Musket Smoke Cheats

Musket Smoke Hack 1.871 + Redeem Codes

Turn-based tactical bliss!

Developer: Woodie Dovich
Category: Games
Price: Free
Version: 1.871
ID: com.snowpunch.musketsmoke

Screenshots

Game screenshot Musket Smoke mod apkGame screenshot Musket Smoke apkGame screenshot Musket Smoke hack

Description

Flank and charge with friends! Simple, fun and rich with tactical options. Musket Smoke is a turn-based, war game with an unusually interactive UI allowing for enormous tactical options.  Smoke, artillery, cavalry charges, morale and flanking.  It’s all here and dead simple to play.

Features:

• Solo training skirmish maps with AI.
• Take turns online, with friends, asynchronously.
• Special training zone for first-time-online players.
• Online campaign - the core feature.
• Pass n Play.
• Full replay for online matches.
• Competitive ELO like leaderboards.
• Manual, tutorial, help video.
• Universal app.
• In-game video recoding for newer devices.
• 4 round 'Mingle Phase' before deciding on who you want to play online.
• Just 'Friendly Pass' with those not suitable for your first battles. It's the ideal system for great match-ups.

Musket Smoke is a tactical online turn based war game. It supports both single player and multi player but the competitive asynchronous matches are the primary focus.

The board game design was 'inspired by' Napoleonic warfare but streamlines it to be fast and furious, optimized for online play.  This is a ‘people first’ war game with a focus on usability and visually rich tactical options.

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What people are saying about Musket Smoke:

(US) “Hands down the most fun game I have played on the iPad period. I’m a sucker for historical wargames and musket smoke is one of the best I have played virtual or otherwise. I enjoy it so much, I plan on making some chits and buying a hex board to play it on table top!”

(Canada) “One of the best strategy titles available for the iPad. Immense amounts of strategy, replayability and detail. One of the few must have titles of strategy gamers”

(Ireland) “This is the first game that have regularly played online matches. While the mechanics are quite simple, you can really get yourself into to some interesting situations, especially when playing the campaign.”

(Australia) One night in Naarden.
This game is a blast. The campaign mode will have you on the edge of your seat, whether you're battling one of the top ten players or a newcomer. Mini matches are great fun, and the variety of armies and tactics is amazing. Even the AI is fun to play against, if you want to learn the game or perfect your strategies. Musket Smoke is a one of a kind game and will forever be in our hearts."

(Croatia) “Real Strategy. Great game for the strategy gamers.”

(Germany) “Seems simple at first glance, but at second glance turns out this game as a strategic, round-based strategy game … Who loves it with his favorite drink in peace weigh all options to try out individual solutions, while relaxing on the couch at sit and then burning it waits his opponent makes his turn, this game is highly recommended !!!”

(Greece) “Fast, easy, deep. recommended!”

(Japan) “This is without a doubt one of the most fun and most polished, with deep strategy, but easy-to-get-into-gameplay turn-based stragegy games around. And the async multiplayer is seamless.”

(Austria) “... show me a better wargame today!”

Version history

1.871
2019-01-03
Updated UI to latest iPhone sizes.
The campaign​ will be free for a week or so.
1.87
2018-01-09
Time to shake things up!
• Range 1 grapeshot. This will improve offensive play and balance defensive responsibilities across units.

Dramatic campaign changes:
• The player that falls back no longer gets an SF unit reward. Both sides still get SF rewards if the battle is completed.
• All Pike units lose 1 confidence. Regular troops can optionally offset this with a Rally.
• Artillery Run battle has changed. No more race, some trees added.

OTHER:
• Free purple hearts for everyone!

Note:
• Manual and docs will be updated in another update after our community decides if these dramatic new rules and changes are good. If all goes well the next update could just be a new Mini Map and updated docs.

