3.1.1
2021-11-21
Fix: Some sound effects not playing following the last update.
3.1.0
2021-04-08
Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Change: A reduction in the download size.
3.0.0
2021-04-02
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been completed.
Change: Improved A.I. opponent.Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some screen layout issues.
2.3.7
2021-01-23
Change: Improved A.I. opponent.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Update: Source material credits.
Fix: Some unit animations working erratically.
Update: Play balance in some missions.
2.3.6
2020-09-01
Improved: The AI has received some updates.
Change: Some UI updates.
2.3.5
2020-06-06
Change: Updated the save and load window UI.
Fix: Spelling error in description for Mello scenario.
2.3.4
2020-04-06
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging.
2.3.1
2019-12-11
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.
2.3.0
2019-10-22
Fix: A rare issue with the set side command on some missions.
2.2.0
2019-09-19
Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex.
2.1.0
2019-07-29
Fix: A major update to the game AI. Ranged units that were far from enemy units are now more responsive.
2.0.0
2019-07-09
Change: Added a curved strength meter.
1.7.0
2019-02-02
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays.
1.6
2018-11-27
Fix: Game not loading correctly on iPhone XR.
Changed: Improved layout using maximum screen space on all iPhone X and iPad Pro models.
Note: A future update is in development to support the 'notch' and the curved displays on iPhone X models.
1.5
2018-11-13
Minor bug fixes
1.3
2015-11-16
Fixes issues to be compatible with iOS 9.
1.1
2015-04-03
Fixes an issue within Revolts of Ghent in Campaign 1.