4.1.6
2020-10-23
Critical server fix
4.1.5
2020-05-25
Various updates and improvements
4.1.4
2020-01-21
Important bugfixes
Fixed rare occasional crash when entering battle with profile menu open
4.1.2
2020-01-11
Update #61 and counting, you asked, we deliver...
Changes:
– Critical bugfix release fixing occasional hang or crash on new accounts
4.1.0
2020-01-07
Update #60 and counting, you asked, we deliver...
Changes:
– New Map “Harbor”
– Introduced Hangar weight, multiple hangars and mech/weapon quantity limitations. More details available in in-game news and on our website
– Added support to drop Mechs back to inventory
– Show Turn-speed and Aim-speed in MechLab
– Various fixes in MechLab
– Fixed various spawn point in Dome Map
– Fixed closing weapon panel if clicking outside of weapon overview
– Visual changes to News menu and automatically popup news
– Fixed news unread badge sometimes appearing although news have been read already
– Added support to show all future upcoming unlocks as player progresses through the game
– Fixed weapon trails sometimes drawn incorrectly in Water
– Reduced memory usage, binary size and improved rendering performance
– Animate mechs and weapons in MechLab
4.0.7
2019-12-10
Update #59 and counting, you asked, we deliver...
Changes:
- Mech Battle Recruitment center. You can now invite other players and receive a bonus when players reach a specific milestone (they get a bonus too)
- Clan, Clan members will now see when other Clan members have been active the last time
- Trade has been renamed to Cell Arcade in order to avoid confusion. Show Content has also been renamed to Show Chances
- Matchmaking, fixed a potential race condition when matching players together
- Fixed a possible crash bug
- Performance improvements
4.0.6
2019-12-06
Update #58 and counting, you asked, we deliver...
Changes:
- New Game Mode ‘Team Death Match’, no beacons, no flag, just plain Team Deathmatch
– New Game Mode ‘Blitzkrieg’. Conquer and hold a central position in the map. Decide between being there first with light mechs or concentrate on defending or attacking the central position with heavy mechs. Ultra fast gameplay. The more mechs in the blue area the faster you will “conquer” and win the battle.
– New Map ‘Bridge’
– New Ability ‘Reload’. Manually reload your weapons, initially available on Juggernaut
– Game, Blinking health bar and warning sound if mech health < 20%
– Game, New sounds for Tomak missile series
– Game, Highlight player entries of disconnected or left players
– Game, added sounds for victory and defeat
– Game, immediately reset flag on mech abandon
– Game, added water effects (4.0.1)
– Game, damage indicators showing value of caused damage (4.0.3)
– Game, fixed a rare but possible crash in the middle of a Battle (4.0.4)
– Game, splash damage is not going through cover anymore (4.0.5, effective once all players updated to 4.0.5)
– Game, free camera rotation when mech has been destroyed (4.0.5)
– Leaderboard, new entries added
– Statistics, include disconnects when computing win/lose ratio
– Options, new battery/performance mode setting, decide between best performance or longer battery time
– Chat, always scroll to bottom when sending a message
– Chat, new server side intelligent chat filtering
– Chat, added option to ban players from chat
– Ads, fixed sometimes not working Ads to get rewards and bonuses
– Tutorial, use fixed spawn points
– Crash, Fixed possible crash when unlocking new weapons or mech by ranking up
– Crash, fixed possible crash or hang when ranking up (4.0.3)
– Matchmaking, Fixed sometimes not all squad players joining when starting battle too fast
– Matchmaking, Honor AlsoMatchWithClanOrSquad option for squad games
– Various performance and rare crash fixes (4.0.2)
– Updated to new engine with improved performance and stability
– Performance improvements
4.0.5
2019-12-05
Update #56 and counting, you asked, we deliver...
Changes:
- New Game Mode ‘Team Death Match’, no beacons, no flag, just plain Team Deathmatch
– New Game Mode ‘Blitzkrieg’. Conquer and hold a central position in the map. Decide between being there first with light mechs or concentrate on defending or attacking the central position with heavy mechs. Ultra fast gameplay. The more mechs in the blue area the faster you will “conquer” and win the battle.