Good luck with your new battle strategies and Happy New Year!
1.86
2017-12-28
- A new map added for Mini Matches.
- Campaign's first battle artillery units changed.
- Training mode is no longer enforced.
- iPhone X UI updated.
- Removed video recording ability.
- Rematch button added.
1.85
2016-12-22
Rule changes:
- Maximum 3 artillery for Mini Matches.
- Duke Rosters for Mini Matches have 1 less Musket Unit.
- Smoke now lasts 2 rounds, instead of just 1 round.
1.84
2016-09-07
• You can once again attack and then fallback in the campaign.
• Exception: You can not fall back after killing an SF unit.
• Stability improvements with fallback action.
• Some minor text updates in the campaign.
1.83
2016-09-05
• Only new players can turn on training mode. Less than 30 pie score.
• Training mode auto turned off when player is not a new player.
• Training matches award no ELO points.
• Campaign matches vs newish players do not award the 1 ELO point bonus. So if your opponent is a 'Musketeer', 'Private', or 'Lance' then you get no bonus point.
• A training mode indicator, for both sides to see.
• Removed the beta rain - for now.

More details on the Musket Smoke blog.
1.82
2016-09-01
• New Player Training zone, replaces extra unit handicap.
• Upped free mini-matches to 7.
• Campaign now awards 1 ELO point for each battle win (but not wins from fallbacks).
• Fallback button is removed for the rest of the round when a unit attacks.
• SF Mortar removed and replaced with SF Cavalry.
• Cannon Showdown loses 1 Siege Cannon.
• The Breach also loses one Siege Cannon.
• Tiny dead body graphic from 'Whhzi I the Clam' and his friend 'Halphas'.
• Removed Duke roster limits.
• Blocking muzzle smoke removed from all artillery.
• Rain comes to every online battle on the 16th round.

Bug Fixes:
• Erratic units after fallback.
• Full replay removed from a completed solo match.
• AI no longer attacks itself after winning a battle.
• Pressing replay button twice in a row caused an issue.
1.81
2016-07-14
Dukes vs New Players - The Perfect Match?
• New Leaderboard - just for Dukes.
• Fixed iOS 8 issue for GeneralVimes.
• Can now open matches that were passed.
• Option to NOT give yourself ELO points for an expired match.
• Minor adjustments and fixes.

Musket Smoke Blog has details on a new leaderboard and match type.
1.80
2016-06-30
New Community Boosting Features:
• ReplayKit: Newer devices can record in-game video.
• Friendly Pass: Quit any match in the first 4 rounds.
• Full point payouts for expired matches.
• Full point payouts for quit matches.

Changes:
• Removed wind (updated manual).
• Removed campaign single device lock.
• Removed the invisible units in trees rule.
• Dukes have one less musket & cavalry in Mini Match roster.
• Reduced Mini Handicap to just 1 extra cavalry.
• Quit matches (won/loss) can now be viewed.

More details on the Musket Smoke blog.
1.74
2016-06-21
• Campaign units in trees are hidden until you move adjacent.
• Added option switch for new player handicap.
• Changed free mini matches from 3 to 5.
• Campaign matches are now locked down.
• Minor bug fixes.
1.73
2016-06-17
• Old version matches now compatible with latest version. (ie: will show up)
• Failed cavalry charge (dead) no longer scores when charging a base.
• Fast machines can now read the battle report.
• Final game list item now less obvious when you lose your commander.
• New player online bonuses. It's never been better for new players!

Support the Musket Smoke and the Player Community.
• Write a review for 1.73
• Play more random matches (more often).
• Mention Musket Smoke online.
• Special thanks to :*:Bounder:*: for this update.

Keep on flanking and charging!
1.72
2016-06-14
It's never been better to be a new player!
1) More online match activity (everyone is in the same pool now).
2) New player auto handicap (1-3 extra Cavalry units).
3) Balanced artillery.
4) Supportive community. (Many of us will help you.)

