2.6.0
2020-07-13
• Add new heroes:
-Gawain
-OB hero: Hades
-OB hero: Ares
-OB hero: Apollo
• New playing method: practice field
-In the monastic practice center, players can choose their own opponents to challenge, and beat opponents can accumulate progress. When the progress reaches 3, 6 and 9, the corresponding treasure box can be opened. The treasure chest can only be opened once a day and will be reset every day.
-Each round of combat will consume 1 cultivation certificate, which is obtained through daily missions.
-After each defeat of 9 opponents, the next round of opponent team level will increase. If you are not satisfied with your opponent, you can manually click another batch of updates to challenge the opponent, but the current accumulated progress will be reset when changing a batch.
-In the monastic practice, you can also set up your own defensive lineup like an arena.
-Players with the top three offensive victories per week will be on the wall of honor.
• New levels:
-Add 4 Artifact Hunt
-Add mainline level to Chapter 12
2.5.19
2020-05-12
• Most Important
-Grand Modification on Resonance System
-New way of resonance: 5 highest-level heroes are automatically put into the new resonance. Each hero can be bound with 2 other heroes to share the level.
-15 heroes at most in the 5x5 formation field.
-Skeletons in Legion Dungeon are replaced with Giant Monsters.
-The Rings is open.
• New Hero & Soldier Upgrading System
-The soldiers led by the hero will get upgraded to more advanced ones with the ascension of heroes.
• New Event Challenge
-3 New Event Challenges, each open on a fixed period weekly.
• Other Functions & Adjustment
-New interface for streak login bonus
-New privilege added in Month Card
-4 New Dungeons to get Artifacts
• System Modification & Adjustment
-The second Battle Pass is removed for now
-Legion Tech is removed
-Hero breakthrough no longer grants extra soldiers and the troop size of each hero is smaller.
-24 hours before you join another Legion
-Fix of missing tips for returning resources of consumed heroes
-Fix of the bug in the Tutorial
-Fix of the bug in Pandora’s Box
2.5.18
2020-03-30
Main Updates
• Changed initial limit of battle heroes to 3 heroes
• Revamped guides of Levels 1-1 to 1-20
• Removed the shield, bow, and assassin arms from the initial arms
• Removed all original heroes of assassin arms
• Changed the arms of original shield arm heroes to infantry
• Changed the arms of original archer cavalry arms hero to archers
Arena Updates
• Increased the rewards of daily, weekly and monthly arena rewards
Combat Updates
• Reduced the black screen effects proc by blue and purple heroes
• Removed the faction BUFF function
• Removed the hero's avatar display during the battle
• Added the switch function of hero skills pause and close-up
• Added display of arms restraint during layout interface operation
• Increased the text of feedback between our and the enemy due to restraint when the two sides engaged in battle.
• Optimized the damage text size when the skill is released
• Optimized the display effect of skills brought by BUFF and DEBUFF
• Removed enemy release skill combat
IAP Updates
• Changed the daily, weekly and monthly packs rewards
New Features and Optimizations
• Modified hero development interface
• Modified the interface of acquiring new heroes
• Can now check arms restraint in the hero development interface
• Optimized text descriptions
System and Value Adjustments
• Increased all attributes of soldiers
Fixes
• Fixed the bug that chat window cannot be dragged
2.5.17
2020-03-20
• Bug fixes.
