Very fun, good mechanics, challenging, but too repetitive. In the game, you can get power ups that give you slight advantages over the guided missile, but the planes don’t. When you get the new planes they give you no advantages over the missiles. They change the look of the plane, and the planes look really cool and fairly realistic to the real versions, but they give you no special thing. No special abilities, no speed or maneuverability changes, it just gets very repetitive. I don’t think you need too many changes, but, for example, you could have the first jet that you get (the f16) be able to do a certain number of barrel rolls. The b2 spirit bomber could be able to deploy a certain number of flares to deter the missiles. The sr71 blackbird could be able to rise up towards the screen and ascend for a few seconds to get out of the way of missiles. (Just like what they did in the Cold War.) But the point is, if you added abilities to go along with new planes that players earn, this game would be so much better. Until then, it’s not for me. Good Job so far though!