Pocket GM 3: Football Sim Cheats

Pocket GM 3: Football Sim Hack 1.4.1 + Redeem Codes

Manage a football dynasty!

Developer: Jonathan Howell
Category: Games
Price: $1.99 (Download for free)
Version: 1.4.1
ID: com.pocketgm.PGM22

Screenshots

Game screenshot Pocket GM 3: Football Sim mod apkGame screenshot Pocket GM 3: Football Sim apkGame screenshot Pocket GM 3: Football Sim hack

Description

Pocket GM is BACK! It's once again time to manage your very own American Football franchise to glory!
- Draft your franchise Quarterback on your way to creating a dominant roster through trades and free agency
- Develop your players and support them on gameday with the best backroom team you can build
- Watch games play-by-play and track the stats of key players
- Create your own rosters to maximise immersion

REPLAYABILITY:

Use default players, random rosters or import teams created by the fantastic community. Every game is different and presents a new challenge.

CONTROL:

Become the General Manager of a Pro Football Team and build your dynasty. Hire your coaches, scouts and physios, all with unique traits and schemes, then sign and release players, make trades and draft future stars. Coach your players from rough diamonds to the hall of fame.

WATCH:
Watch each football game play out in amazing play-by-play detail, as momentum shifts from team to team. See your franchise win the Championship and stars achieve All Pro status.

STRATEGY:

Go all in to win now, or tank for the #1 draft pick - it's up to you! Build your Football Dynasty!

SHARE:
Join the community on reddit and help develop the game to be even better. You determine what features come next.

Attribution:
- Football Icons - Icons made by Nikita Golubev from www.flaticon.com

Version history

1.4.1
2023-09-11
LOVE THE NEW HAIR!
- 7 new hairstyles added (new/edit players + for GMs)
- Updated default rosters to reflect new hairstyles
- 3 bug fixes to stop crashes when generating new rosters, ensure enough players in draft AND ensure players who have demanded a trade can change their mind
- Tweak to contract demands, reducing guaranteed percentage
- Tweak to kicking, with a reduction in long range FG attempts and balancing of FG/PAT success rate

THIS IS A FAST FOLLOW RELEASE TO V1.4.0 WHICH INTRODUCED...
- New events and realism increase the gameplay challenge and immersion. Players will now holdout due to contract/trade demands, play through injuries, get suspended due to poor conduct or even retire due to multiple serious injuries...all playing out through the new 'Social' feed.
- Further tweaks adjust player development curves to create more delayed bloomers, amend scout accuracy to ensure more late round stars, and you can now even convince some players to defer retirement. Stats are now also more realistic and top players demand larger guaranteed contracts. And so much more.
1.4.0
2023-09-03
Welcome to the 2023 season with over 50 updates made, ranging from new default rosters to introduction of social screens and more interactions with players!

New events and realism increase the gameplay challenge and immersion. Players will now holdout due to contract/trade demands, play through injuries, get suspended due to poor conduct or even retire due to multiple serious injuries...all playing out through the new 'Social' feed.

Further tweaks adjust player development curves to create more delayed bloomers, amend scout accuracy to ensure more late round stars, and you can now even convince some players to defer retirement. Stats are now also more realistic and top players demand larger guaranteed contracts. And so much more.
1.3.0
2023-07-03
PLAYER EDITING has arrived. By popular demand, you can now edit player names, skills, teams and contracts. You can even save your roster to share with others. OTHER CHANGES include tweaks to scouting accuracy, staff ratings and a number of bug fixes.
1.2.1
2023-05-14
NEVER RESTING. ALWAYS IMPROVING. This update adds unique score tracking for added immersion, plus playcalling and clock management improvements, trade value balancing and a whole heap of bug fixes.
1.2.0
2023-04-09
It may not look like much on the surface, but this update is HUGE. The game engine has been completely rewritten to address a number of issues and improve AI decision making and clock management. As part of this, I've taken the opportunity to introduce better tracking of kick returns, plus additional team stats like 3rd down efficiency, bringing even more immersion.

You'll also find further improvements to UI and a couple of bug fixes to keep the game running smoothly. Hope you keep enjoying!
1.1.1
2023-01-21
By popular demand, DARK MODE has arrived. No more eye-strain at night with an 'easier on the eye' color scheme. It'll automatically align to iPhone color scheme settings, or you can take more control and override in the menu. Update also includes some BALANCING to make the draft a bit more of a challenge and some BUG FIXES to stop a couple of crashes and dodgy visuals. And finally, I've added some more names thanks to the support of my Patrons.