– New Map ‘Bridge’
– New Ability ‘Reload’. Manually reload your weapons, initially available on Juggernaut
– Game, Blinking health bar and warning sound if mech health < 20%
– Game, New sounds for Tomak missile series
– Game, Highlight player entries of disconnected or left players
– Game, added sounds for victory and defeat
– Game, immediately reset flag on mech abandon
– Game, added water effects (4.0.1)
– Game, damage indicators showing value of caused damage (4.0.3)
– Game, fixed a rare but possible crash in the middle of a Battle (4.0.4)
– Game, splash damage is not going through cover anymore (4.0.5, effective once all players updated to 4.0.5)
– Game, free camera rotation when mech has been destroyed (4.0.5)
– Leaderboard, new entries added
– Statistics, include disconnects when computing win/lose ratio
– Options, new battery/performance mode setting, decide between best performance or longer battery time
– Chat, always scroll to bottom when sending a message
– Chat, new server side intelligent chat filtering
– Chat, added option to ban players from chat
– Ads, fixed sometimes not working Ads to get rewards and bonuses
– Tutorial, use fixed spawn points
– Crash, Fixed possible crash when unlocking new weapons or mech by ranking up
– Crash, fixed possible crash or hang when ranking up (4.0.3)
– Matchmaking, Fixed sometimes not all squad players joining when starting battle too fast
– Matchmaking, Honor AlsoMatchWithClanOrSquad option for squad games
– Various performance and rare crash fixes (4.0.2)
– Performance improvements
4.0.4
2019-12-03
Update #56 and counting, you asked, we deliver...
Changes:
- New Game Mode ‘Team Death Match’, no beacons, no flag, just plain Team Deathmatch
– New Game Mode ‘Blitzkrieg’. Conquer and hold a central position in the map. Decide between being there first with light mechs or concentrate on defending or attacking the central position with heavy mechs. Ultra fast gameplay. The more mechs in the blue area the faster you will “conquer” and win the battle.
– New Map ‘Bridge’
– New Ability ‘Reload’. Manually reload your weapons, initially available on Juggernaut
– Game, Blinking health bar and warning sound if mech health < 20%
– Game, New sounds for Tomak missile series
– Game, Highlight player entries of disconnected or left players
– Game, added sounds for victory and defeat
– Game, immediately reset flag on mech abandon
– Game, added water effects (4.0.1)
– Game, damage indicators showing value of caused damage (4.0.3)
– Game, fixed a rare but possible crash in the middle of a Battle
– Leaderboard, new entries added
– Statistics, include disconnects when computing win/lose ratio
– Options, new battery/performance mode setting, decide between best performance or longer battery time
– Chat, always scroll to bottom when sending a message
– Chat, new server side intelligent chat filtering
– Chat, added option to ban players from chat
– Ads, fixed sometimes not working Ads to get rewards and bonuses
– Tutorial, use fixed spawn points
– Crash, Fixed possible crash when unlocking new weapons or mech by ranking up
– Crash, fixed possible crash or hang when ranking up (4.0.3)
– Matchmaking, Fixed sometimes not all squad players joining when starting battle too fast
– Matchmaking, Honor AlsoMatchWithClanOrSquad option for squad games
– Various performance and rare crash fixes (4.0.2)
– Performance improvements
4.0.3
2019-11-29
Update #56 and counting, you asked, we deliver...
Changes:
- New Game Mode ‘Team Death Match’, no beacons, no flag, just plain Team Deathmatch
– New Game Mode ‘Blitzkrieg’. Conquer and hold a central position in the map. Decide between being there first with light mechs or concentrate on defending or attacking the central position with heavy mechs. Ultra fast gameplay. The more mechs in the blue area the faster you will “conquer” and win the battle.
– New Map ‘Bridge’
– New Ability ‘Reload’. Manually reload your weapons, initially available on Juggernaut
– Game, Blinking health bar and warning sound if mech health < 20%
– Game, New sounds for Tomak missile series
– Game, Highlight player entries of disconnected or left players
– Game, added sounds for victory and defeat
– Game, immediately reset flag on mech abandon
– Game, added water effects (4.0.1)
– Game, damage indicators showing value of caused damage (4.0.3)
– Leaderboard, new entries added
– Options, new battery/performance mode setting, decide between best performance or longer battery time
– Chat, always scroll to bottom when sending a message
– Chat, new server side intelligent chat filtering
– Chat, added option to ban players from chat
– Ads, fixed sometimes not working Ads to get rewards and bonuses
– Tutorial, use fixed spawn points
– Crash, Fixed possible crash when unlocking new weapons or mech by ranking up
– Crash, fixed possible crash or hang when ranking up (4.0.3)
– Matchmaking, Fixed sometimes not all squad players joining when starting battle too fast
– Matchmaking, Honor AlsoMatchWithClanOrSquad option for squad games
– Various performance and rare crash fixes (4.0.2)
– Performance improvements
4.0.2
2019-11-22
Update #55 and counting, you asked, we deliver...
