2.0.7
2020-09-07
Hear ye! Robin's last arrow was a bit out of true. I made a mistake in the last update; a couple lines of dead code have been removed, and the game should run smoothly once more.
2.0.6
2020-08-07
Hear ye! It's been a while, but the Merry Men are never far from our heart.
A quick update: You can now set your own checkpoints from the bulletin board in your base (checkpoints still occur at the start of every season). Additionally, we've added a checkpoint at the epilogue. Explore the many and varied stories of Nocked at your leisure.
Note: This one change is only available on iOS. We are hoping to make this and other changes to the desktop version of Nocked in the future.
Thanks to our players for suggesting this. Get out there and find your story!
2.0.5
2019-10-15
Hear ye! We just pushed a "quality of life" update. Hopefully, we haven't broken anything in the process (though be sure to ping us if we did)!
Not sure which faction the Sheriff is targeting this season? Wonder no more!
Misplaced your to-do list? Check with Friar Tuck!
And as usual, a host of minor typos and continuity fixes. Thanks for everyone who chimed in!
2.0.4
2019-10-04
A thousand (or two) straight apostrophes converted to curlies! Notifications on when and how the Sheriff is stymying your efforts with the factions. And ever more typos quietly corrected. Keep the comments coming, and enjoy Nocked!
Nocked is now also available on desktop through Steam & itch.io with enhanced graphics and SFX/music. The soundtrack also available on Steam, itch, and Bandcamp.
2.0.2
2019-08-27
The fair folk play by their own rules - Robin can no longer give gold freely to allies in order to gain renown.
And a couple other typos and fixes. Thanks to all the merry men and women who've reported bugs or questioned the game design. Keep it coming!
2.0.0
2019-07-17
CAUTION! This update will break any in-progess game from July 16th, 2019 or earlier. We sincerely apologize for any inconvenience, and hope you'll find the new features well worth it. Speaking of which...
There's no easy way to comprehensively describe Nocked’s biggest update in almost two years. It's more than just additional words, a collection of new art and new stories; it’s a total restructuring of the game, where narrative begets mechanics to create a complete story-based RPG experience. Nevertheless, here are some of the salient changes:
-Over 100,000 words of new adventure! New side quests, a new romance (Palamedes), and a new faction system all await.
-Grace has been revised. Now use it to get out of a jam or find the best way through a problem.
-Earn Power though heroism or villainy. Draw on Power to gain Favor and Influence with the factions beyond Sherwood Forest, earn ongoing perks, and unlock new quests.
-Your path will not be unopposed; the Sheriff strikes back every season, working to diminish your influence. Work with the factions of Sherwood to counter his nefarious plans.
-Studies of the forest; a dozen pieces of new art by Amanda Spaid.
-A better balanced arrow, and bugs squashed flat. Everything that was great about Nocked is now better!
-Check out the Dev Blog at www.nockedthegame.com for an in-depth discussion of the changes and the philosophy behind them.
1.5.7
2019-03-30
Bullseye! Your arrows now cut the ropes holding the drawbridge, and you can reliably escape Castle Nottingham.
1.5.6
2018-08-25
Marian frowns upon simulated gambling, so we've asked Much the Miller's Son to keep his escapades to himself.
1.5.5
2018-01-01
Arrows have notches, and so does the iPhone X. Now you can Nock both! Robin Hood's adventures leap onto the curved-corner screen with a revised display for both iOS 11 and the iPhone X.
1.5.2
2017-10-12
An Expanded Quiver of Adventure – New Content!
– The Lonely Forest – Walk the winding trails around your home in Sherwood and discover environments and events that change over the seasons. Or just get lost.
– The Architect’s Tale – The architect is having trouble adjusting to his time in the forest. Will you help, and at what price? Portentous foreshadowing included…
– The World in Review – Your scouts now report with comprehensive briefings on how your actions impact people in the world beyond your conflict with the Sheriff. If you’re lucky, they might even care.
** To all brave outlaws: These new Tales were inspired by comments from some of our intrepid players...so keep that feedback coming! There are more True Tales to be told.
Restrung, Refletched, and Refeathered – Fixes, Changes, and Minor Additions
– Increased stability in Castle Nottingham, officially earthquake-safe! – Fixed an unfortunate crash where the castle came down around your ears, rescheduled guard patrols, increased the Sheriff’s innate curiosity, and installed all-new granite countertops.
– Patched and plugged holes in the space-time continuum – Robin can no longer jump backwards in time to choose ill-advised, time-shattering actions that stop arrows in mid-flight! We can’t promise we got them all though, because, well…time bandits.
– Everyone loves a wedding – And now your friends do, too! Wedding gifts abound for the dashing, darling Robin who finds love in all the right places. Speaking of which…
– Rosalind in all the wrong places – She’s a crafty one, is Ros, always vanishing just when you have something to say. Now she’s settled down where she can be found on a regular basis.
– Don't let that old Viking get you down! – The leader of the Black Wolves can now be defeated by mere mortals, maybe, if you’re clever.
– Amaranth won’t eat your game – The dragon of Sherwood had an unfortunate propensity to devour unwary outlaws and put a stop to the fun. We’ve got her on a firm diet of guardsmen, and under strict orders: No disintegrations!
– Tpyo fixes – Ten thousand monkeys have been hard at work proofreading the Tales. What could go wrong?
– Typo fixes – We’ve fired the monkeys…
– Resource popups are now slower than the average jack-in-the-box. This is a game dependent on reading, after all.
– Don’t Redeem Grace, go on cool Special Missions instead! Language matters…
– Nocked! True Tales of Robin Hood is now: Nocked! [subtitle] True Tales of Robin Hood.
– We found the missing arrows - the whistling one, the one with the boxing glove on the end, and even the camouflage one. Versions 1.0 and 1.5.2 are now compatible.
– Nocked! 1.5, now with longer arrows.
1.5.1
2017-10-03
Missing: One Camouflage Arrow...
- Still scouring the forest for that camouflage arrow we fired off last week. New adventures abound in Nocked 1.5, but we need a full quiver for total compatibility between 1.0 and 1.5. See patch notes for version 1.5.2 for the full release information.
1.5.0
2017-09-05
Refletching in Progress...
- Looks like we've misplaced several arrows - the whistling arrow and the one with the boxing glove on the end - during archery practice. While we hunt through the underbrush, rest assured that new adventures abound in Nocked 1.5. See patch notes for version 1.5.1 for the full release information.