This game is fantastic and has a whole lot of potential! I love the monster, sends chills up my spine when I see it. I think the monster should have distinctive sounds, maybe a scream every once in a while, make it so you can kind of locate where it is based on the sound. Also add some footsteps, maybe some kind of mushy sounds(schlsh schlsh) goo? The monster should be more lethal! When it sees you make it scream and throw its arms up and then after a second rush towards you until it hits a wall or another object (able to break barriers). The monster should have health, 7 hits? After it hits the wall it will follow you until it loses your scent (get out of sight) you then need to find different scrap metals to pierce the monster and kill it. Make the hotel floor look more like a hotel, 2 long hallways full of rooms, each room can connect with different types of holes in the walls (damaged walls). Follow through with the wall idea and make it so the monster (when charging at you) can break through walls and then stop. Finally Let the player be able to not only walk, but when holding forward far enough sprint and run out of breath (slender rising) I hope this helps.