1.3.2
2022-08-03
-Fixed an issue where variety monsters might change back to their original color in the game
-Fixed an issue where daily quests might not be completed
-Fixed the problem that the attack mode of the variety monsters may change
1.3
2022-07-08
- [x] New purple challenge monster: Sword Tiger
- [x] A fighting style centered on stored action points
- [x] New sword tiger wiki book tasks
- [x] New monster blessing system
- [x] Release duplicate monsters to collect blessings
- [x] Use blessing to increase monster intimacy
- [x] Gain permanent initial property growth
- [x] Gradually unlock bed sleep and permanent use permissions
- [x] Bring Super Strengthen System back, improve the action point system
- [x] After fully collected stored action points, you can enter the Super Strengthen state
- [x] Attack speed is doubled in the Super Strengthen state, and basic action points are recovered very quickly
- [x] Heterochromatic monsters will appear in all monster eggs, gift monsters will not became heterochromatic for now
- [x] New daily task system (replacing the original iterative blueprint)
- [x] New 7-day sign-in event for new players
- [x] Several lab blueprint additions and adjustments
- [x] Added the simulation factor of stealing nuggets/action points to the Star SimBattle
- [x] Removed the effect of stealing nuggets/action points from mutant enemies, reducing the initial difficulty of the Star SimBattle
- [x] King monsters can now also recover uses times through the element of aluminum, but the cost is higher
- [x] Elite enemies will no longer drop the Pocket Beast Summon Ticket, but the final drops directly
- [x] Optimize the problem of dropped reward going out of the wall
- [x] Skills will be displayed on the top of the summoner's head
- [x] Optimize the size of game notification to reduce occlusion
- [x] Fixed an issue where Wish skill could cause an error
- [x] Fixed an issue where multi-touch could cause the joystick to shake
- [x] Other balancing and fixing
1.2.34
2022-04-25
- Fixed an issue where the bed system might choose the wrong monster to rest
1.2.33
2022-03-18
- [ ] New Challenge: Star SimBattle
- [ ] Use two monster to enter the simulation computer to challenge more dangerous and varied battles
- [ ] Randomized simulation factor combinations, facing the ever-changing and never-repeating daily planet
- [ ] Added ability ban slots, ban abilities to be never appear in the game
- [ ] Added missions and clearance marks for the Star SimBattle
- [ ] After defeating Alpha, if you can challenge the creation realm, there will be 2 portals, one can be exit game immediately, and the other can enter the creation realm
- [ ] Remake the green afterimage of the "Natural Power" challenge, it can now be killed, and it will not affect the boss monster
- [ ] Added a limit of 999 maximum nuggets that players can carry
- [ ] Optimized the operation experience of pushing stones
- [ ] The starry sky background is no longer displayed in the Creation Realm
- [ ] Adjusted the initial ability set of some challenges to make their build more advantageous
- [ ] "Energy Crystal" electric beasts will automatically attack
- [ ] "Shadow Strike" can now trigger all first strike effects
- [ ] Optimized the attack feeling of the Mask Shadow
- [ ] "Granite Shield" now also moves once when you release the dodge button
- [ ] "MagicStone Baby" will now automatically summon and fight
- [ ] "Treant Help" is now triggered by dodging, maximum one summon exists and display the health bar
- [ ] The effect of discovering energy magic stones in the Confused Whisper has been adjusted from 3 to 2
- [ ] Slightly increased the disappearing probability of some non-disappearing neutral monsters after interaction
- [ ] Reduced the negative effect of slippery feet in the "Sea World" challenge
- [ ] Now the damage protection time is affected by the maximum HP, the higher HP the longer the protection time
- [ ] "Red Hourglass", "Green Hourglass", "Blue Hourglass" trigger time interval halved
- [ ] Amount of abilities required for all resonance effects -1
- [ ] Fixed the problem that the game could not be started due to canceling in-app purchases in the lab
- [ ] Fixed the problem that only single kind of Sword Tiger would appear in 2-5
- [ ] Fixed the problem that some wiki tasks could not be completed
- [ ] Fixed the problem that the text at the entrance to the polluted room was in the wrong direction
- [ ] Fixed an issue where the Green Dragon Baby might be killed
1.2.31
2022-01-11
- Fixe an issue that cause screen transition freezing when generating floors
- Fixe an issue that some combat partner's bullet generated by "Telepathy" would not disappear
- Fixe an issue where players would take huge damage when the max HP is 1
- updated translation text
1.2.30
2022-01-07
-[] New floor added: the creation realm
-[] New enemies added: Demira Cells, Titans, and Apostle
-[] Brand new designed ultimate ultimate ultimate boss battle : The Creator? ? ?
