The game itself has very big flaws that need to be addressed. Devs, listen to me when I type this down so you can actually improve your game A LOT more.
1. Don’t mislead your possible buyers from getting the game. There is no building, there isn’t much else other than trying not to be angry when you die due to crappy controls or too many Zombies.
2. Guns. Look, I understand this is a blocky game but the realistic guns really don’t feel like they should exist. Plus, one of the literal problems I had with the game was due to: A, not being able to equip or remove weapons from my arsenal & B, little creativity put into the weapons. There’s a knife, pistol, shotgun, sub-machine gun,shotgun, 2 assault rifles, a sniper rifle... AAAAAND that’s it. It was super lacking in diverse weapons or anything cool! Also, nit-pick that the auto-shoot thing doesn’t stay when you de-select it. Really angers me.
3. Controls. The walking feels weird and slow, and the sprint sign is above it.. which is hard to see and can really annoy that it doesn’t do anything!! Really, I tapped it a few times and nothing happened!
4. Settings. Improve the settings and perhaps add if they can have auto-shooting on or off, and maybe also add in there can perhaps be a language translator so it can perhaps be in Spanish or Japanese.
5. Backgrounds and Characters. This isn’t for plot, this is for the looks. The game LOOKS awful. The levels you play in feel weird and larger than you for some weird reason, the zombies have forgettable designs, and what I found funny was how super bright and colorful the city was and how there’s nothing really there that was needing anything like an M rating. The only things I really saw here just guns.. and that’s it. Violence and the use of guns, nothing else about the game really felt.. out there? *Also, did anyone else notice how whenever they fought anywhere, it was either in a dungeon, on a rooftop, or in that base?*
6. Plot. Super forgettable, and it’s... vague. Hell, some of the missions really don’t have you anywhere but just in a random spot that feels like a dungeon or outside.. not a plane or a hospital or an abandoned house. It feels random.
7. Characters customization/character development. There’s little to nothing we know, and I’m honestly kind of sad we weren’t able to customize our characters. One of my favorite things is just customizing our playable character with their own face, eyes, hair, clothes, even some skins for the guns! It feels like the character is like me, an avatar for me to play. But the result we get is... kinda boring.
8. Gameplay. The game is either really easy as hell or difficult as crap. I’m not kidding, I breeze a few levels while others take me like... what, 10 minutes to get past? Maybe less when I’m tired? It’s not supposed to make it either much harder or easier from fluctuating difficulties, that’s unfair.
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How to improve the game:
1. Be real with your consumers and actually put in what’s in the game. If it’s a level-based game, it’s level based. If there’s building, there has to be building!! You can’t lie, or else you harm yourself.
2. Guns should either be more creative and not just be like... 6-8 of them, and should perhaps have different purchasable skins. But if you really want to improve, make them look blocky or pixel-y! That’s the name of the game: “PIXEL Zombie hero shooter”!
3. Controls should be a lot easier to use, and easier to do and such. Make the ‘Auto-Shoot’ button actually be able to be tagged on and off for every level from the settings, and not just have it for music and sounds. Maybe even add a ‘Non-blood’ counter there?
4. Like I said, make it more easier to use and add in the non-blood counter and definitely the ‘Auto-Shoot’ button.
5. Backgrounds should match with where the level should be, and perhaps shouldn’t just be 1-4 different locations that don’t match the description. If I’m in a crashed plane, have me OUTSIDE the crashed plane and actually fight my way in and out. If I’m on a rooftop, don’t make it one of those ‘Protect the whatever’ missions and perhaps have me snipe zombies on the rooftop or fight ON a rooftop. You were lazy, don’t deny it. For the zombies, actually put some thought into their designs and make them more than just... 5 different skins. If I’m looking at a jail cell, I’m expecting guards and prisoners with a few casuals as zombies since they maybe were visiting. If I’m in the suburbs, maybe police officers and casuals as zombies, since it’s more so where families lived in. The military base should have soldiers, hospital have doctors, etc. DON’T BE LAZY. And please, make the town look like a zombie outbreak truly happened, watch some zombie movies or play some zombie games...
6. Maybe the game doesn’t have to have a plot and actually just be something super simple, like arriving via car and waking up in the hospital of the abandoned and apocalyptic city of ‘Whatever-It’s-Called’. Or maybe have characters that chat with you via Walkie-Talkie to provide actual plot and points about the town and how the apocalypse happened.
7. Character customization and skins for guns would be AMAZING, and it would make the gamer feel more invested in the game. Trust me, it’ll work.
8. Gameplay should be consistent and actually pretty fun for the gamer, not just suddenly easy or suddenly hard. Also, if there’s a level with an objective then SPECIFY in the screen to show when a level will end!
Some extra notes:
•Why not add in a Sandbox Mode, with you as either a survivor or zombie *Player choice* with you being able to do whatever in the broken-down city with remnants of survivors & the law officials/army, and zombies?! Why not have perhaps some possible side-missions like perhaps having you save a certain survivor in this location if you go there or maybe even add in a safe house for you to relax in and change weapons/character clothes.
•Fix the weapon picking in the game please. Thank you.