1.1.0
2023-07-19
• Minor bug fixes and performance improvements.
1.0.6
2023-06-20
• Map View of Spaces: Spaces that are geolocated to a specific physical location can now be viewed in the Spaces Hub in a brand new interactive map that dynamically updates to show immersive experiences that are anchored nearby. You can easily toggle between this new map and the default list view. Go explore!
• Minor bug fixes and optimized performance.
1.0.5
2023-05-23
Features Added, Bug Fixes & Improvements
• Anchors Away! When you create a space from our new room scan feature, you now have the option to anchor the digital representation to the physical version
• When you first enter a space, a progress bar will indicate how many in-space assets still need to be loaded
• In-space assets are looking better than ever! We’ve made subtle improvements to how lights, shadows, and reflections are handled
• Now you see it, now you don’t. You may want to set certain assets to be invisible when you enter AR mode, and now you can
1.0.4
2023-04-25
Features Added
• You can now choose to hide components in AR Mode
• Annnnd action! You can now control the camera with your physical device
• You can now get information about your space at a glance with the new space details page
• Attention gamers! You can now use a dual joystick touch input system
• Guests are now automatically logged into OKO when linked to guest spaces
• Watch out! We’ve added collision support for boxes, spheres, and capsules
• Now when you add a spotlight to your space, the assets nearby will cast shadows
Bug Fixes & Improvements
• It is now possible to import GLBs before opening the app
• We fixed an issue that prevented you from entering a space after canceling a room scan session
• Objects now appear in "View in AR"/single-object view mode
• Sometimes, when you switched AR Mode you’d be teleported back to the beginning of your space - not anymore!
1.0.3
2023-03-03
Features Added
• This is the big one for all our photogrammetry people out there: introducing object capture. With OKO’s new Capture Mode, you can scan real-world objects, upload them as assets directly to OKO, and place them in your spaces.
• You can also share links directly to your spaces
Bug Fixes & Improvements
• You can now select a single object in Viewer Mode.
1.0.2
2023-01-26
New Features
- Take advantage of Apple RoomPlan to scan and create a digital twin on any physical space you like in OKO. Try out in your living room today! (Only available on devices with LiDAR running iOS 16)
- In Creator Mode, Assets in a space can be viewed individually in AR - without other assets - using the new Single-Asset AR Mode
Bug Fixes & Improvements
- Miscellaneous interoperability improvements to improve the avatar spawn location experience across clients
- Assets that are “far away” from the viewer in AR mode now render correctly
- Increased environment occlusion setting from fastest to medium, to mitigate assets flickering in AR mode on certain devices
- Improvements to Anchor calibration/resolution for GPS & GCA Spaces
1.0.1
2022-12-19
Features Added
• Create a space that is anchored in place in the real world using GPS coordinates.
Bug Fixes
• Fixed: Some users reported that assets would reorient themselves after being placed in a space. Assets stay put now.
• Fixed: Some voxel-scanned assets acted oddly in OKO. Not anymore!
• Fixed: Sometimes the camera would jitter in AR mode on iOS 16 devices. The experience is now steady (but more work is required to make AR mode seamless!)
• Fixed: Assets added in Creator Mode on the web version of the OKO app would occasionally fail to load on the mobile app. Now everyone can see everything.