-[] There must be an entrance to the creation realm in the polluted room of 3-5
-[] After defeating the Weapon Beast and the Bone Tyrannosaurus at the same time in single run, the entrance will also appear after defeating Alpha
-[] Added two new branch challenge bosses: Weapon Beast and Bone Tyrannosaurus
-[] There is a probability of appearing in the growth room and the polluted room respectively, and the battle is triggered by the explosion of the Fire Mouth
-[] New room type: polluted room
-[] When the floor injury is lower than a certain value, you will be able to enter from the terminal room
-[] Gain additional abilities by permanently sacrificing a certain percentage of the maximum attributes
-[] Mark missions for Weapon Beast, Bone Tyrannosaurus, and Creation Domain have been added to the Monster Book
-[] Reduced the shield recovery delay from 3 seconds to 1 second
-[] Reduced maximum damage absorption percentage in Rage state
-[] Attack damage of battle partner "Gene Beast" reduced
-[] Fixed an issue where the skill "Destroy Ray" would not work when outside of combat
-[] Fixed the issue of infinitely triggering injury protection when the max HP is 1
-[] Fixed the issue that the coin halving effect of Ghost Whisper would cause death to Ball Boy
-[] Fixed the problem that Ice Mouth would find plant traders and plant drops when re-entering after saving
-[] Fixed the overlapping display of buttons on the Super Civilization interface
-[] Fixed the issue that the Rolling Stone will be reset after the player is resurrected, causing game to stuck
-[] Fixed an issue where Alpha would not appear when defeating the Space Cube/Time Hourglass and clear the game directly
-[] Some players’ names have been added to the thanks list
1.2.29
2021-11-05
-[] New abilities: Rainbow, Double Fire Mouth, Skill Discovery, Map Discovery, Restart Switch, Emergency Reinforcement, Telepathy, Energy-Saving Light, Two-shot Fireworks, Call of Madness, Storage Pocket
-[] New skills: Escape, Psychic, Super Psychic, Destroy Laser, Provocation, Make a Wish, Concentrated Fire, Sowing, Tamper Memory, Electrotherapy
-[] Optimization abilities: Lightning Attack, Ice Attack, Ground Attack, Fire Attack, Power of Anger, Power of Sorrow, Power of Fear, Leakage
-[] Added several room layouts, including fight levels, exchange terrain, boss fight, elite fight terrain, puzzle-solving levels, etc.