V1.1.1 patch also adds some bug fixes and UI improvements for dark mode, plus fix to staff playoff %
1.1.0
2023-01-14
By popular demand, DARK MODE has arrived. No more eye-strain at night with an 'easier on the eye' color scheme. It'll automatically align to iPhone color scheme settings, or you can take more control and override in the menu. Update also includes some BALANCING to make the draft a bit more of a challenge and some BUG FIXES to stop a couple of crashes and dodgy visuals. And finally, I've added some more names thanks to the support of my Patrons.
1.0.0
2022-12-24

Download Pocket GM 3: Football Sim on Android and iPhone for free

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Ratings

4.9 out of 5
1 783 Ratings

Reviews

zen_trash,
this game is amazing! + some suggs :)
this game is great and incredibly addicting. i love the NFL draft process and the concept of team building, and this game does it all so well. not to mention it is an iOS game (there are not many iOS games that i enjoy) and it is incredibly energy efficient. kudos to the creator!

if i were to make any suggestions, i think increasing the salary cap every year would be a nice thing to have. the NFL salary cap normally raises around 20m every year. the reason i say this is because it can be frustrating at times working with a big QB contract while also trying to retain players at important positions.

would also be nice if we received compensatory picks for losing good players in free agency like in the NFL. it’s a bit unfortunate when you can’t pay a super high rated player and you have to let them go, and you get nothing out of it. one sneaky way around it for the user is to just offer the player a 1 year contract with low guaranteed money and then trade them off for a ton of draft picks, but that feels like cheating lol

other than that, i think it would be nice to have something like a practice squad. there have been many times where i want to develop low-rated players who have potential but i just don’t have the space due to roster limitations. it would be great to have a place for players to develop and be elevated if there are ever any injuries.

that’s all. thanks for making such a great game, even though it has taken over my life!
Nig Dug,
Started off fun
So I will say when I first got this it seemed actually really fun. The trading, free agency and just general GM aspect is honestly really good. However the simming of the games and watching them genuinely is awful. Firstly so many penalties it’s actually absurd. There’s like multiple automatic first down penalties called every single drive whether it’s defensive holding, roughing the passer, unnecessary roughness, etc to the point it’s actually just annoying to watch. Second the decision making makes absolutely no sense. I had one game I was down 10 with 4 minutes left on the opponents 40 and my team punted?? Then the very next game I had a 4th and 17 at the opponents like 25 easily in FG range and my team decided to go for it, obviously not making it. Then later that game down 21-7 made it to 4th and goal at the 3 and they kicked a FG. Completely throwing the game. Just none of this makes sense at all

Edit: After continuing to play this game it gets worse and worse. I do not recommend playing unless lots of fixes are made. Penalties are still awful. And I’m like 99% sure your player overalls and team overalls genuinely don’t matter at all. I have played about 10 seasons built my team to an 89 overall the next highest is around 84. And my team consistently is losing to and sometimes getting blown out by absolutely awful 75 overall or less teams even lost one 31-5 against a 68 overall team
TRaaaaaSH,
THE BEST!!!
I have been addicted to this game since the previous one a year ago. I am a huge fan of games where you can be a gm or coach and where I can control every aspect of a team. I am always on the lookout for new games like this but I can say for sure PGM3 is the ONLY game that satisfies all my needs. It is truly amazing, from the stats that never go away, the pure variety of results and the ever changing improvements Jon adds, this game is everything I can imagine and more. I have put countless hours into it because of how much I love it and it never gets old. I recommend it and show it to all my friends and am very excited whenever I do so. Overall, this game is the best iPhone game every created for me!!
This app is poo.,
Absolutely great game
Love this game. I’ve been playing since PGM2. I’m currently in year 2102 on my current save. Only thing I really think needs improvement would be the scouting. It’s really hard to build a dynasty due to the scouting. I’ve had great scouts that rated several players highly that I drafted and ended up getting terrible ratings. I’d love to see multiple position scouts as well. In example, head scout specialty would be entire o-line instead of specifically C,OG, or OT. Or specialize in receiving or blocking WR and TE. Same for defense. I’ve had great success playing on Hard as I’ve won 23 championships with a score of 1,744. I’ve done so mostly by managing contracts to creat cap space, and sign highly rated veteran players, then switching teams to one looking for a rebuild and repeating the process. I’ve won a championship with 11/32 franchises. Will be looking to build a dynasty soon to try and change the dynamic, but is hard to do so with poor scouts.
B. Trill 1Crown,
*Almost* perfect
First and foremost, let me say this is one of my all-time favorite mobile games, and by FAR the best gm game I’ve ever had on my phone. The only reason I’m giving it 4 stars (though it’s more like 4.5) is because it lacks one thing that I feel is essential to a gm game: a position editor. The ability to move a corner to safety or DE to DT, guard to center, etc, can greatly affect how you build a team, and what your able to do… maybe exploiting a strength in a corner that works better at the safety position in your scheme, or you drafted a really good guard who could actually start at center even if he took a slight ratings hit. Whatever the case, being able to edit positions is a must-have and this is the only big improvement I can possibly think of to add to this already impressive and addicting game.
samwiseworks,
Potentially Great, But Falls Short
Thank you for creating this game. As an ardent Madden Franchise player, I’ve always sought an app that provides the same level of fun. This game comes close, but needs some additional features to make it great.