Changes:
- New Game Mode 'Team Death Match'. Currently available for friends battles only, no beacons, no flag, just plain Team Deathmatch
- New Game Mode 'Blitzkrieg'. Conquer and hold a central position in the map. Decide between being there first with light mechs or concentrate on defending or attacking the central position with heavy mechs. Ultra fast gameplay. The more mechs in the blue area the faster you will "conquer" and win the battle.
- New Map 'Bridge'
- New Ability 'Reload'. Manually reload your weapons, initially available on Juggernaut
- Game, Blinking health bar and warning sound if mech health < 20%
- Game, New sounds for Tomak missile series
- Game, Highlight player entries of disconnected or left players
- Game, added sounds for victory and defeat
- Game, immediately reset flag on mech abandon
- Leaderboard, new entries added
- Options, new battery/performance mode setting, decide between best performance or longer battery time
- Chat, always scroll to bottom when sending a message
- Chat, new server side intelligent chat filtering
- Chat, added option to ban players from chat
- Ads, fixed sometimes not working Ads to get rewards and bonuses
- Tutorial, use fixed spawn points
- Crash, Fixed possible crash when unlocking new weapons or mech by ranking up
- Matchmaking, Fixed sometimes not all squad players joining when starting battle too fast
- Matchmaking, Honor AlsoMatchWithClanOrSquad option for squad games
- Performance improvements
4.0.1
2019-11-21
Update #55 and counting, you asked, we deliver...
Changes:
- New Game Mode 'Team Death Match'. Currently available for friends battles only, no beacons, no flag, just plain Team Deathmatch
- New Game Mode 'Blitzkrieg'. Conquer and hold a central position in the map. Decide between being there first with light mechs or concentrate on defending or attacking the central position with heavy mechs. Ultra fast gameplay. The more mechs in the blue area the faster you will "conquer" and win the battle.
- New Map 'Bridge'
- New Ability 'Reload'. Manually reload your weapons, initially available on Juggernaut
- Game, Blinking health bar and warning sound if mech health < 20%
- Game, New sounds for Tomak missile series
- Game, Highlight player entries of disconnected or left players
- Game, added sounds for victory and defeat
- Game, immediately reset flag on mech abandon
- Leaderboard, new entries added
- Options, new battery/performance mode setting, decide between best performance or longer battery time
- Chat, always scroll to bottom when sending a message
- Chat, new server side intelligent chat filtering
- Chat, added option to ban players from chat
- Ads, fixed sometimes not working Ads to get rewards and bonuses
- Tutorial, use fixed spawn points
- Crash, Fixed possible crash when unlocking new weapons or mech by ranking up
- Matchmaking, Fixed sometimes not all squad players joining when starting battle too fast
- Matchmaking, Honor AlsoMatchWithClanOrSquad option for squad games
- Performance improvements
3.5.0
2019-11-13
Update #54 and counting, you asked, we deliver...
Changes:
– New AI only battle mode with bots only but highly reduced rewards (subject to change)
– Added support to report players for manual investigation
– Battery, reduce battery usage while in menu and while in game if running on low or medium quality
– App termination while game is running will count as disconnect now
– Chat, show messages from muted players transparent now
– Chat, process messages in background to not block game when chat opens
– Chat, automatically reselect last open channel if channel closes (could happen while matchmaking was active)
– Fixed guard towers on mountain, plant and tunnel map
– Fixed jittery leaderboard scroll view
– XP leaderboard now shows active players now
– New player status icon color (blue) to indicate player is in matchmaking already
– Controller fixes
– Performance improvements
3.4.1
2019-11-09
Update #53 and counting, you asked, we deliver...
Changes:
– Added controller support
– Initial inverse kinematic support for all mechs to better fit feet on the ground
– If you are logged in with Facebook your friends list will be filled automatically with all your Facebook friends also playing Mech Battle
– Added support to directly invite your Facebook friends not yet playing Mech Battle from the Add Friends menu
– Added support to view player profile directly from Chat
– Show warning dialog when unlinking Facebook
– Fixed Starterpack offers sometimes not shown
– Limit in game player name to 11 characters if using Pilot default name
– Added tutorial step showing new players how to change player name
– Added guard towers to Plant
– Disable energy system on first hit, correctly synchronise to other players
– Fixed guard tower glitches in highlands
– Disable energy towers in tutorial levels
– Adjusted empty bullet shell size for various weapons
– Texture fixes for tunnel map
- Fixed a possible crash
- Fixed facebook unlink
– Huge performance improvements
3.4.0
2019-11-09
Update #53 and counting, you asked, we deliver...
