the character, instead of going with your movements while time is stopped, the guy snaps back in place. you could make the character literally go beside the obstacle, and still get hit. why? because it snaps you back in place. almost like he's trying to get hit. this issue also screws you over while trying to collect diamonds. you could position your character over the diamond and miss it cause you get snapped back. deleted it after two levels cause inhated the movement mechanics. if you can't do movement right in a game about movement, just don't publish the game man.