• Maps on iPhones can zoom fully.
• Cavalry charges fixed + allowed vs obscured units.
• Naarden city: +2 trees and can not fall back.
• The Big Siege battle - has been completely replaced!
• Less initial visibility in first battle of campaign.
• Removed new player zone (the new handicap is better).
• Fixed rare crash bugs reported through iOS by awesome players.
• Improved analytics.

Support the Musket Smoke and the Player Community.
• Write a review for 1.72
• Play more random matches (more often).
• Mention Musket Smoke online.

Keep on flanking and charging!
1.71
2016-06-06
New Player Cavalry Reinforcements!
• A FEW extra cavalry units for players with less than 30 pie pieces.
• ONE extra cavalry unit for players with 30-200 pie pieces. (Mini Matches)
• Should make miss-matched (Duke vs New Player) battles more interesting for both sides.
• New Player's can use expert-mode to turn-off the bonus cavalry ( handicap ).
• Dukes should be a good sport when skilled new players use the extra units to defeat them.

Bug Fixes:
• Top Bar covers part of the map. Can scroll as expected now.
• iPad Pro layout fixes - dialogs mostly.
• Tutorial popups removed from normal battle.
• Removed text shadows from main screen to improve performance.
• Bug fixes based upon submitted crash reports. Thanks for reporting!
• Stability improvements.

Also recent 1.7 update highlights:
• Balanced SF Artillery Reinforcements.
• Naarden goes green.
• Campaign first battle changes.
• Larger iPhone and iPad Pro support.

Support the Musket Smoke and the Player Community.
• Write a review for 1.71
• Play more random matches (more often).
• Mention Musket Smoke online.

Keep on flanking and charging! (3 years now)
1.70
2016-06-03
• Usability improvements for first time players.
• Support for larger iPhones and iPad Pro.
• In-app purchases fixed (for iOS 9).

Naarden Changes: (and shaking things up)
- Balanced SF Artillery Reinforcements!
- Naarden City Map (outskirts) - small buildings are now light trees.
- Changed unit starting positions in the first battle.
- Removed one important tree from the first winter map.

Minor changes:
• Changed 'Top Commanders' display to ‘Weekly’
• Changed 'Top Mini' display from 7 to 20.
• Heart button now goes ‘directly’ to the ‘write reviews’ page!
• Let player decide if they want to connect to game center.
• Lowered sound volume.
• Analytics to find out if tutorial is losing new players at any point.
• First time alert to iPhone users (Designed first for iPad).
• Auto 'expert mode' after player views a campaign ending.
• Minor tutorial adjustments: Corrective suggestions and hints.
• iPhone maps auto center when opened first time.
• Toggle button to show top bar when hidden.
• Various minor bug fixes.

Want more updates? Write a review for version 1.7.

Want a bigger online community? Write a review for version 1.7.

Playing more online matches and sharing how you feel about the game via a review is how we grow our community and get more updates and features.

Help enlist new recruits. Mention Musket Smoke online.

Keep on flanking and charging! (3 years now)
1.62
2015-10-25
• removed box - graphic glitch on game list item.
• removed broken Re-Match button - temporarily.

For now, just make friends if you want to keep playing the same person.

We need to all start a few random matches to help re-boot the community. Lets all do our part for a week or so and see how it goes.

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating and/or by simply playing random matches.

Keep on flanking and charging!
1.61
2015-10-15
• updated for iOS 9 compatibility.

Check out the extra Mini Map bases!

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating and/or by simply playing random matches.

Keep on flanking and charging!
1.60
2015-10-13
• Sprinkled the Mini Maps with a few more bases, to shake things up for a while.
• Updated manual about 4 point bases.
• Fixed major tactical bug related to break-aways and mortars.
• Adjusted where news button points to.
• Updated heart button - makes it easy for you to add an app review!

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating and/or by simply playing random matches.

Keep on flanking and charging!
1.59
2015-03-27
• Removed kickstarter button.
• Updated last page of manual about upcoming WW2 game.
• Updated purple heart.

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating and/or by simply playing random matches.