Changes:
– Added controller support
– Initial inverse kinematic support for all mechs to better fit feet on the ground
– If you are logged in with Facebook your friends list will be filled automatically with all your Facebook friends also playing Mech Battle
– Added support to directly invite your Facebook friends not yet playing Mech Battle from the Add Friends menu
– Added support to view player profile directly from Chat
– Show warning dialog when unlinking Facebook
– Fixed Starterpack offers sometimes not shown
– Limit in game player name to 11 characters if using Pilot default name
– Added tutorial step showing new players how to change player name
– Added guard towers to Plant
– Disable energy system on first hit, correctly synchronise to other players
– Fixed guard tower glitches in highlands
– Disable energy towers in tutorial levels
– Adjusted empty bullet shell size for various weapons
– Texture fixes for tunnel map
– Huge performance improvements
3.3.2
2019-10-31
Update #52 and counting, you asked, we deliver...
Changes:
– Complete rebuilt highlands map
– Recon is now using Vulcano textures
– Chat, display rank and country in all chat channels for each player
– Chat, display avatars for all players in each chat channel
– Camera, camera now better follows Mech and better collision detection
– Added possibility to double ECs by watching a video
– Energy system towers now have increased damage values, from 2.500 to 250.000 and increased explosion force (use them to easily kill an Atlas with one shot if one is standing near an energy system tower)
– Fixed friends list always refreshing when removing an offline friend
– Always use high resolution in menu, only use selected resolution when game is running
– Fixed non visible Lithium reward box in summary screen (3.3.1)
– Fixed jittering camera (3.3.2)
– Modified energy system tower (3.3.2)
– Huge performance improvements
3.3.1
2019-10-30
Update #52 and counting, you asked, we deliver...
Changes:
– Complete rebuilt highlands map
– Recon is now using Vulcano textures
– Chat, display rank and country in all chat channels for each player
– Chat, display avatars for all players in each chat channel
– Camera, camera now better follows Mech and better collision detection
– Added possibility to double ECs by watching a video
– Energy system towers now have increased damage values, from 2.500 to 250.000 and increased explosion force (use them to easily kill an Atlas with one shot if one is standing near an energy system tower)
– Fixed friends list always refreshing when removing an offline friend
– Always use high resolution in menu, only use selected resolution when game is running
– Huge performance improvements
3.2.1
2019-10-25
Update #51 and counting, you asked, we deliver...
Changes:
– Chat, complete new UI layout
– Chat, add option to directly add player as friend from within World, Clan, Game and Squad chat
– Chat, automatically scroll to last message when scrolling through backlog
– Chat, use lighter color for showing player online status changes
– Chat, new ‘This Game’ and ‘Last Game’ channel which allows to communicate with all players from the current battle and even after the battle is ever, very useful to make friends or organise the next battle
– Chat, Add /ID command to post your player ID
– Chat, Info/Help panel with chat commands
– Chat, Added support for server triggered messages like “Player XXX created Clan YYY”, etc.
– Chat, Fixed issue when losing focus and automatically sending chat message, occasionally even into World chat
– Fixed player invitation sometimes not working
– Fixed automatic rejoin for rematch option
– Fixed occasional white preview images for mechs
– Fixed showing negative values for prestige scores
– Don’t refresh friends list when removing friends in friends menu
3.2.0
2019-10-22
Update #50 and counting, you asked, we deliver...
New and Changed:
– Introducing the brand new chat system with World, Friends, Clan and Squads channel. You can now chat from multiple locations in the menu using multiple channels, even chat with your squad after the battle has ended. Each chat channel persist history as long as a single player is using it
– Changed block/unblock player to Mute/Unmute player
– Immediately join invited game when clicking on invitation node, no need to click “Join Battle” manually anymore
– Minor UI redesign of invitation node
– Renamed Friends Battle to Custom Battle
– Make sure custom player names are limited to 25 character in total
– Show and indicate that Squad Battles will also be rewarded with prestige points
– Abandoning a Mech will now result in prestige penalty if health is still greater than 10%
– Show amount of prestige penalty when aborting game and abandoning healthy Mech
– Added Abandoned Mechs stats to leaderboard and player profile
– Hide/Removed Clan Wars
Balancing Changes:
– All balancing changes listed on our website
Fixes:
– Huge memory optimisation, this should fix possible crash while upgrading mechs, trading boxes or returning to the menu
– Fixed profile menu not showing long usernames
– Various translation fixes
– Various fixes and improvements
3.1.2
2019-10-13
Update #49 and counting, you asked, we deliver...
