Meridian 157: Chapter 3 Cheats

Meridian 157: Chapter 3 Hack 1.1.0 + Redeem Codes

Point and click escape room

Developer: NovaSoft Interactive Ltd
Category: Games
Price: $2.99 (Download for free)
Version: 1.1.0
ID: com.novasoftinteractive.m157chapter3-ios

Screenshots

Game screenshot Meridian 157: Chapter 3 mod apkGame screenshot Meridian 157: Chapter 3 apkGame screenshot Meridian 157: Chapter 3 hack

Description

You have ventured this far, now there is no turning back. Uncover the island’s dark history by travelling through crumbling caverns and mysterious laboratories, but be warned, some may not be too welcoming of your presence…

The epic conclusion to the Meridian 157 series has arrived! Follow Dr. Zander into the heart of the facility to discover the sinister purpose behind the FLARE project, and to avert the impending disaster brought on by its conception.

With the most unique puzzles of the series, Meridian 157: Chapter 3 takes you to the source of the anomaly through a thrilling journey of mind-bending enigmas, perilous exploration and unsettling secrets of the island’s previous inhabitants. Follow Dr. Zander as he is pushed to his wits-end in this final adventure.

Features:
• The final and longest chapter in the Meridian 157 storyline!
• The most unique and challenging puzzles to date
• Immersive graphics
• Custom ambient soundtrack
• A logical two tier hint system
• Available in 9 different languages
• Color blind mode

Version history

1.1.0
2022-07-04
• Minor bug fixes
1.0.9
2021-12-19
• Minor bug fixes
1.0.8
2021-08-15
• Fixed crashing issue in first part of game
• Fixed issue of not being able to go back at the barrel scene
1.0.7
2021-08-03
• Minor bug fixes
1.0.6
2021-07-30
• Fixed issue of app not running on some older devices
• Fixed problem of placing both wooden boards over the chasm
1.0.5
2021-07-29

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Ratings

4.9 out of 5
2 307 Ratings

Reviews

Yadayada1234,
Amazing!
Loved this game, and I absolutely recommend. The story is compelling, and the puzzles feel mostly realistic and reasonable (meaning it’s a little contrived - like who would lock something with a color coded symbol? - but mostly are realistic scenarios that made sense). There were a couple puzzles I had a little bit of difficulty with. The play spaces feel ENORMOUS. Segmenting/points of no return really benefited the game and made it easier to keep track of all the solved areas. However, I do take issue with 2 things -*Spoilers*-

1, I feel like from a storytelling perspective that finding the kitchen or any rations and not deciding to look for or take edible food could have been really useful. Either our protagonist is ravenous and eagerly scarfs everything in sight (including the grains that are supposedly not allowed on their diet), or maybe you could have written dialogue that characterized the protagonist as having a bleak outlook on surviving/leaving the island. Maybe the protagonist starts thinking “what’s the point of eating? I’m not getting out of here”. Perhaps a bit dark, but I think it’d fit with the ending.

2, on a lighter note, not being able to turn off the bunson burner in the chem lab was maddening, lol. There’s just a live flame there, burning, with no supervision haha. Just a pet peeve that’s all
DemoRaze,
Great Game. One puzzle bug on iOS.
Like other iPad and iPhone users have commented, a bug makes one puzzle in Chapter Three unplayable without hints. I've really enjoyed the series, but the stacked boxes puzzle was pretty frustrating until I learned that my struggle was due to a bug.
I take my puzzling pretty seriously. I don't use hints, even if it takes me weeks to figure out a puzzle. Then I found out that I've been banging my head against a lousy coding bug...!? I tried that puzzle on an older iPad and a new iPhone. The bug appears to affect all iOS devices. Oh well... I'm glad to be moving ahead again.
It would be nice if the developers fixed that one bug so the puzzle can be solved by all, or make it clear in the system requirements that a particular puzzle will need hints to solve if using an iOS device.
Other than the one puzzle problem it's a great game and an excellent conclusion to a fantastic series.
-Niki B,
Just wow!! But…. Some questions
I have played all the Meridian 157 games and have absolutely loved it! The complex puzzles had me taking out pens and paper to figure out, it was sooo much fun! I have told all my friends about it and they love the games as well! The intriguing story line, fun puzzles, and cool graphics make the game an amazing one! The end of Meridian 157: Chapter 3 leaves me with many questions but only one big one, “When will the next game come out?!!?!” I know that it says The End but will there possibly be a follow up? New character(s) coming to the island after seeing that big anomaly we caused in chapter 3?? Or will we possibly go back in time to when F.L.A.R.E started and see a whole new perspective? Or will we come back as one of the ghost people seeing if our work is or is not complete?? So many questions and I can only hope that they will be answered. I love all of your games and do hope you’ll continue on!!
AshlieBird,
So good I had to literally clap at the end
The whole series was enjoyable but this chapter was especially satisfying. I played with no hints, which I highly recommend. A few of the puzzles were particularly gratifying. Difficult enough that I found myself completely invested, flipping back and forth between studying the puzzle and studying my photos, my brain pushing to come at it from every angle, the eerie music complimenting the experience. And when it finally clicked, it was a serious dopamine rush. The solution making perfect sense. Many similar games seem to miss this mark, puzzles being either far too easy or difficult but only because they make no sense… even after you solve them. These creators found that balance. I can’t know for sure, but the creativity leads me to believe a LOT of time and hard work was put in and I want to thank all involved.
BiggestBaddestBobbest,
One of the best of the genre
I really loved all three chapters of the game. I started with the free prologue not knowing anything about the game, and no intention of paying anything for it. But I really enjoyed the gameplay, puzzles and overall immersive experience. It got me hooked. I gladly paid for Chapter One and it was even better than the prologue. Each chapter is better than the next...and they get longer with each one. The end is stunning.