Keep on flanking and charging!
1.57
2014-12-30
Happy Holidays! Welcome new iPhones!
• added iPhone support. MS is now universal.
• added mortar to jazz up the second campaign battle.
• added button with info about Musket Smoke II.
• added online manual documentation for iPhones.
• new players now default to normal online group.
• now only support iOS 7 and above.
• bug fixes

Show your support for Musket Smoke II. I could use the encouragement!

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating.

Keep on flanking and charging!
1.55
2014-10-03
• Added new 'Light Mortar' unit for Mini Matches.
• Swapped campaign maps 1 and 5, we now start with Winter Keep.
• Better water graphics on Big Ponds map.
• Usability improvements.
• Tested with iOS 8.
• Bug fixes.

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating.

Keep on flanking and charging!
1.54
2014-08-20
• Added proper Mini Leader drop down unit info.
• Minor analytic adjustments.

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating.

Keep on flanking and charging!
1.53
2014-08-16
New features
• Added 'New Player Safe Zone' for online Mini Matches.
• Added 'Elite Zone' for online Mini Matches.
• Added one improvement question.

Map Changes:
• Replaced Little Pond map.
• Modified 7 other Mini Maps.

Other:
• Added a 'no moves' (detection) assistance popup.
• Minor analytic improvements.
• Minor cosmetic changes.

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating.

Keep on flanking and charging!

video
https://www.youtube.com/watch?v=nMsiSL1q2H8
1.52
2014-08-09
We flanked and stomped more bugs! Blasted em good with grape shot and then trampled them into crispy little gore piles with our cavalry.

• Roster now resets upon hit default.
• Initial leaderboard scores are no longer zeros.
• Nobody should be moving your units anymore!
• Fixed missing trees on Artillery Delight.
• Added issue detection code to help keep match integrity.
• Rare match ACCEPT issues fixed.
• Players and last move shown in floating notification.
• Strengthened ‘The Breach’ wall in 4 popular points.
• Fixed rare issue where you surrender and lose connection (freezes match).
• Fixed rare issue ‘no moves sent’ and lost connection (freezes match).
• Offline play with solo maps restored.
• Invisible unit issue detection added.
• Typo fixes.
• No more super rare (score double 8 blue points from a base)
• Added some minor analytics to help with usability and improvements.
• Buildings can no longer select adjacent melee targets and attack them!
• All Time Top Commanders on front page increased to 10.
• Waking the game no longer rarely disruptive to matches or match lists.
• Match list loading improvements and fixes.
• Now everyone can have a purple heart!

Don't forget that you can rate and review each separate update.
Help grow the community of players and support MS with an app rating.

Keep on flanking and charging!
1.51
2014-08-01
The 1.5 mega update was so big that it needed it's own update!

• Fixed LOS issues with full replay (i.e.: no more seeing what you shouldn’t).
• LOS now hides stuff when a unit is killed in a replay.
• Map names (when loading) now have a shadow to better contrast with backgrounds.
• Removed auto-run-match-from-lock-screen feature. It had issues.
• Match state (‘play’, ‘wait’) is now checked on the fly when you open a match.
• Fixed the rare ‘no moves sent’ bug.  Added emergency fail-safe regardless.

Feedback wanted!

If you have any bugs (or feature requests for the next version of MS) then let us know. Also don't forget that you can rate and review each separate update. Let people know what you think of this version of Musket Smoke. You can help grow the community of players and support the dev with an app rating.
1.50
2014-07-28
The 1.5 MEGA UPDATE!!

New features:
• Instant preview damage (see how much damage you will cause before you attack).
• Leaderboards for win counts and pie counts.
• New pie ranking system that ties in with name rank achievement titles.
• Top ELO like scoring leaderboards for competitive (random only) matches.
• Info/top-bar extension (with live context info).
• Double tap map to show/hide full screen mode.
• Campaign SF Units now have visual distinction.
• Rematch button (rematches friend or random ELO games).
• Matches now start RANDOMLY on LEFT or RIGHT side (for Mini Matches only).
• New "NEXT button", goes directly to playable next battle - bypassing the games list.
• New 'TRUCE' option (if both sides agree) you can end the match as a tie.