Important matchmaking fix
New and Changed:
– New Squad matchmaking. If a squad matches in a quick game matchmaking requires at least the same amount of real players in the opposite team
– Rematch button is now immediately visible in the results screen
– Rematch button automatically joins game as soon as squad leader created the game again
– Completely hide back button instead of disabling it once matchmaking found a match
– Fixed disabled back button in Clan Wars as long as no other Clan joined
Balancing Changes:
– All balancing changes listed on our website
Fixes:
– Show all possible ban reasons in banned menu
– Various translation fixes
– Various fixes and improvements
3.1.1
2019-10-12
Update #48 and counting, you asked, we deliver...
New and Changed:
– New Squad matchmaking. If a squad matches in a quick game matchmaking requires at least the same amount of real players in the opposite team
– Rematch button is now immediately visible in the results screen
– Rematch button automatically joins game as soon as squad leader created the game again
– Completely hide back button instead of disabling it once matchmaking found a match
– Fixed disabled back button in Clan Wars as long as no other Clan joined
Balancing Changes:
– All balancing changes listed on our website
Fixes:
– Show all possible ban reasons in banned menu
– Various translation fixes
– Various fixes and improvements
3.1.0
2019-10-08
Update #45 and counting, you asked, we deliver...
New and Changed:
– New Squad Battle and Clan Wars game mode
– New Squad Battle will match you and your squad with other squads or individual players.
– Prestige points will be rewarded for new Squad Battle game mode too
– New Clan Wars will match you and your squad with other squads only
– Redesigned player profile menu
– Show indicator if account is not secured
– Moved require human opponent and matchWithClans into options menu
– Disable back button in match menu as soon as a player joined the match
Balancing Changes:
– All balancing changes listed on our website
Fixes:
– Fixed missing icons in MechLab
– Various translation fixes
– Various fixes and improvements
3.0.0
2019-10-04
Update #45 and counting, you asked, we deliver...
New and Changed:
– Seasons are now available. While playing Mech Battle you will earn prestige points now which will be used to rank in a season. At the end of a season prices for the best players (rank 1 down to 5000) will be rewarded
– Prestige points. Earn (but even lose) prestige points while playing. Prestige points will reset with each new season
– New Battle Mode menu layout
– New game results overview screen with detailed and player view
– VIP packages will also reward more prestige points
– Minor UI menu restructuring to use more display space on various device
– New ‘Safe mechs’ mission
– New ‘Mechs remaining’ mission
– New special VIP offers
Balancing Changes:
– All balancing changes listed on our website
Fixes:
– Fixed glitches in various maps allowing players to enter “buildings”
– Fixed possible startup crash
– Various translation fixes
– Various fixes and improvements
2.5.5
2019-08-23
Update #45 and counting, you asked, we deliver...
New and Changed:
– Fourth camera view now supported: Cockpit. Each Mech has its own Cockpit View for even more intense action
– Overview of all Camera Views including Mech, First, Orbit and Cockpit
– Fire Button Mapping support. For each Mech you can adjust and link fire buttons (e.g. fire all top weapons with the top button, fire all left or right weapons simultaneously, etc)
– Fixed display of thousands separator in stats and results screen for damage value
– Fixed showing friends status if account is/was linked to Facebook but Facebook Access has been removed
– Various layout changes to easier reach MechLab and show Mech/Weapon Statistics
Balancing Changes:
– All balancing changes listed on our website
– Atlas aim speed is now 75° / sec
– Always start Domination or Capture the Flags if amount of players is even, else always start Last Mech Standing
Fixes:
– Fixed glitches in Dome and Mountain
– Various fixes and improvements
2.5.4
2019-07-31
Update #44 and counting, you asked, we deliver...
New and Changed:
– You can now select from a set of avatars in addition to Facebook avatars
– German Translation has been updated
– Match Result shows all players in one single page now
– Match Result shows played game mode and map now
– Upgrade time for Mechs and Weapons is now reduced by 50% for VIP players
– Avatars are based on a rounded frame now
– New layout for popup dialogs
– Player Profile Menu layout adjusted
Balancing Changes:
– All balancing changes listed on our website
– Atlas aim speed is now 70° / sec
Fixes:
– Various fixes and improvements