1.5.0
2022-12-27
NEW
- Enhancements for storage buildings
- Hierarchical display of storage effects
FIXED
- Crash when starting 3D view on very, very large settlements, app is warning now and aborts with dialog box
- Frames of disabled/orange buttons sometimes was a mix of orange & green
- 8-digit storage capacity sum was rounded
- Some minor text corrections
BALANCING
- Doubled power output of RTGs
- Halved the anti-crime effects of all habitats
1.4.2
2022-02-28
NEW
- In-App gift system
FIXED
- App-Startup after failed previous startup resets memory-critical settings to prevent deadlocks
1.4.1
2022-02-23
NEW
- Support for Spanish, Portuguese, French & Italian language
FIXED
- "Report to MAA" of very big settlements now properly work
- Logbook entries for "Report to MAA" were not displayed
- Logbook icons for analysis now results reflect type of soil sample
- Adapted progress bars to setting "Text/icon size"
- Wrong calculation of remaining shipment time when app starts with dashboard or 3D settlement view
- On/Off status of buildings in 3D settlement view
- Missing settlement symbols in 3D Mars view
- Failed loading of height maps for 3D settlement view with slow internet connection
- No memory restraint on 3D settlement view
- Tech "Martian fertilizers" did not display unlocked R&D
- Aborting "New Settlement" no longer deletes the known settlement list
- App doesn't ask for camera permission on first install anymore
1.3.0
2022-01-01
NEW
- 3D view of settlement in authentic topography
- Buildings now return to on/off state from before maintenance
SIMULATION
- Shipments contain less construction modules but more electric modules
- Some buildings got bigger and require more modules for construction
FIXED
- Purchase expiries done before registration with the Mars server were not correctly handled
- Aging of settlers is no calculated & displayed correctly
- Settlement bonus was not properly applied to data collected during explorations
- Server registration denial sometimes caused a registration error
- Calculation of remaining time to full/empty for power showed too high values
1.2.2
2021-06-27
CHANGED
- Reduced borders all dialogs
SIMULATION
- Completed explorations slowly reduce the yield rate of future explorations
FIXED
- Calculation of happiness malus for lack of living space didn't consider settlers that are on explorations (and not needing living space)
- Big dialog boxes did not consider screen notches and rounded screen corners properly
- Fader now also covers area outside safe area
- Text fixes
1.2.1
2021-06-20
NEW
- Extended the runtime of all In-App-Purchases from 3 to 5 simulation years. Prices didn't change!
- Settler life cycle with births, aging and retirement
- Academy providing courses to (re)train settlers
- 12 new techs, 4 new settlement boni & 2 new analysis results around life cycle
- Changed way 'Martian hospital' enhancement 'DNA repair treatment' is working
- Compacted displaying of changes by building enhancements & analysis boni into submenus
- Changed some icons
BALANCING
- Shipments contain more electric modules & less construction modules
- Reduced negative effects of nuclear power buildings
FIXED
- Settlement status of Non-Gold-Members are not sent to Mars Server any more
- "Sponsors contract" and "Logistics contract" now clearly inform about limited runtime BEFORE purchase
- Error box that sometimes appeared when report to MAA
- Settlement icon in 3D view now instantly adapts to changed screen orientation
- Dashboard now correctly displays the bars in situation with full storage and no water/chemicals
- Dashboard texts don't overlap scrolling area any more
- Intro texts are no longer overlapped by iPhone-Notch
1.1.0
2021-01-27
NEW:
- Mars textures significantly improved
- New technology "Dashboard" unlocking an overview screen
- New setting "View on app start" in "User interface"
- Resource storages now show a forecast of when empty/full level is reached
BALANCING:
- Factories/workshops: Output reduced, operating crews increased
- Infirmary & Martial hospital: health effect increased
- (Martian) Community center: Happiness effect increased
- All residential buildings: Health/happiness effects reduced
- Lander: Health/happiness effects added
- Autonomy: Happiness effect reduced
- Asian Space Organization: Tech "Community center" now allowed for enabling upcoming politics system
- Balanced ranking score: land license was too strong, settler/building/tech count to weak
FIXED:
- Building maintenance progress sometimes stuck
- Calculation for chances of events
- Calculation for settlement bonus "Building wear & tear"
- Report to MAA: Unreachable server didn't bring up dialog box
1.0.4
2020-10-01
SIMULATION
- Shipments from Earth contain slightly increased amounts of some module types
- Construction/maintenance/repair of wastewater processors don't need chemicals anymore (possible deadlock in late settlement phase)
FIXED
- Maintenance progress bar of buildings stopped progressing in rare cases
- Sometimes no repair icons appeared next to broken buildings
1.0.3
2020-06-16
SIMULATION
- Shipments from Earth contain slightly more modules
FIXED
- It was possible to send more explorations then supported by settlement population
- Ressource production/consumption (e.g. power) was not correctly calculated in some cases
- Added alternative way for sending log files if default way fails for some reason
- Re-starting settlement sometimes showed new phase or ad dialog overlapping intro
- Re-starting settlement showed yellow dots in 3D view from previous settlement
- Intro-texts during re-starting settlement were sometimes too big
- Entering numbers was not possible in restore settlement dialog
1.0.2
2020-06-06
SIMULATION
- Material & repair now require more modules
- Some advanced buildings now require more modules to build
FIXED
- Starting the app after a longer time of absence sometimes crashed
- Building break-down, sickness, dying etc. after a longer time of absence were all entered into the logbook on the day of the re-login
- Activate building button was sometimes not disabled when lacking ops crews
- Mars planet renderer having too much metallic gloss effect
1.0.1
2020-05-04
NEW:
- Button for restart new settlement from scratch
- Improved user guidance in the case the settlement died
- Tapping on settlement name in ranking dialog now jumps to settlement in 3D
- Direct feedback of all changes in 3D & Audio settings dialog
- Confirmation dialog for sending log files
FIXED:
- Opening ranking list sometimes crashed
- Ads not starting correctly sometimes
- Logbook marker is sometimes not correctly updated
- Hint texts