. But for some reason the app handicaps the player every way possible.

You, playing as the Resistance, must go first. Then the patrols are placed. That's not fair, or realistic. In reality, the Resistance would have some idea where the patrols are. At least one patrol should go first.

And town's morale automatically decreases as the game progresses. Even if nothing bad happens! That's just silly. And here's one more thing. The Resistance starts with nothing. Nothing at all. Not with an old shotgun, and not even with a loaf of bread. Again, that's just silly.
shhQuiet,
Fun gameplay, mediocre interface
While this game could use some improvements in the user interface, it is fun and challenging. I've played about 10 times on "very easy" and haven't won yet though it took a few games to figure out how to play.

Playable on iPhone once you figure out the small icons. iPad is the same interface, just bigger.
Yikesx3,
Poorly explained rules hide an interesting game
The rules are really poorly explained--you'll want to read the board game rules elsewhere online in order to have a chance at winning...or understanding what's going on. Patrol placement is the most notable missing area...why did the numbers just change after placing somebody? You'll need to read the real rules in order to find out.

The missions at the top of the screen are areas you can place your units, but that isn't explained and isn't obvious from the green-on-green indicator.

It could really do with a long-press affordance in understanding what certain symbols mean too, or what's going to happen if I take that action.

Behind the UI and among the rules, though, there's a worthwhile solitaire game lurking!
ExSW2002,
Digital Version Has Rules WRONG
The digital version is much more difficult than the physical boardgame because it implements Patrol Placement incorrectly.

In the physical boardgame, a patrol unit is placed in one of 3 locations. If the first location has a patrol unit OR a resistance worker, it is placed in the next location listed on the card. If that one is occupied, it then is placed in the last one. ONLY if all 3 spaces are occupied, it then goes through the list again, but instead arrests(removes from the game) a resistance worker if they occupy the space it is supposed to be placed in.

In this digital version, Patrols are instead placed on the first open space OR the first space occupied by a resistance worker. This oversight makes the game much worse than the physical boardgame.

If the devs fix this, my rating would be 4 stars instead.
nbly,
Great solo play
This game app is helping me to be patient whilst I await for the board game to be reprinted (on Kickstarter). By then, I plan to know the game well enough to play strategically and at the advanced level! Thank you for making this app available, and for a decent price.
DragonDai,
Either I'm missing something fundamental or the game is 100% luck
As the title says. There is either something about the placement of the police that I don't understand and that is explained no where or the game it literally 100% luck based and there is no strategy for success. You might as well roll a die or flip a coin cause that'd be an equal experience to this.

I hope I'm wrong, and if I am, I'll change this, but as it stands now, cannot recommend even if it was free.