-[] Disturbing monsters will now continue to appear in the boss room
-[] A new variation of bosses has been added to the game, with new attack type and appearance
-[] Initial ability of Big Tooth is replaced with a new ability-Rainbow: Any attack effect may appear randomly when attacking
-[] Several new resonance types have been added, and the resonance effects of some abilities have been adjusted
-[] Added several new achievements that can unlock abilities
-[] The stealth mechanism has been optimized, and the overflowed basic action points will be converted into storage action points and attack effects will be retained
-[] The drop pool has been subdivided into the growth drop pool and the shop drop pool, and the drop pool display has been added to the ability details panel
-[] High cost combat partners no longer unavailable when the stored action points are exhausted, and can attack again after waiting for a certain period of time
-[] A new variation of Rolling Stone has been added, which will continue consuming stored action points when pushed, and a number of related room layouts have been added
-[] Added the function of displaying the number of drops in room of the maze map
-[] The boss room in the maze map is displayed with a special icon
-[] Electric Beast will change its location to speedup terrain when defeated
-[] Bone Snake will change its location to spike terrain when defeated
-[] The natural recovery speed of basic action points has been increased
-[] Now all stored action points will be restored after reviving
-[] A separate close button has been added to the game pause screen
-[] There is a chance to drop free mining coin when Miner Cactus enemy is defeated
-[] There is a chance to drop free lucky coin when Ball Boy enemy is defeated
-[] There is a low probability of ghosts appearing after any enemy is defeated
-[] The ground spikes and red ground spikes will disappear briefly after causing damage
-[] Bomb Fire Mouth no longer runs to the secret door, but a special dialogue will appear
-[] Added full-screen special effects when the Undead Bird Feather is triggered
-[] Solved the problem that multiple FX of hourglass ability cause the screen overly bright
-[] Solved the problem that the exit of the boss room happened to appear at the location of the player or the drops
-[] Solved the problem that the Teleport ability may teleport the player to a location surrounded by obstacles and cause the player to stuck
-[] Solved the adaptation problem that some info is hidden on tablet devices
-[] Solved the problem that the joystick may shake quickly
1.2.28
2021-10-06
-Fixed an issue where an error may occurs when reading the save data
-Added informations popup when the save data is read incorrectly, which is convenient for troubleshooting
1.2.27
2021-10-04
-Fixed an issue where an old account still could not complete the task
-Fixed an issue that caused a jam when entering the portal
-Fixed the issue that the attack of the electric beast could not trigger the attack of buddies
1.2.26
2021-10-01
-[x] New Mechanism: Confusing Secret Words
-New basic drop types: ghosts of various colors
-New hidden room mechanism, accessible by destroying the hidden door through the fire mouth
-[x] New system: bed system
-You can place the monster to rest and sleep, even if you are offline, you can increase the use times for the king monster
-[x] Optimized the harsher sound effects in the game
-[x] Replace the BMG music of the main scene
-[x] The head of the lava turtle is always facing the aiming position when it is attacking and charging
-[x] Basic action points will no longer be emptied when switching monsters
-[x] Added some new room layouts
-[x] Added a new red ground thorn terrain that can penetrate shields and cause damage
-[x] Fixed the issue where multiple attacks would consume action points
-[x] Completed the game clear mark task for ghost lamp
-[x] Fix the problem that the wiki book task cannot be completed
-[x] Optimized the problem that neutral monsters may get stuck in the wall
-[x] Fixed the problem caused by the shadow mutation of the elite gene beast
-[x] Optimized the difficulty of certain enemies and the feel of monsters
1.2.25
2021-09-13
-Fixed an issue where an old account would be locked when upgrading
1.2.24
2021-09-10
-[+] New Purple Loyal Monster: Rock Turtle
-[+] Added/Reworked the unlockable abilities that the Rock Turtle initially carried
-[+] Burning Bomb: The flame mouth explodes with a burn state, and the enemy in the burn state suffers continuous damage
-[+] Fuel On Fire: Sacrifice: There is a probability of summoning an instant mouth, double the probability of burned enemies