2.5.16
2020-03-18
Main Updates
• Changed the AFK display, AFK scene now varies based on the map
• Added progress and reward display of every 4 levels to the main interface. Added one additional goddess blessing of gems for every 4-5 levels passed
• Revamped main chat interface
• Revamped guides of Levels 1-1 ~ 1-8
Arena Updates
• Reduced Honor Points gained in each battle
Combat Updates
• Optimized skill priorities in combat, enhanced summon skills
• Optimized loading of combats, changed to asynchronous loading
• Optimized skill animation effects of most heroes
• Optimized the logic of finding enemies of minions
Legion Updates
• Changed background of Legion
New Features and Optimizations
• Added new faction training stage (unlock after completing level 5-1)
• Added Wish Spring function in test mode (with GM tolls)
• Optimized cloud in Heavenly Trials
• Optimized interference and display logic of private chat
• Added Wish Spring in Castle
• Removed locks of Adventure and Castle, added new guidance tips
System and Value Adjustments
• Adjusted and balanced heroes’ active skills
• Increased the completion times required for upgrade the adventure board
Fixes
• Fixed bugs that cannot proceed in Dark Realm
• Fixed Legion Technology cannot upgrade
• Fixed mis displayed level of adventure board
• Fixed mis displayed incorrect points needed by Legion Technology
• Fixed invalid Legion chat
2.5.15
2020-03-06
Most Important
• Up to 10 heroes with troops in field after the tutorial
• Stage 1-1~1-5 remade with new compulsive tutorials
-The Tutorial now grants Jacob, Galahad, Octavius, and Arthur
-Summoning tutorial now grants free 10 summonings
• Mercenary system is open now
-Mercenaries from friends and Legion members are now available to players
• Function unlocked earlier
1-8:Battle accelerating X2 and Fast Idle
1-12:Dark Realm and the corresponding shop
1-16:Glory Sanctuary
1-20:Heaven Trial
1-24:Basic Shop
1-28:Legion, Legion Shop and Legion Boss
1-32:Adventure Board and Mercenary
1-36:Arena and Arena Shop
1-56:Resonance Plaza
Arena
• Optimized the generation of AI‘s strength depending on the scores now
Battle
• The default angle of sight is modified to 45degrees in horizontal version
• The in-battle button for switching the sight among “far”, “middle”, “near” is added
• Optimized the in-battle HP display of the heroes
Legion
• Optimized the interface
• Legion Challenge added for testing only
• Modified Legion Donation
-Reduce the cost of Legion Tech
-The donation costs Challenge Coins now which are gained in Legion Challenge
New functions and optimization
• Red Gears can be ascended now
• Optimized building UI in the city
• Optimized the logic of level and quality of the enemy in Dark Realm based on 10 heroes
• Optimized the login and fixed the flash screen
• If the players got defeat after stage 1-5, they would be guide to collect Idle bonus(only once)
• Operation descriptions added in summoning
• Reminder of closing of VIP interface added, only in the vertical version
• Hero display in Time Tower is now bound with soldier display
• Dark Realm and Arena no longer share the same battle scene
• The display of gears whose quality is “something+” is framed
System and Numerical
• Raised Gem bonus of the Growth Pack in First two level
• Raised resource bonus in Campaign and Idle
• Raised the essence bonus in Heaven Trial
• The first tutorial of Adventure Board has been modified to 3 seconds, which will raise the Board level after finished
BUG Fixed
• Fix of BUG of buff choice in Dark Realm
• Fix of wrong descriptions
• Fix of wrong display of the maximum of friends
2.5.14
2020-02-26
• Bug fixes
2.5.13
2020-02-24
• Bug fixes
2.5.10
2020-02-19
• Bug fixes
2.5.9
2020-02-16
Prominent Update
• AFK animation fully upgraded and updated
New Arena
• Reforged enemy-matching system, 5 rivals each match now.
• Searching no longer costs tickets now, while challenge dose instead.
• Refreshing no longer cost any resources.
New Function of Legion
• Legion Activity added, which count on the members’ daily quest activity
• Legion UI reset and optimized
New function and optimization
• Hero voices added
• VIP display revised
• The battle avatars and HP display of heroes optimized
• Heroes' in-city random line system optimized
• Music and sound play logic optimized
• Types of buff in Dark Realm updated
• Optimized logic of choosing heroes of different level and quality
• Optimized logic of generating he enemy of different level and quality in Dark Realm
System and Value Readjusted
• VIP EXP in Campaign readjusted
Heroes Readjusted
• Karter's skill reforged
• Robin Hood's skill reforged
BUG Restored
• The bug of quests on gear upgrading restored
• The wrong descriptions revised
• The bugs in mercenary system restored
• The bugs in ranking list display revised
2.5.8
2020-02-09
Mini Warriors 2 whart's new:
System Optimization
• Optimized personal information interface
• Changed the art of hero avatar display
• Optimized Arena interface
• Updated illustration interface
• Increased display backpack limit in equipped backpack
New function
• Add value packs
• Add friend foreign aid and mercenary system
• Added Traditional Chinese language
System and value adjustment
• Adjust VIP experience in mainline missions