Here are my thoughts:

- PLAYER EDIT: The ability to tweak a player’s name, college, looks, and attributes is key to enjoying Madden Franchise, Retro Bowl and others. Otherwise you end up frustrated by poor player generation issues. Customizing players is fundamentally needed to go to the next level.

- PLAYER GENERATION REWORKED: The suspension of belief and frustration with the first overall pick being, for instance, a white RB named CeeDee Ya-Sin, makes me want to stop playing or draft someone that isn’t the best available just because their name is on point with their ethnicity. This could be solved by allowing Player Editing pre-draft, but makes it tough to get excited about as it is. Also, would be nice to see some player hairstyles more in line with how black people where hair. Too many players have white hairdos regardless of ethnicity.

- ADD OTHER ETHNICITIES TO COACHING/FRONT OFFICE PERSONNEL: Self explanatory. It’s just white guys right now, some of whom are named Raekwon, and the like.

- ADD TEAM UNIFORM EDITING AND TEAM NICKNAME EDITING
NOLA NATION,
Love the game but can you add little stuff
Most football games do it wrong but here we have a game on the right path player progression, coach progression and teams even go up and down based on how you do in a season. Management of your coaches and rosters is simple even trading is simple. Most games if you start with a crappy team it takes decades to get decent but here there is no penalty focusing on one area and building outwards. I gave it 5 stars due to the simple fact of improvement from the last game

The only thing I request is a way to track division championship. Small but it shows who dominates your division also team legends and stats maybe retire numbers which adds flavor to games.
Van Halen Fan19,
Incredible
I haven’t played this in a few months, so not sure what all updates I missed. But what I have played recently has been one of the most polished football management games yet. You can no longer beat the system by trading for low value super dev players. This on top of varying potential and contract upgrades, has made it great. For instance, it’s easy to sign staff to long term deals for cheap but its hard to cut them if you want to switch things up. Overall great job, look forward to future updates but game is complete IMO!
trydoch,
Fun, addicting, frustrating
Amazing setup. Always loved playing franchise mode in Madden and this is the closest thing to it. One caveat from PGM2 - PGM3 is drafting. It’s one of my favorite aspects of GMing but it’s gotten so bad I stopped playing. I’ll allocate huge recourses to scouts, but 99.9% of the time they draft busts. Numerous franchises and decades of play with the best scouts and I’ve never drafted anyone above an 80. Meanwhile other teams are drafting “C” players that turn out to be rated in the 90s. Very frustrating. I understand (and like) that there’s an element of chance, but some of the algorithms seem truly random (or stacked against you). I’ve had bad teams go to the championship and super talented teams win 2 games. It feels more like gambling than actual strategy. Which can get old.
Gujuffik,
Penalties
This game is super fun and in depth, but the flags seem a bit excessive, my team is always getting them more than the other team no matter what, and they’re so frequent. I would just ask that in an update there is an option added to turn off penalties. I’m the setting center you can turn in and off so many different aspects of he game, just add a slider to turn on and off penalties and this game will be much better. I feel like I’m losing games on penalties, I end up losing by 1 or 3 points and I’ve lost like 100 yards on penalties. Please just add the ability to turn penalties off for those who want to.

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