Love this game on the Switch, so I bought it here too. Excited to see another high quality puzzle game on iOS. If you enjoy challenging puzzle games in the vein of “The Witness” or “Snakebird”, you’ll very likely enjoy this one. Puzzles are difficult without feeling arbitrary, with each one feeling tidy and self-contained. The entire game is built upon a spare few mechanics, and it really wrings as much content as possible from them.
Each one leads to sort of an “aha!” moment when you figure it out. I appreciate that each puzzle is built around a central idea or theme, and that once you grasp that idea, the puzzle becomes easy. Too often the difficulty of a puzzle is artificially inflated through a challenging means of execution.
Speaking of which, the touch-based controls work much better than I would have expected. One addition I would like to see is the ability to cancel the drawing of a movement path. Also, it’s icon text on home screen gets truncated. I could see it being shortened to “PPP” or even just “PushPipe” heck I dunno.