Looks like someone set out to make a Eufloria knock-off (which is what brought me to this game, since I love Eufloria and have played it into the ground), but they didn’t really know what they were doing, gave little thought to making an intuitive user interface, got the basics to compile, said “good enough” and basically left it at that. I see the seeds of potential in this game but it reminds me of the work by students in college who started their projects until the week they were due. They were just never “done” in the same way the others were. This game COULD be good if it were taken past the alpha testing stage, which is about where it is.
Oh, and it crashes both my iPad and iPhone about 50% of the time. Deleted, disappointed.