I really enjoy adventure puzzle games like this, and have played a lot of them... Meridian definitely ranks among the best of them. The puzzles were challenging but most solvable without any hints... but in the few cases I got stuck, I really appreciated that the developer built in a very thoughtful hint system to get you unstuck without giving away the entire secret of the puzzle. Well done,
lastlamb,
Great game, through all chapters
Seriously great, enjoyable game. Puzzles made me think, and I sometimes needed clues, after which I kicked myself because I was close. Rarely (if ever) did I say, “That’s just ridiculous; how could I have figured that out?” as with some other games I’ve played.

One of my very favorite things - in fact, something that I actually looked forward to each time I played - was the music. Extremely impressed by the atmospheric, immersive experience created by the ambient soundtrack. As a musician, I am biased in this direction, but it is really well done throughout the chapters. The Stys brothers have really done something special here. I hope they keep at it and create some more games.

Very well done. Bravo!
linpin59,
A true puzzle adventure
I played all 4 chapters of Meridian 157 and thoroughly enjoyed them. Games were not time sensitive so you didn’t feel pressured to solve them quickly. Tons of different locales. There was a fair amount of backtracking to collect items required to solve the puzzles, but generally you didn’t have to go too far back to get what you needed. I liked the complexity level, not too difficult that it required a lot of hints, but not simplistic either. Hints were free and helpful without giving away too much information. It was definitely worth the small cost to play all 4 games without in-game charges. I will look for more games by this group. Thanks!
Blichty,
Amazing
Wow. I played this on the hard setting and without no cheating or watching a walkthrough. Took a few days of on and off playing. As with the others by this dev, the environment is vast, puzzles are layered, puzzle difficulty is from medium to pretty hard and the environment design is perfect for the setting. And again, without any hints, the game can take some time. But no puzzle was unsolvable - all made total sense once complete.

For 2.99, certainly worth every penny and more. Hoping for another game by this dev soon! Get this you will not be disappointed!

And get the other games as well, I think this was probably the best of the series so far but the others are pretty great too.
bea.p.miranda55,
Meridian 157 is one of the finest escape games!
I’ve played many escape games. Some were very easy and others extremely difficult (and often frustrating due to their lack of logic). This game was challenging, fun and enjoyable to play (thanks for the hint button by the way).
The 3D graphics were great and the music eery. This added an extra level of excitement and tension to the game.
The story, from the prologue to the final chapter (3), left me wanting to find out what that Artifact was and how it destroyed so much.
Now, if you don’t mind, I’m going to play the game again starting with the prologue.
Thanks again Novosoft. I’ll be looking for new games from you guys.
DanceMommaBear,
I’m a fan!
When I happened upon the Prologue awhile back, I wasn’t sure if I’d like the game, and here we are, 3 chapters later. I absolutely loved playing each and every one! You don’t have to have games that are filled with interaction with other characters for them to A) be enjoyable and B) make sense. Meridian 157 was great from the prologue through chapter 3. Sometimes it is difficult to see what item(s) you need to pick up, due to darkened areas throughout the locations, but help is just a tap away. The puzzles aren’t child’s play, however, you don’t need a PhD either; there’s just enough to make you think, without having an aneurism. Great job!