New Content:
• Interactive reference Manual.
• Naarden Spy Report.
• 2 new maps (Mini Match/skirmish) for those who unlock 'full multiplayer'.
• Ability to add a leader unit to Mini Matches in full multiplayer.
• Ability to see who can play Naarden Matches or start Leader Matches.
• Ability to earn a Purple Heart.

Sale incentive changes:
• Reduced the number of free async mini matches from 5 to 3.
• Solo Training area now only features 1 free default map.

New rules or rule Changes:
• Cavalry can now damage buildings.
• New Rally (improved strong formation with morale heal)
• Morale hits no longer restricted by size (size 1 units are dangerous).
• Taking a base ends attack and movement.
• Can shoot wall with cannons at close range.
• Siege Cannon can move and shoot (grape) even when enter ZOC.
• Breakaways now only allow 1 movement action.
• Musket Fire toned down (see manual).
• Mortars/howitzers toned down (see manual).

Naarden Changes:
• Battle 1: Moved gate units back, added 1 cavalry.
• Battle 3: Added 2 cavalry, removed 1 or 2 foot units.
• Battle 4: Removed waypoints (cannon fight only). Added 2 Cavalry.
• Battle 5: All middle trees are now light.
• Battle 7: Round 7 reinforcements no longer start in top left corner, unit changes.

Mini Map Changes:
• map (Open Field) added 1-3 random 'light' trees.
• map: (Musket Bridge) removed some trees, now more offensive options.

Fixes/Improvements:
• Campaign unit movement speed boost. Now similar to mini matches.
• Better loading and list responsiveness.
• UI improvements.
• Usability improvements.
• Unit interaction improvements.
• New background graphics for Naarden and Mini Match game lists.
• Map UI improvements (no overhanging buttons)
• Solo play improvements.
• Stability improvements.
• Size reduction (removed obsolete videos).
• Many crash bugs fixed.
• Lots of bug fixes!

Full Multiplayer! (in-app purchase)
• Price will be going up. Enjoy the 'low price' of the 'Full Multiplayer' for a little while longer!

Full Multiplayer includes:
• REMOVES LIMIT to active online matches.
• 2 bonus Mini Match maps.
• Ability to create a Leader unit within Mini Match maps (for both players).
• Unlocks 9 Local player maps (solo training vs AI and pass n play).
• Ability to create Naarden Matches (Online Multiplayer Campaign).
• The green star acknowledgement.

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Mini Campaign: Naarden
(Online Mini Campaign. Two commanders battle each other across 8 maps before the big showdown to either take or hold a city. 'A cold week in Naarden')
$2.99
Free
CD539148974✱✱✱✱✱ 57B9C50✱✱✱✱✱

Ways to hack Musket Smoke

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Ratings

4.7 out of 5
93 Ratings

Reviews

Juxt4poser,
Tactical combat at it’s most engaging!
Even the best players will be challenged. Little mistakes can be overcome and learned from although tempting targets will be there to lure you into danger. Risk vs. reward should be on your mind. The American Civil war buffs will enjoy the similar tactics of game play. Rewarding point system keeps me hungry for scores. The fall back option can alleviate the stress of a poorly managed campaign scenario. The fog of war can be created by the armies themselves and can be tricky for the unwitting. First contact is as unnerving as it should be as you can never tell how creative your opponent will be. Playing is simple yet being cold and calculating will bring the best results. Free to try, inexpensive to buy. This is a well thought out and well put together game Come and see for yourself.
Eriptron,
Increase sales? Add true solo play!
Right up there with Carrier Battles for Guadalcanal (CBFG). I gave MS 4 stars. The developer DID clearly state that MS is a multiplayer game but I was hoping for a decent solo play experience too since there were Tutorials and Solo Training. I was wrong. No joy for solo play so I’m deleting MS. As a professional iOS game reviewer wrote recently, developers maybe realizing that there is a big market for solo play games. I don’t play MMOs, multiplayer (Not completely true. I did play Doom when it first could use Novell Networks), nor online games. I’ve had way more negative experiences than good ones. Less BS and more enjoyment. The solo play in MS is crippled not giving wind the indicator, etc. (Why remove that (or why leave it in the manual just with lines through it?)) It’s the whole page. Just remove it. And no campaigns.