• Adjusted the drop of equipment in the on-hook reward, or the smoothness of the equipment drop quality ladder
• Changed the reward for optimizing the summoning of heroes gradually, and the faction card will drop every 100
• Optimization of mainline and sky trial levels
• The final treasure chest reward on each floor of the Dark Realm has been greatly increased
• Adjusted rewards for adventure board missions
• Adjusted Arena Victory rewards, additional items will now drop
• Increase the type of revolution rewards full service rewards
• Optimized the types and prices of items sold in the basic store
Battle system adjustment
• Removable hero skill anger release system, can replace skill CD to calculate
• All active skills have increased probability release probability
• All active damage range abilities increase the maximum number of damage
• Redo step-by-step hero skills animations and attack moves
Bug fixes
• Fixed a bug where the equipment cannot be upgraded when the equipment backpack is full
• Added instructions to dismiss the green general when the equipment backpack is full
• Fix preset language description error
• Fixed an issue where the Legion might get stuck in the interface
2.5.7
2020-01-28
• Bug fixes
2.5.6
2020-01-21
• Bug fixes
2.5.5
2020-01-20
• Bug fixes
2.5.4
2020-01-19
• Bug fixes
2.5.3
2020-01-17
• Bug fixes
2.5.2
2020-01-13
System optimization
• It optimizes and modifies the random rules of dark secret place events
• The rules for searching enemies in the arena are optimized
• Added the description of hero positioning, arms and camp
• Small animation with hero release skill added in the battle
• The skill description of the hero can be viewed directly in the atlas
New function
• New urban hero question answering function
• New friend hero foreign aid function
System and value update
• adjustment of corresponding level of main line level type task in main line task
• A large number of heroes' passive skills have been adjusted and modified
• The maximum number of friendship points that can be collected between friends every day is modified to 30 points
• adjusted the products purchased in the random store in the dark secret place
• Adjust the heroes sold in the secret place store
• Adjusted the goods sold in the competitive store
• The ranking interface is optimized, and the maximum visible ranking is changed from 1000 to 50
BUG repair
• Fixed bug of statistical combat power in the Corps
• Fixed bug of statistical combat power in ranking list
• Fixed the UI error of the Legion interface in the vertical screen
• Fixed the error that the dark secret place may enter the white screen
• It fixed many performance and logic errors in the Corps
• A large number of language errors have been optimized
• Fixed bug that part of daily tasks do not refresh
• Fixed bug that the adventure board can't send with one click
• Fixed the error of missing button pictures in the props interface
• Fixed bug with wrong ceiling value of hang up reward.
2.5.1
2019-12-20
• Bug fixes
2.5.0
2019-12-19
Dear Players of Mini Warriors,
We are glad to present you with the Early Access version of Mini Warriors II updated to the current Mini Warriors games. This upgrade is exclusive for the Mini Warriors players.
Enjoy tons of new content and features:
• A completely new game: Mini Warriors 2, not a DLC
• Completely new 3D battlefield, with 360 degrees panoramic view
• Over 60 New heroes and fantastic new skills
• An amazing continent newly-built 10 times larger to conquer
• Rule your floating island and build the castle of your own
• Vertical and horizontal views can be switched at any time
• Single hand operation in vertical mode available
• Huge amounts of AFK bonus granted, just keep it easy and enjoy
• And hundreds of new features waiting for you to explore
2.4.8.1
2018-07-09
Bug fixes:
1. Incorrect position of real-name authentication button.
2. Martin Luther's skill has a chance to be released on a squad that has already been killed.
2.4.8
2018-07-05
• New Heroes
-Martin Luther, unit: Maga ,player can recruit him from Tavern
Skill: Holy Blessing
Released every x seconds after the start of battle. Reduces damage taken from regular attacks by x% for x seconds for all members of the unit within a certain range that has been attacked the most and immediately restores x HP.
• Other
Added the real name authentication system, which requires the registration of a real ID number.
2.4.7.1
2018-04-10
• Fixed some errors that caused crashes.
• Fixed bug of Lionheart skill having no effect on Randall.
2.4.7
2018-04-03
• New hero
-Randall
Skill: Light Arrow
Triggers at the start of battle. All members of formation have attack increased by {0}%. Damage caused by arrows becomes skill damage
• Tavern system adjustments
- Logic changed so that the purchase of gold coins gives a corresponding refresh opportunity
- Adding description of the refresh logic and probability
• Comprehensive adjustments
- Fixed error in Marco Polo's skill description
- Edited large amount of English text
- Adjusted the initial shot at the start of battle
- Added account binding prompt UI
2.4.6
2017-12-21
New features
• News ticker feature: a news notice will be displayed when players recruit new 4-star heroes, upgrade hero holy articles, pass the Merlin Trials or unlock new hero skins.