-[=] Fire Hit: Optimized to continuously drop multiple small meteorites in front of you when triggered, causing damage and additional burns
-[+] The blueprint : Special Heart, activated for a limited time, and a Rock Turtle will appear after successfully hatching a purple monster
-[+] New ability effect: Resonance
-[+] After gathering a certain number of abilities of the same resonance type, additional abilities will be obtained
-[+] Resonance effects have been added to some abilities, and there are a total of 10 resonances available in the current version
-[+] Added new ability unlock methods
-[+] Some abilities have added optional ways to unlock for free by completing tasks
-[=] Removed the negative effects of "Semi-Mature" from all challenging monsters
-[=] King monsters have increased the number of abilities initially acquired at random
-[+] Added the ability to continuously arming function, and the attack experience of steel teeth, bone snakes, and g-turtle has been optimized
-[+] Added automatic attack location function, and the attack experience of Masked Shadow has been optimized
-[=] Optimized the experience of Steel Tooth, Bone Snake, and Space Cube
-[+] Added new clearance tasks for challenge, loyalty, and king monster
-[=] Adjusted the origin conversion rewards, added some aluminum element and gem egg rewards
-[+] Added a general anti-seckill protection mechanism. If you receive a lot of damage in a short period of time, you will get invincible protection for a certain period of time
-[+] Added new enemy golden dice baby, with a very low chance of appearing and disappearing after escaping. An ability is found after killing
-[=] Adjust the color-changing mushroom to be the initial unlock, and you can find any ability (including the ununlocked ability) obtained in the game
-[+] Several new room configurations have been added and adjusted
-[=] Adjusted the probability of randomly appearing elites in the later stage
-[=] Several enemies difficulty adjustments
-[+] Added fixed movement joystick settings
-[+] Added independent interactive button settings
-[+] Added in-game pause and settings functions
-[+] Added an explanation page for the rules of incubating monster eggs
-[+] Added the guidance effect of unused functions in the main scene
-[-] Fixed the problem that some ads could not be played
-[-] Fixed the interface adaptation problem of tablet devices
-[-] Fixed the issue that some abilities would not appear in the game after unlocking
-[-] Fixed the problem that the Reincarnation Cube and Granite Shield would be stuck at the same time
-[-] Fixed the problem that hidden rewards can be refreshed repeatedly by entering the room
-[=] Added ability minimum cooldown time that can be reached by reducing cooldown effects
-[=] Added player maximum summons number limitation
-[=] There are other small issues that can’t be written
1.2.23
2021-08-17
-Fixed the problem of stuck wall
-Fixed an issue where Dramy cells would lose their ability when reorganized
-Optimization of the hand feel of glazed jellyfish
1.2.21
2021-08-12
Fix Bug
-Problems such as wall penetration, mold penetration, jamming, etc.
-Sound cannot be turned off
-Some players reported that the main interface could not enter the game in an endless loop.
Improve game experience
--Add proper guidance for player regarding unlocking ability pools/description of hatching eggs
-Hand feeling problem
-Optimize the ability of Hot Gopher (avoidance ability)
-Display health bar of elite monsters
-Reduced the difficulty of some monsters
1.2.20
2021-08-07
-Fixed the problem of being unable to move due to dodge entering the floor exit
-Fixed an issue where the release of the only Perfect Heart monster may cause no monster to be available
-Optimize the experience of using Forest Giant
-Optimize the incubation experience
1.2.19
2021-08-05
-Add two new blueprints
-Adjust the display order of laboratory blueprints
-Fix bugs
1.2.18
2021-08-04
-Fixed the problem that the joystick may be stuck
-Optimize text prompt
-Other bug fixes
1.2.17
2021-07-28
-Several challenges experience optimization
-Bug fix
1.2.16
2021-07-09
-The Green Dragon has been redesigned
-Added several new abilities
-Balance adjustment
-Bug fix
1.2.15
2021-06-29
- experience of challenge monsters improved
- new abilities added
- balance changes
- bug fix
1.2.14
2021-06-21
update languages
1.2.13
2021-02-27
+Ability Book Added
+The Lab has been redesign
+Monster experience optimizations
+Balance adjustments
+Bug fixs
1.2.12
2020-08-12
- [ ] -[x] Optimized the experience of 2 purple challenge monsters
- [ ] -[x] Optimized the experience of 6 legendary monsters
- [ ] -[x] Several new abilities have been added
- [ ] -[x] Optimized balance