I was drooling at the way this game is designed when I dug into the manual. And it’s my favorite period of warfare history. (I would love to find a tank warfare (local solo play) sim/game with MS level of detail and depth of strategy. The search continues.

Add a true solo game feature and I’d gladly pay for it as an add on with the great play detail with the multiplayer!
Koreath the Ronan,
Chess with more pieces
I love this game. Matches take weeks at a time if they’re good. Consequences are harsh. If you lose you can always rematch and learn more from your opponent. It’s a great game of sacrifice or defense. Every unit can survive the battle if you choose or if you really want you can sacrifice one for a greater reward. I purchased the campaign ‘cause I liked this game so much and after purchasing the campaign it’s really all I play. For those that like action and reaction and thinking about those things before they happen this game is great.
deef67,
great depth and replay value
This game has a steep learning curve (but quite good tutorial and practice matches). But as you figure out the nuances, it becomes more and more interesting and challenging. And the community of players is pretty welcoming and helpful in figuring things out. Highly recommended.

I haven't had time to play lately and am just getting back to it - impressed enough again to update my review :)
FriendOfDeSoto,
The iOS war game I was looking for.
I love tactical, hex and counter board war games. Unfortunately, only a few of my friends do too. In person gaming sessions are thus few and far between. This game perfectly scratches that itch with online play. The community of players seems very active and welcoming so far. I am addicted to this game even though I have only played a couple matches.
general education,
Great throwback to old board games
Enjoying the system … exactly as advertised. Simple enough but complex in tactics and this game definitely reminds of playing old SPI games in the basement back in the day. One can imagine lots of applications of the system. Hope to see lots more battles and or campaigns. Highly recommended throwback game. A little wonky, but that’s cool with me.
Wrecktangle1,
Great turn based hex wargame
One of the best games on iPad hands down, rivals chess, IMO. If you like Napoleonic era war gaming Musket Smoke is a must to try out as the gaming system is very realistic and great fun to play. Additionally, the Naarden campaign is well worth it and offers an added dimension of fog of war and hidden units out of line of sight. Very realistic.

There have been several updates to make the game a bit more fair for newcomers. I think they will work out in the end to make an improved MS.

Do not be troubled if you do not win your first several campaigns. There are a lot of experienced players who will offer suggestions if asked.

Excellent support, already had several questions answered.
Ceres109,
Pretty dang good
Simple, comprehensive, and a decent AI in solo matches. I'd definitely recommend this app, as it's got everything you'd expect from the era it covers in a clean, easy-on-the-eyes UI. I haven't encountered any bugs, so the makers obviously put a good amount of work and care into their product. Definitely glad I found this app instead of blowing a hundred dollars or so on Holy League miniatures!
Claytonclark,
Awesome game!
A very fun and detailed turn-based game. Excellent manual to help you learn how to play.
I'm glad I gave this a try. Spend the money to open up the campaign and multiple online games option!
Update: after playing for a month it doesn't get old or boring. The more skilled players are very helpful. They give advise and answer questions too!
PaulBoston,
A Hidden Gem of a Wargame!
I highly recommend this game to anyone who loves hex map historical games. Very well thought out with some unique twists to even the playing field with newbies while retaining the interest for advanced players. The mini game is lots of fun without the fog of war, but the campaign game is a real challenge. Get this game!