Other updates:
• New legendary stages added
• Growth package interface redesigned
• Prestige level rankings cancelled
• Total AP rankings added: system will rank players according to their total AP
• Players' total AP will be displayed on the information interface
2.4.5
2017-11-22
Heroes
• Marco Polo, Unit: Musketeer ( Tavern)
Crack Shot: Released at start of battle. Hero's normal attack deals extra damage. Such damage ignores defense and dodge.
• King Richard, Unit: Paviser (Tavern)
Tenacity: Released at start of battle. Damage dealt by enemy units to targets in formation will be reduced by {0}%.
• Morgan le Fay, Unit: Mage (Tavern)
Sacrifice:Triggered every {0}s after battle. Marks all targets under attack, increasing damage by {1}% for {2}s (effect can be stacked)
Hero Legend Stages
• 4-star heroes have legendary story stage (currently for 10 heroes)
• When recruiting 4-star hero, Legend Stage will become available. Stage will open according to hero conditions.
• After completing of a hero’s Legend Stages, you can view hero’s legendary story.
• After completing all of hero's Legend Stages, Level 14 active skill level cap will be unlocked (currently not available, will be available when all legendary story stages are online).
New Features
• When regular refresh, free refresh and Goblet refresh are available in Tavern, there will be a prompt.
• Increased display of features of Holy Articles of heroes during rally.
• Masters can send in-game mail to members.
• When Prestige Level reaches 100, 21stmaximum formation hero number is unlocked. When Prestige Level reaches 120,22nd maximum formation hero number is unlocked.
• Retreat button added.
• Added hero review system.
• Added Everest Arena ( The Arena will be available after maintenance)
Melee combat change
• Logic for melee units modified: units will determine whether target unit is engaging 2 enemy units. If yes,unit will seek other enemies until no targets are available. Removed the maximum limit.
Other
• Maximum Training for Heroes increased to 240. Experience gained increased.
• Increased gold received from four types of chests in the shop.
• Edition information added.
• Increased experience gained from Challenge Stages on old continents.
• Hero proportions adjusted to be visually harmonious.
• Increased heroes that can be acquired lower than Level 160.
• 2 time completion of Hero Adventure missions reduced to 1.
• Reduced difficulty of Special Stages before Level 80 (4 star, 5 star).
• Button for next stage can be pressed to directly enter battle of next stage.
• Removed Sale for certain items.
• Improve Baldwin IV's lagging problem
Skill Change
• Berserker: Release when a hero is killed, 1 rage point is gained. After rage points reach to {0}, hero will be berserk boosting attack by {1}% and max HP by {2}%. Any enemy unit will be killed at once.
Skill Adjustment
• Maximum units affected by skills dealing AOE or heal raised from 15 to 18.
• Numerical value for max level of Reflection Barrier is changed to 50%
• Polymorph can transfer enemy up to 30 into a sheep
• CD for Pray is changed to 4s
• Chance for max level of Healing Sphere is changed to 80%
• Attack chance for Sorcery Curse is changed to 40% and 80% for max level
• Chance for max level of Plague bomb is changed to 80% and skill range is changed from 60 to 100
• Stunning time for Shock Halo is changed to 4s
• Chance for Strike Storm is changed to 70% and CD is changed to 2s
• Stone Skill: The maximum numerical value is 600
• Potential Stimulation: CD is changed from 6s to 5s
• Tarot of Destiny: Time for summoned unit is extended.
• Illusion: Skill time for max level is changed from 14s to 16s
Units Adjustment
• Long-ranged units can combat against enemies in close range but attack reduces 50%
• Shooting ranges for arbalist and musketeer are increased to 450
• Attacking range for mage is increased to 350
• Attacking range for assassin is changed to 250
Bug Fixed
• Fixed inaccurate data for some heroes.
• Fixed algorithm for determining combat effectiveness for stages, providing more accurate display of combat effectiveness.
• Fixed inaccurate damage for Strike Storm.
• Fixed inaccurate damage for Arrow of verdict.
• Fixed crash problem caused by replicated Helmar.