16.0
2017-07-03
This app has been updated by Apple to display the Apple Watch app icon.
Updated network code.
Removed LAN feature because of 3rd party no longer supporting LAN server.
15.0
2015-07-08
- Capture Wars
- Non-captains can see a Galaxy Map
- Captain's can "lock" console so people can't join.
- New special effects torpedoes for Quartets (Splash Damage, EMP, Cloak Hunter, etc.)
- Quartets have Firewall ability (also does shield modulate)
- Green Quintet has "DAT Booster" and Repair Beam
- Warp-ins will cluster you by race
- Updates to Weapon specs
14.7
2015-06-23
- Optimizations for iOS
- Capture War Map
- Bug Fixes
14.1
2015-06-09
- Built-in voice chat
- New Tutorial/Wiki
- Open Space 2.0
- Several bug fixes for networking issues
13.0
2015-04-27
Big Update
- Lobby! Get the ships loaded before the mission starts!
Small Updates
- Ship is indestructible at beginning of warp
- Solos have 2 second lock on time
- Hive Solos torpedoes now lock on
- Space Stations and Outposts have less health now. Look Out!
Player Scripting Options
- "command":"despawn" - Despawn an object
- "despawnaction" - Execute an action when something despawns
- "forward" ai behavior instructs AI to just fly forward
- "waypoint" ai behavior makes ai follow waypointlist
- "OwnerEnemy" - Spawn enemies of the current location's owner.
- Fleets can assigned to a group (to make issuing them commands easier)
- "groupdeathaction" - Called when all the enemies in a group die.
- "findbytag" - Force ships to target all stations/outposts.
- "text" - Shows a short text message.
12.3
2015-02-06
What's new?
Gameplay Updates:
- New BEAM enhancement! We've affectionately dubbed it the "Donut Laser", due to its firing arc. (all around the horizontal axis of the ship.) This enhanced beam has been added to the Trio and Quintet class ships. This feature is a game changer, and combined with the change to torpedo homing, encourages ships to keep moving as they fight. Battles with these ships should be much more dynamic now, especially PVP fights.
- Captain has Hull readout on Duets
- Torpedoes lose homing after a couple seconds (easier to dodge if you're a great pilot)
- Removed blocking from Engineering screen when repairing
- Shield Focus (Science can redirect where shield is absorbing/recharging better)
- Shield Frequency Modulation moved to Science
- No delay when switching from forward/aft torpedoes.
- Reduced lock-on time for turrets.
- Higher max shield health
Built-In Scenario Updates:
- New Scenario "5 of Each"
- New Scenario "Cloakers"
- Non upgraded accounts can now join ships with upgraded accounts
Custom Player Scenario Updates
- New AI scripting option. Tell them to "WarpOut"
- "group" AI ships together then issue them a command.
- Scripting option to spawn "Enemy", "Friend" or "Owner" ships/fleets.
Other updates
- Send messages to your fleet, as the Fleet Admiral
- New Santoor (Green) ship models!
- Ship labels appear under UI
- Yellow/Red Alert sounds for Captains
- Some optimizations for mobile platforms.
- Australia Server is now available.
11.0
2014-10-16
- Science abilities can shoot in more directions. This let's the Science station use their abilities more often.
- New Scenario: Capture The Flag (2 flags)
- New Scenario: Transport Escort (Offense vs Defense)
- Added Scenario to Menu Hive Home World (from Open Space)
- Playlists for scenarios
- Main Menu Updated (more space for ship and player names)
- Password protected ships have a P next to them in ship list.
- Added "Lucky Shots" that do system damage.
- Update in game and end game score display
- Optimizations
- Bug Fixes
10.7
2014-09-15
UI Optimizations
Bug Fixes
10.0
2014-05-27
- Shields now have different segments (Front, Aft, Left, Right, Top, Bottom)
- Create your own Scenarios
- Update AI collision avoidance and target selection
- Kiosk Mode/Auto-Join for events.
- Added spontaneous spawns to keep the action going.
- Faster Turret Speed
- Bug Fixes
9.1
2014-04-04
Small bug fix from V9.0
9.0
2014-03-31
- Spanish Language Translation Added (Thanks: www.cadetesdelespacio.es)
- Targeting individual systems
- Repairing individual systems
- Updated abilities
- New event system. Control DMX and Philips HUE lights.
- Sends messages to UDP server. Customize your own effects!
- UI Scaling
- Chat with players from lobby from inside game.
8.1
2014-01-24
Bug fix in tesselation sector
Other minor bug fixes
8.0
2014-01-14
New "Open Space" mode with 25 sectors to explore and brand new missions.
Tweaks/updates/fixes to ships.
New Radar mode.
Completed implementation of Leah Brahms warp drive system.
7.1
2013-11-06
- 25 total ships with lots of new abilities
- Update wars scenarios
- Bug fixes
6.0
2013-09-18
- Quintet Wars!
- LAN Mode
- Implemented Leah Brahms propulsion system
- New Quartet ship
- Duet ship can now boost engines, weapons and shield
- "Incoming" scenario now included
- New "Mothership" Scenario
- Balancing of ships (health, damage, etc.)
- New Ability: Drop a Drone or Mine
- Self Destruct does splash damage to hull
- AI smarter when getting shot by multiple targets
- Sound effect and chat notification when someone joins your ship
- Better FPS
- Fixed bug with Large Torpedo
- Fixed bug with scene setups
- Fixed turning speed.
5.0
2013-08-13
- Fleets - (like clans/groups/factions/etc.) let's you put 3 letter initials next to your name and invite others to your group.
- Torpedoes will knock you back, but not spin you anymore. Except for Large Torpedoes, they still pack a punch!
- Teleport now has delay and effect to make it slightly less powerful (and look cooler)
- New game "Precious"
- Quintet ship now has aft (back) torpedo
- Team Scenarios wait for a a person on each *Team* before creating collectibles
- Some Scenarios wait for other *Ships* to join before starting
- New beautiful background visuals
- New space station added
- Offline modes have access to everything (I thought it was the nice indie thing to do)
4.5
2013-07-26
- Select a server (US, EU, Asia, Japan)
- Duet Turret has location arrow
- Tactical Officers have indicator of what's targeting you
- Team Capture The Flag
- King of the Polyhedron
- Team King of the Polyhedron
- Bug fixes
4.3
2013-07-17
- Added new Battle Royal Scenario
- Bug fixes
4.1
2013-07-04
Fix for retina displays
Fix for bug with engineering panel
4.0
2013-06-26
New scenario: "The Narucki Run"
Lobby Chat
Updated/New DUET ship with turret.
Trio is complete! Now with Force Field and Shield Transfer.
PVP/NO-PVP mode.
Escape Pod now has a basic lazer.
T, R to Target next/previous.
Z, X work for speed down and up.
Double tap a speed key to jump to full or zero.
Mouse Scroll for thrust
Updated console UI's to be more uniform.
Updated Menu
@QuintetLive Twitter announces Launches of ships, Successful Scenarios and Player vs Player kills.
Yes/No Toggles more clear.
Password field more responsive in iOS.
Bug fixes.
3.2
2013-05-16
- Tweaked scenario difficulty and setup.
3.1
2013-05-02
- Support for new Trio ship (for kickstarters)
- Less cool down time for engineers
- Transport missions slightly harder
3.0
2013-04-20
Added new login system
Updated User Interface
2.1
2013-03-22
Fixed scrollbar bug.
Defaulted teleport to highest setting.
Updated app icon.
2.0
2013-02-19
* New Scenario Pack! Includes additional scenarios and locations. Also fixed some minor bugs.
* Now playable on iPhone!